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We got a personal tour of the Kingston booth at PAX South and two headsets caught our eyes (or more accurately, our ears). The first one was the HyperX Cloud II for PlayStation 4 and PC. Sporting 53mm drivers and noise cancelleing, the headset rocks 7.1 surround sound. It
The XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what
EVGA had some exciting new products to show at PAX South, including a look at their new gaming laptop they debuted at CES – the SC17. We got a look at the 4K-capable gaming laptop, EVGA’s first foray into the laptop market, and it looks incredible. Stacked to the gills
by Ron BurkeEVGA had some exciting new products to show at PAX South, including a look at their new gaming laptop they debuted at CES – the SC17. We got a look at the 4K-capable gaming laptop, EVGA’s first foray into the laptop market, and it looks incredible. Stacked to the gills
by Ron BurkeWe got a personal tour of the Kingston booth at PAX South and two headsets caught our eyes (or more accurately, our ears). The first one was the HyperX Cloud II for PlayStation 4 and PC. Sporting 53mm drivers and noise cancelleing, the headset rocks 7.1 surround sound. It
by Ron BurkeThe XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what
by Ron BurkeFor any game to journey from a fledgling idea to a full-blown product is an arduous task at the best of times, and HEX Entertainment has certainly seen more than their fair share of difficulties since their initial Kickstarter success of Shards of Fate back in June of 2013. Legal
by Nick SouthMoving halfway across the country, having the movers do over $18,000 worth of damage to my personal effects, selling my old house and buying a new one, and all of the packing and unpacking that goes into that nonsense was pretty taxing. Gaming came to the rescue, helping me
by Ron BurkeThis is it — the final list of 2015. After countless hours of deliberations (which you can listen to here), our team finally narrowed down our top ten favorites games of 2015. This is, of course, an aggregation of our general thoughts, and if you’d like to see each of
by Eric Van AllenIn 2015 I had the displeasure of having the biggest games I cared about pushed into the abyss that is 2016. Games like Uncharted 4 and Persona 5, games that would likely top a list of my most-anticipated of all time, were delayed (and delayed again) and omitted from my
by Kenneth ShepardThis was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six
by Eric Van Allen