Kosmos has been publishing games for a long time, but you might not recognize them. Most of their games have been published...
MVP Boardgames designs board games and then publishes them through established publishers. I got to take a look at their recent Kickstarter...
WizKids has had a string of hits, with the Attack Wing series and Dicemasters. However, they are more than just those two...
I was amazed when Arcane Wonders came onto the scene. I remember seeing them at GenCon before Mage Wars was released. They...
Last week at the Origins Game Fair we got the chance the talk with Nick Bentley from North Star Games about Evolution...
Last week, we saw the darker side of Kickstarter campaigns, as a fraudulent backer gave €7000 to Dimension Drive's Kickstarter during its...
A few weeks ago, I checked out a short horror adventure game called "The Charnel House Trilogy." It was a rainy afternoon,...
Here is another video in our series of tabletop interviews at PAX East, where we talk with Chris Cieslik about his company...
Last week, I got the chance to (virtually) sit down with Tom Happ and Dan Adelman, the two-man team behind today's hot...
At PAX East 2015, we got the chance to meet with Nicole Kline of Cardboard Fortress. We got to talk about their...
More PAX East goodness! The team behind Ninja Division and Soda Pop Miniatures are working hard to pump out high quality tabletop...
When we were at PAX East we got a chance to talk with Rob Dougherty, the head of White Wizard games. Fans...
While soaking in all of the awesome stuff at PAX East, we got a chance to talk with Spencer Reeve of Cool...
Below is the full interview performed with Paolo Chikiamco... First off, what was the inspiration for the development of the game? I...
The Battlefield series has had a long and beautiful past of large-scale, multiplayer mayhem, but one thing it has always seemed to...
I got the unique opportunity to sit down with CEO Mark Ladd from LyteShot to talk about the next generation of laser-based...
Here at Gaming Trend, we are pretty huge fans of Danganronpa. From the compelling murder mystery to the captivating story behind the...
Recently I got to sit down with videogame veteran Richard Ogden of Red Phantom Games to talk about what he's been up...
Battlefield Hardline is reimagining itself with a huge emphasis on speed. Through the new gadgets, vehicles, gameplay modes, and maps, speed will...
Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin's Creed, Assassin's...
I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor - the team behind...
The following is an interview with Tribe Studios regarding their increasingly popular Velvet Sundown. If you don't care, give us a bit...
We kicked off the multiplayer reveal of Call of Duty: Advanced Warfare with an impressive presentation from the team at Sledgehammer Games...
1.) You are no stranger to the action genre - some of your credits include Call of Duty: Black Ops, Call of...
The team at Gioteck gave us a look behind the curtain of two of their upcoming multiplatform products - the HC-5 wireless...
We caught up with Andrew Witts, game developer with Ubisoft Montreal with regards to the surprise announcement of Rainbow Six Siege. If...
The last time I spoke to Josh, lead designer and composer on Oscar, the Kickstarter for the game was still 25 days...
With Crytek purchasing the Homefront IP from THQ, it was only a matter of time before we got a glimpse of the...
Jonathan Blow has been working on The Witness for five years now and it's almost ready for release. We catch up with...
The game is right around the corner (I'm actually working on a review here in the background!) but we took a brief...
We took a look at two products that are already out, but you might not have gotten a good look at during...