There is a very fine line between masterfully challenging and infuriatingly difficult game design. The great 2D platformers of yesteryear toed this line with unfortuitous perfection. Xibalba Studios’ action-platformer, MilitAnt,
A lot of indie games take inspiration from the classics, particularly from the 8-bit through 16-bit era. DreamBreak, a cyberpunk, point-and-click adventure game recently released on Steam, doesn’t just
We had some technical issues but Kenneth and Eric are here to salvage the majority of the latest episode of the GT Reboot Podcast.
Eric has some sterilized non-review opinions
Neverwinter is a churning goulash of menus, systems, numbers, and cooldowns. For the MMORPG uninitiated, there’s a lot here to digest. But despite the oft bewildering nature of the
With clumsy physics akin to Octodad and subtle humor reminiscent of The Stanley Parable, Human: Fall Flat is a fun brain teaser of a game – when you’re not frustrated
Other than turn-based RPGs, puzzle games have been a genre that has thrived on the 3DS in recent years. While the handheld has seen the resolution of the popular Professor
I’ve often lauded the benefits of using games as educational tools. The trouble is that purpose built educational games tend to lead to such titles as Fun with Language
Lately, I’ve had a thing for platformers. I was excited to try out 10 Second Ninja X, the sequel to 10 Second Ninja, because it’s done something unique
Many fans of Square Enix have been clamoring for a turn-based JRPG in the vein of Final Fantasy games of old. Finally, it seems all our prayers have been answered.