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It’s a familiar scene. We blink ourselves awake after just having been ejected from whatever military-grade vehicle we were riding in exploded. With our ears ringing and our vision blurred, we struggle to our feet while grenades explode all around us. A Black Hawk helicopter rips through the sky
by Josh DevlinNostalgia isn’t always a good goal for a game. In some cases, it’s better to take past ideas and expand on them, innovate on them, rather than simply recreate them. The issue with nostalgia is that it keeps us from seeing faults. In many ways, Randal’s Monday
by Eric Van AllenRuling your own island is an impressive video game concept, and one that the Tropico series has managed to make money off of since 2001. The fifth installment in this series was released back on May 23rd, and now, six months later, the console version has arrived. This is not
by Jay MaloneExploring space is an endeavor for the patient; there’s a vast amount of area to cover and the scenery doesn’t change very often. But when you do see something unique and interesting, it’s usually enough to leave you wide-eyed and slack-jawed. That’s representative of the overarching
by Sean LamaThe Fantasy Flight version of Arkham Horror is a boardgaming classic. Traveling the city of Arkham with friends and fighting off the cohorts of Cthulhu rarely results in a success, but the difficulty is part of the attraction. However, issues with Arkham Horror became evident. The game gets too long
by Keith SchleicherBlizzcon 2014 approaches! Join Sean Lama and Eric Van Allen in the latest episode of the Metatheory Podcast as they talk about the games that made them Blizzard fans in the first place, their thoughts on upcoming games like Starcraft 2: Legacy of the Void and Heroes of the Storm,
by Sean LamaThe bar for stealth action in video games has been set fairly high in the modern era of gaming. Once upon a time a game which boasted “stealth mechanics” was expected to offer little more than an invisibility spell, or maybe some lamely scripted scenarios where the player had to
by Victor GrunnIn reviewing Call of Duty: Advanced Warfare, I spent many hours with the multiplayer portion, pitted against devs and noobs alike. During that time, I learned some tips and tricks that can give any average player the edge on release day, and they’ll need it too. Now that Day
by Eric Van AllenIt’s a familiar scene. We blink ourselves awake after just having been ejected from whatever military-grade vehicle we were riding in exploded. With our ears ringing and our vision blurred, we struggle to our feet while grenades explode all around us. A Black Hawk helicopter rips through the sky
by Josh DevlinSCUF changes the attachments on the Valor Pro loadout
Battlefield is back in a big way!
More details revealed about the game's economic engine.
Journey through the incredible life of the legendary barbarian
Multiplayer and Zombies impress, but I'm worried about Warzone
After Activision and Treyarch announced that the Call of Duty: Black Ops 7 beta would be extended by one day—one day closer to the launch of Battlefield 6—it became clear that Activision wants to engrave Black Ops 7 into our psyche before the launch of what would be
A gathering of some of the most magical players, creators, and artists!
It’s a familiar scene. We blink ourselves awake after just having been ejected from whatever military-grade vehicle we were riding in exploded. With our ears ringing and our vision blurred, we struggle to our feet while grenades explode all around us. A Black Hawk helicopter rips through the sky
by Josh DevlinNostalgia isn’t always a good goal for a game. In some cases, it’s better to take past ideas and expand on them, innovate on them, rather than simply recreate them. The issue with nostalgia is that it keeps us from seeing faults. In many ways, Randal’s Monday
by Eric Van AllenRuling your own island is an impressive video game concept, and one that the Tropico series has managed to make money off of since 2001. The fifth installment in this series was released back on May 23rd, and now, six months later, the console version has arrived. This is not
by Jay MaloneExploring space is an endeavor for the patient; there’s a vast amount of area to cover and the scenery doesn’t change very often. But when you do see something unique and interesting, it’s usually enough to leave you wide-eyed and slack-jawed. That’s representative of the overarching
by Sean LamaThe Fantasy Flight version of Arkham Horror is a boardgaming classic. Traveling the city of Arkham with friends and fighting off the cohorts of Cthulhu rarely results in a success, but the difficulty is part of the attraction. However, issues with Arkham Horror became evident. The game gets too long
by Keith SchleicherBlizzcon 2014 approaches! Join Sean Lama and Eric Van Allen in the latest episode of the Metatheory Podcast as they talk about the games that made them Blizzard fans in the first place, their thoughts on upcoming games like Starcraft 2: Legacy of the Void and Heroes of the Storm,
by Sean LamaThe bar for stealth action in video games has been set fairly high in the modern era of gaming. Once upon a time a game which boasted “stealth mechanics” was expected to offer little more than an invisibility spell, or maybe some lamely scripted scenarios where the player had to
by Victor GrunnIn reviewing Call of Duty: Advanced Warfare, I spent many hours with the multiplayer portion, pitted against devs and noobs alike. During that time, I learned some tips and tricks that can give any average player the edge on release day, and they’ll need it too. Now that Day
by Eric Van Allen