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Blackbeard the Pirate is on a mission. He cautiously descends the slope of the mesa until his goal, Lith’s Lair, is in sight. His quest: to offer one of the greatest treasures of mankind – a pound of bacon – to the supercomputer known as Lith. His footwear: a pair of
by Rob Gardiner
During E3 we got a chance to take a break from the noise and chaos to sit down with Gareth Luke, Sr. Producer at Wargaming to get a brief look at World of Warships, as well as a glance at some of the World of Tanks products we’ll see
by Ron BurkeEntwined is the latest member in a growing family of games that are less about the objective and more about the emotional experience. In a move that was perhaps made to highlight the speed in which Indie developers are able to design and release games on their platforms, Sony first
by Stefan Alexander
E3 2014: Super Smash Bros. is Shaping Up Nicely on Both Wii U and 3DS Nintendo’s booth at E3 this year was largely dominated by Super Smash Bros. for Wii U and 3DS. If I was passing by the booth and saw that there was about to be a
by Kenneth Shepard
The designers over at Wikipad have a passion for giving tablet tappers an alternative way to play their games beyond awkward on-screen controller mapping. Now moving beyond their current Android-centric models, the new Gamevice aims to bridge at least one of mobile gaming’s great divides. We were able to
by Lucious Barnes
Winning a fight is 90% preparation. Diet, cardio, weights, grappling, hitting the pads, sparring, cuts, bruises, sprains – and that’s just Monday. You get to do it all again tomorrow. When it comes to the day of the fight, all of your hard work will be on display, and your
by Ron Burke
Guild Wars 2 is one of the few MMOs that handles player content with a great deal of care. They provide an incredible amount of content for the low, low price of absolutely free. We sat down with the ArenaNet team to talk about Season 2 of their Living World
by Ron Burke
The last time I spoke to Josh, lead designer and composer on Oscar, the Kickstarter for the game was still 25 days away from completion and the future of Oscar yet to be decided. As fortune would have it, the game met its humble $40,000 pledge goal and development
by Sean Lama
Blackbeard the Pirate is on a mission. He cautiously descends the slope of the mesa until his goal, Lith’s Lair, is in sight. His quest: to offer one of the greatest treasures of mankind – a pound of bacon – to the supercomputer known as Lith. His footwear: a pair of
by Rob Gardiner
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
Blackbeard the Pirate is on a mission. He cautiously descends the slope of the mesa until his goal, Lith’s Lair, is in sight. His quest: to offer one of the greatest treasures of mankind – a pound of bacon – to the supercomputer known as Lith. His footwear: a pair of
by Rob Gardiner
During E3 we got a chance to take a break from the noise and chaos to sit down with Gareth Luke, Sr. Producer at Wargaming to get a brief look at World of Warships, as well as a glance at some of the World of Tanks products we’ll see
by Ron BurkeEntwined is the latest member in a growing family of games that are less about the objective and more about the emotional experience. In a move that was perhaps made to highlight the speed in which Indie developers are able to design and release games on their platforms, Sony first
by Stefan Alexander
E3 2014: Super Smash Bros. is Shaping Up Nicely on Both Wii U and 3DS Nintendo’s booth at E3 this year was largely dominated by Super Smash Bros. for Wii U and 3DS. If I was passing by the booth and saw that there was about to be a
by Kenneth Shepard
The designers over at Wikipad have a passion for giving tablet tappers an alternative way to play their games beyond awkward on-screen controller mapping. Now moving beyond their current Android-centric models, the new Gamevice aims to bridge at least one of mobile gaming’s great divides. We were able to
by Lucious Barnes
Winning a fight is 90% preparation. Diet, cardio, weights, grappling, hitting the pads, sparring, cuts, bruises, sprains – and that’s just Monday. You get to do it all again tomorrow. When it comes to the day of the fight, all of your hard work will be on display, and your
by Ron Burke
Guild Wars 2 is one of the few MMOs that handles player content with a great deal of care. They provide an incredible amount of content for the low, low price of absolutely free. We sat down with the ArenaNet team to talk about Season 2 of their Living World
by Ron Burke
The last time I spoke to Josh, lead designer and composer on Oscar, the Kickstarter for the game was still 25 days away from completion and the future of Oscar yet to be decided. As fortune would have it, the game met its humble $40,000 pledge goal and development
by Sean Lama