Advertisement ・ Go Ad Free
Latest Articles
Advertisement ・ Go Ad Free
Right at the end of the PlayStation 2 era, NIS America released a series of RPG titles with silly anime storylines that were mostly fun and sometimes great games. They served as tests for how their future titles would be made. Once again, here at the end of the PlayStation
by Patrick Rost
Some iOS ports make perfect sense. If a game possesses simplistic controls that translate well, It is easy to imagine it sliding over to a portable device that everyone can have on the go. Developer Dynamighty created a very entertaining product in CounterSpy when it was released on the PS4.
by Jay Malone
It’s weird to think that mobile devices like phones and tablets are getting their own dedicated gaming controllers. “Why even bother,” you might ask yourself, “when I could just get a 3DS or a Vita?” And while yes, it’s true that a majority of mobile games implement their
by David Roberts
The E3 demo we saw for Sunset Overdrive absolutely blew our minds. We nominated it for Best Graphics, Best New IP, Best Action Game, and Best Sandbox, taking away wins for the last two. Yeah…it’s that good! But you can’t really judge a sandbox game with a
by Ron Burke
Honestly, I don’t hit the MMO genre as hard as I used to. Everquest, World of Warcraft, EVE-Online, Dungeons and Dragons Online… I’ve dumped a considerable amount of time into a wide variety of titles across various genres and systems. At this point it takes a serious amount
by Victor Grunn
This is officially the last weekend of summer; time to trade in those sandals and sunglasses for long socks and a jacket. Either that or just stay inside and play video games all Autumn. I vote option two. It’s far less dangerous. Just think what were to happen if
by Josh Devlin
I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor – the team behind the successfully-funded Kickstart game, Parkitect. As a huge fan of this sim genre, here’s what I had on my mind – but first, here’s their Kickstarter pitch video:
by Ron Burke
Ryse: Son of Rome - PC Preview Watch this video on YouTube When in Rome, expect brutality. Originally announced as an Xbox One launch exclusive, Ryse: Son of Rome will finally be coming to PC players on October 10. Crytek is handling the PC port, and it looks fantastic. Ryse
by Eric Van Allen
Right at the end of the PlayStation 2 era, NIS America released a series of RPG titles with silly anime storylines that were mostly fun and sometimes great games. They served as tests for how their future titles would be made. Once again, here at the end of the PlayStation
by Patrick Rost
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
Right at the end of the PlayStation 2 era, NIS America released a series of RPG titles with silly anime storylines that were mostly fun and sometimes great games. They served as tests for how their future titles would be made. Once again, here at the end of the PlayStation
by Patrick Rost
Some iOS ports make perfect sense. If a game possesses simplistic controls that translate well, It is easy to imagine it sliding over to a portable device that everyone can have on the go. Developer Dynamighty created a very entertaining product in CounterSpy when it was released on the PS4.
by Jay Malone
It’s weird to think that mobile devices like phones and tablets are getting their own dedicated gaming controllers. “Why even bother,” you might ask yourself, “when I could just get a 3DS or a Vita?” And while yes, it’s true that a majority of mobile games implement their
by David Roberts
The E3 demo we saw for Sunset Overdrive absolutely blew our minds. We nominated it for Best Graphics, Best New IP, Best Action Game, and Best Sandbox, taking away wins for the last two. Yeah…it’s that good! But you can’t really judge a sandbox game with a
by Ron Burke
Honestly, I don’t hit the MMO genre as hard as I used to. Everquest, World of Warcraft, EVE-Online, Dungeons and Dragons Online… I’ve dumped a considerable amount of time into a wide variety of titles across various genres and systems. At this point it takes a serious amount
by Victor Grunn
This is officially the last weekend of summer; time to trade in those sandals and sunglasses for long socks and a jacket. Either that or just stay inside and play video games all Autumn. I vote option two. It’s far less dangerous. Just think what were to happen if
by Josh Devlin
I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor – the team behind the successfully-funded Kickstart game, Parkitect. As a huge fan of this sim genre, here’s what I had on my mind – but first, here’s their Kickstarter pitch video:
by Ron Burke
Ryse: Son of Rome - PC Preview Watch this video on YouTube When in Rome, expect brutality. Originally announced as an Xbox One launch exclusive, Ryse: Son of Rome will finally be coming to PC players on October 10. Crytek is handling the PC port, and it looks fantastic. Ryse
by Eric Van Allen