I got the unique opportunity to sit down with CEO Mark Ladd from LyteShot to talk about the next generation of laser-based...
Here at Gaming Trend, we are pretty huge fans of Danganronpa. From the compelling murder mystery to the captivating story behind the...
Recently I got to sit down with videogame veteran Richard Ogden of Red Phantom Games to talk about what he's been up...
Battlefield Hardline is reimagining itself with a huge emphasis on speed. Through the new gadgets, vehicles, gameplay modes, and maps, speed will...
Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin's Creed, Assassin's...
I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor - the team behind...
The following is an interview with Tribe Studios regarding their increasingly popular Velvet Sundown. If you don't care, give us a bit...
We kicked off the multiplayer reveal of Call of Duty: Advanced Warfare with an impressive presentation from the team at Sledgehammer Games...
1.) You are no stranger to the action genre - some of your credits include Call of Duty: Black Ops, Call of...
The team at Gioteck gave us a look behind the curtain of two of their upcoming multiplatform products - the HC-5 wireless...
We caught up with Andrew Witts, game developer with Ubisoft Montreal with regards to the surprise announcement of Rainbow Six Siege. If...
The last time I spoke to Josh, lead designer and composer on Oscar, the Kickstarter for the game was still 25 days...
With Crytek purchasing the Homefront IP from THQ, it was only a matter of time before we got a glimpse of the...
Jonathan Blow has been working on The Witness for five years now and it's almost ready for release. We catch up with...
The game is right around the corner (I'm actually working on a review here in the background!) but we took a brief...
We took a look at two products that are already out, but you might not have gotten a good look at during...
We got an extensive look at Hex: Shards of Fate, an incredibly deep and unique MMO TCG. The collectable card game transcends...
Pete "Mango" Parsons, COO of Bungie Entertainment sat down with Gaming Trend at E3 to talk a little bit about Destiny. Showing...
The wearable market has honestly stagnated a bit over the last year. Most don't display a wealth of data, and there hasn't...
Valiant Hearts wooed us with their moving trailer at E3 on Monday, and after a hands on they deliver on that emotion....
We sat down with Karl Roelofs, Design Director at Zojoi to talk about their revival of the classic NES title, Shadowgate. Coming...
We sat down with Leonid Rastorguev, Project Manager and CEO of Kraken Games for an in-depth look at their upcoming game Warside. ...
If you’ve been gaming for long enough, particularly on PC, chances are you’ve heard of Unity. It’s the game engine powering games...
Millions of people have childhood dreams of being an astronaut; for most, seeing Gravity or playing Mass Effect is the closest they’ll...
When is the last time you enjoyed playing a game, but thought you might have an idea to improve it? Well for...
Making a roguelike that successfully straddles the line between enjoyably challenging and annoyingly challenging is no easy task. Accomplishing this with a...
Indie development studio ACE Team, best known for the Zeno Clash series, is no stranger to taking on ambitious projects with their...
The Ninja Dragon terrorist organization has taken credit for kidnapping the President during his recent trip to the UN summit in East...
Unlike most of my colleagues here at Gaming Trend, the 80’s were a bit before my time. My knowledge of the decade...
H.P. Lovecraft. Edgar Allan Poe. If you recognize these names, it’s likely for one of two reasons: you encountered their works directly,...
When an indie developer called Infamous Quests sets out to make a game called Quest for Infamy, well...the bar is set pretty...