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Features   -   Feb 01, 2016 PAX South: The XCOM 2 mod panel shows a world of possibilities
PAX South: The XCOM 2 mod panel shows a world of possibilities

The XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what

Features   -   Jan 27, 2016 HEX Shards of Fate – Chronicles of Entrath: Design Preview
HEX Shards of Fate – Chronicles of Entrath: Design Preview

For any game to journey from a fledgling idea to a full-blown product is an arduous task at the best of times, and HEX Entertainment has certainly seen more than their fair share of difficulties since their initial Kickstarter success of Shards of Fate back in June of 2013. Legal

PAX South: Kingston showcases HyperX lineup of awesome headsets
Features   -   Feb 04, 2016 PAX South: Kingston showcases HyperX lineup of awesome headsets

We got a personal tour of the Kingston booth at PAX South and two headsets caught our eyes (or more accurately, our ears).  The first one was the HyperX Cloud II for PlayStation 4 and PC.  Sporting 53mm drivers and noise cancelleing, the headset rocks 7.1 surround sound.  It

by Ron Burke
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Features   -   Feb 04, 2016 PAX South: Kingston showcases HyperX lineup of awesome headsets
PAX South: Kingston showcases HyperX lineup of awesome headsets

We got a personal tour of the Kingston booth at PAX South and two headsets caught our eyes (or more accurately, our ears).  The first one was the HyperX Cloud II for PlayStation 4 and PC.  Sporting 53mm drivers and noise cancelleing, the headset rocks 7.1 surround sound.  It

by Ron Burke
Features   -   Feb 01, 2016 PAX South: The XCOM 2 mod panel shows a world of possibilities
PAX South: The XCOM 2 mod panel shows a world of possibilities

The XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what

by Ron Burke
Features   -   Jan 27, 2016 HEX Shards of Fate – Chronicles of Entrath: Design Preview
HEX Shards of Fate – Chronicles of Entrath: Design Preview

For any game to journey from a fledgling idea to a full-blown product is an arduous task at the best of times, and HEX Entertainment has certainly seen more than their fair share of difficulties since their initial Kickstarter success of Shards of Fate back in June of 2013. Legal

by Nick South
Features   -   Jan 02, 2016 GT Game of the Year 2015 — Ron’s Top 13
GT Game of the Year 2015 — Ron’s Top 13

Moving halfway across the country, having the movers do over $18,000 worth of damage to my personal effects, selling my old house and buying a new one, and all of the packing and unpacking that goes into that nonsense was pretty taxing.   Gaming came to the rescue, helping me

by Ron Burke
Features   -   Jan 02, 2016 Gaming Trend’s Top 10 Games of 2015
Gaming Trend’s Top 10 Games of 2015

This is it — the final list of 2015. After countless hours of deliberations (which you can listen to here), our team finally narrowed down our top ten favorites games of 2015. This is, of course, an aggregation of our general thoughts, and if you’d like to see each of

by Eric Van Allen
Features   -   Jan 01, 2016 GT Game of the Year 2015 — Kenneth’s Top 5
GT Game of the Year 2015 — Kenneth’s Top 5

In 2015 I had the displeasure of having the biggest games I cared about pushed into the abyss that is 2016. Games like Uncharted 4 and Persona 5, games that would likely top a list of my most-anticipated of all time, were delayed (and delayed again) and omitted from my

by Kenneth Shepard
Features   -   Jan 01, 2016 GT Game of the Year 2015 — Eric’s Top 10
GT Game of the Year 2015 — Eric’s Top 10

This was a strange year, both for games and myself. I moved twice, changed jobs, and went freelance. I dealt with some huge highs and some deep lows, and learned a lot about myself in the process. It’s no surprise, then, that my list seems to reflect that: change.

by Eric Van Allen
Features   -   Jan 01, 2016 GT Game of the Year 2015 — Day 5
GT Game of the Year 2015 — Day 5

This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six

by Eric Van Allen
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