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Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while
by Jay Malone
This week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie
by Sean Lama
With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try their feet in publishing. They have done just that as they have three independent games slated for their New Indie
by Jay Malone
“We wanted to show that things which are dark, can also be good…” is what Bishop Games said was one of the main stories behind Light Fall, their new 2D platformer. Many games and other forms of media have always portrayed the idea of dark characters or scenery to be
by Jay Malone
Namco Bandai has been releasing Dragon Ball series games for almost as long as the series itself has been around. The manga debuted in 1985, and less than a year later the first game was released. Since then, dozens of games have found their way into the hands of fans,
by Travis Northup
Those of you who have been reading Gaming Trend for a while know I have very little love for third party controllers. Microsoft and Sony spend millions developing each and every component, and the end results are usually pretty fantastic. We spend hundreds upon hundreds of hours with these controllers
by Ron BurkeI remember playing in LAN parties fondly in my youth, from Unreal Tournament to Quake Arena but I thought those days were in the past. That was, until I found TOXIKK on Steam Early Access. TOXIKK is a no-holds-barred, straight-up arena style shooter. There are no loadouts or perks, it
by Bryan Ertmer
[The following contains spoilers for The Order: 1886. Reader discretion is advised] The Order: 1886 is a game with its fair share of problems. As we discussed in our spoilercast for the game, Ready at Dawn’s PlayStation 4 exclusive’s cinematic nature appears to have led to a marked
by Kenneth Shepard
Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while
by Jay Malone
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while
by Jay Malone
This week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie
by Sean Lama
With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try their feet in publishing. They have done just that as they have three independent games slated for their New Indie
by Jay Malone
“We wanted to show that things which are dark, can also be good…” is what Bishop Games said was one of the main stories behind Light Fall, their new 2D platformer. Many games and other forms of media have always portrayed the idea of dark characters or scenery to be
by Jay Malone
Namco Bandai has been releasing Dragon Ball series games for almost as long as the series itself has been around. The manga debuted in 1985, and less than a year later the first game was released. Since then, dozens of games have found their way into the hands of fans,
by Travis Northup
Those of you who have been reading Gaming Trend for a while know I have very little love for third party controllers. Microsoft and Sony spend millions developing each and every component, and the end results are usually pretty fantastic. We spend hundreds upon hundreds of hours with these controllers
by Ron BurkeI remember playing in LAN parties fondly in my youth, from Unreal Tournament to Quake Arena but I thought those days were in the past. That was, until I found TOXIKK on Steam Early Access. TOXIKK is a no-holds-barred, straight-up arena style shooter. There are no loadouts or perks, it
by Bryan Ertmer
[The following contains spoilers for The Order: 1886. Reader discretion is advised] The Order: 1886 is a game with its fair share of problems. As we discussed in our spoilercast for the game, Ready at Dawn’s PlayStation 4 exclusive’s cinematic nature appears to have led to a marked
by Kenneth Shepard