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Features   -   Aug 10, 2018 Mega Man Retrospective Part 2 — Getting Mega Comfortable
Mega Man Retrospective Part 2 — Getting Mega Comfortable

If you look at any user poll or “ranking” of Mega Man games, Mega Man 2 is guaranteed to be at the #1 spot, or pretty darn close. This is within good reason; after all, Mega Man 2 takes a look at the first game and improves on it in

Features   -   Aug 03, 2018 Mega Man Retrospective Part 1 — 8-Bit Beginnings
Mega Man Retrospective Part 1 — 8-Bit Beginnings

It is impossible to deny that Mega Man defined a genre. It’s a series that went from traditional, linear-based choice in levels and opted for a more experimental kind of progression with six (later eight) different levels to tackle in any order you choose. And after a few arcade

Mega Man Retrospective Part 3 — Sliding into something more comfortable
Features   -   Aug 17, 2018 Mega Man Retrospective Part 3 — Sliding into something more comfortable

Over time, Mega Man 2 has been proven to be the most influential Mega Man game of all time. That doesn’t mean that its successors didn’t contribute a great amount to the series. The Mega Man we know and love has yet to be fully realized, as Capcom

by Sean Anthony
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Features   -   Aug 17, 2018 Mega Man Retrospective Part 3 — Sliding into something more comfortable
Mega Man Retrospective Part 3 — Sliding into something more comfortable

Over time, Mega Man 2 has been proven to be the most influential Mega Man game of all time. That doesn’t mean that its successors didn’t contribute a great amount to the series. The Mega Man we know and love has yet to be fully realized, as Capcom

by Sean Anthony
Features   -   Aug 10, 2018 Mega Man Retrospective Part 2 — Getting Mega Comfortable
Mega Man Retrospective Part 2 — Getting Mega Comfortable

If you look at any user poll or “ranking” of Mega Man games, Mega Man 2 is guaranteed to be at the #1 spot, or pretty darn close. This is within good reason; after all, Mega Man 2 takes a look at the first game and improves on it in

by Sean Anthony
Features   -   Aug 03, 2018 Mega Man Retrospective Part 1 — 8-Bit Beginnings
Mega Man Retrospective Part 1 — 8-Bit Beginnings

It is impossible to deny that Mega Man defined a genre. It’s a series that went from traditional, linear-based choice in levels and opted for a more experimental kind of progression with six (later eight) different levels to tackle in any order you choose. And after a few arcade

by Sean Anthony
Features   -   Jul 12, 2018 Concept art takes center stage at the Octopath Traveler launch event
Concept art takes center stage at the Octopath Traveler launch event

Square Enix and Nintendo joined forces today in Los Angeles to celebrate the release of Octopath Traveler. iam8bit played host to the event, which featured food, drinks, demo stations where fans could check out the demo of Square Enix’s retro-modern RPG title, and raffles. Ten lucky attendees walked away

by A Kay Purcell
Features   -   Jun 06, 2018 10 PlayStation games we’d like to see at E3 — Don’t leave us (Death) stranding
10 PlayStation games we’d like to see at E3 — Don’t leave us (Death) stranding

E3 is just around the corner (!!!) and the hype level has reached Super Saiyan levels this time around. Sony, known for its almost theatrical press conferences, will once again take the final slot of Monday evening. There’s a few games that we know will show up in some capacity,

by Pierce Turner
Features   -   Apr 18, 2018 Mega Man blasts onto Monster Hunter World
Mega Man blasts onto Monster Hunter World

Mega Man has been beating up bad guys for over 30 years. Now, he gets to lay the smack down on hulking beasts in Monster Hunter World. As part of a special event running from April 13 – 26th, you can earn Mega Man tickets to craft your very own Blue

by Josh Devlin
Features   -   Apr 18, 2018 How the post-game content of Kirby Star Allies shines bright and leaves us wanting more
How the post-game content of Kirby Star Allies shines bright and leaves us wanting more

As I mentioned in my review of Kirby Star Allies, Kirby games’ best content is often saved for after the curtain draws on the pink hero’s adventure. Kirby Star Allies is no different, as there are two game types which are not available until after completing the game, and

by Sean Anthony
Features   -   Mar 28, 2018 Gunters never say die! — The Ready Player One Challenge: The Maze experience in Hollywood
Gunters never say die! — The Ready Player One Challenge: The Maze experience in Hollywood

The sun was just starting to sink behind the Hollywood Hills, but already people were lined up to experience the Ready Player One Challenge: The Maze. This interactive group experience allows fans and newcomers alike to experience the world of Steven Spielberg’s upcoming film Ready Player One, which was

by A Kay Purcell
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