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The Nintendo DS holds a special place in my heart. Years of road-tripping, traveling, and stealth-gameplay-sessions during study hall or concert band practice bonded that little red piece of hardware to me. I discovered many titles and genres I never would have played otherwise because of that DS, including the
by Eric Van Allen
Oh, dating simulators. Your existence has long been one that confused many people. The simple concept of placing someone in a virtual world where you are forced to socially interact in a romantic way is an idea that many people mock daily. For good reason, a majority of the games
by Jay Malone
Killing Floor is one of my go-to games, a title that survives every formatting and OS reinstall of my main PC gaming rig. When I want FPS cooperative action, it’s always the first choice on my Steam favorites list, the sort of game that I’m never really done
by Victor Grunn
GT Plays - Jotun (Alpha) Watch this video on YouTube [The video above contains some language on my part, and is an archive of the stream I did of my first playthrough of Jotun’s Alpha] Jotun, like a lot of games recently, draws upon Norse mythology as its inspiration.
by Niko DelValle
[The following contains spoilers for Act I of Broken Age, but none for Act II. Reader discretion is advised.] Given the conditions under which Broken Age was developed, it makes sense that playing through the game in its entirety never once comes across as something that was meant to be
by Kenneth Shepard
The legend himself, Sean Lama, joins Eric, Kenneth, and Travis for this week’s extra-long Gaming Trend Reboot podcast. This week, we’re talking Broken Age, Dark Souls vs. Bloodborne, and Kenneth gives his final Borderlands update after finishing The Handsome Collection. As for the news, we talk the state
by Kenneth Shepard
Compile Heart is somewhat infamous for the style of game they develop. Anime aesthetic, referential and sometimes childish humor mixed with lewd hijinks, and intricate RPG systems that provide a wealth of grinding and replayability for those who love to min-max. The Neptunia series, while not everyone’s cup of
by Eric Van Allen
What made the games of our childhood so special to us? Was it the straightforward nature mixed with brutal difficulty? Or perhaps it was the simplistic 8-bit visuals that allowed a game’s story to play out in our imaginations? Whatever that magic formula was, 2014’s Shovel Knight nailed
by Matt Welsh
The Nintendo DS holds a special place in my heart. Years of road-tripping, traveling, and stealth-gameplay-sessions during study hall or concert band practice bonded that little red piece of hardware to me. I discovered many titles and genres I never would have played otherwise because of that DS, including the
by Eric Van Allen
Hades II, Clair Obscur: Expedition 33, and... PianoGlow?!
Our choices for the year's best games
"If at first you don't succeed, try, try again"
Reigniting the fires of the console wars
The ultimate gaming keyboard
Easily the biggest season COD has ever dropped
Stroll towards the strip
The Nintendo DS holds a special place in my heart. Years of road-tripping, traveling, and stealth-gameplay-sessions during study hall or concert band practice bonded that little red piece of hardware to me. I discovered many titles and genres I never would have played otherwise because of that DS, including the
by Eric Van Allen
Oh, dating simulators. Your existence has long been one that confused many people. The simple concept of placing someone in a virtual world where you are forced to socially interact in a romantic way is an idea that many people mock daily. For good reason, a majority of the games
by Jay Malone
Killing Floor is one of my go-to games, a title that survives every formatting and OS reinstall of my main PC gaming rig. When I want FPS cooperative action, it’s always the first choice on my Steam favorites list, the sort of game that I’m never really done
by Victor Grunn
GT Plays - Jotun (Alpha) Watch this video on YouTube [The video above contains some language on my part, and is an archive of the stream I did of my first playthrough of Jotun’s Alpha] Jotun, like a lot of games recently, draws upon Norse mythology as its inspiration.
by Niko DelValle
[The following contains spoilers for Act I of Broken Age, but none for Act II. Reader discretion is advised.] Given the conditions under which Broken Age was developed, it makes sense that playing through the game in its entirety never once comes across as something that was meant to be
by Kenneth Shepard
The legend himself, Sean Lama, joins Eric, Kenneth, and Travis for this week’s extra-long Gaming Trend Reboot podcast. This week, we’re talking Broken Age, Dark Souls vs. Bloodborne, and Kenneth gives his final Borderlands update after finishing The Handsome Collection. As for the news, we talk the state
by Kenneth Shepard
Compile Heart is somewhat infamous for the style of game they develop. Anime aesthetic, referential and sometimes childish humor mixed with lewd hijinks, and intricate RPG systems that provide a wealth of grinding and replayability for those who love to min-max. The Neptunia series, while not everyone’s cup of
by Eric Van Allen
What made the games of our childhood so special to us? Was it the straightforward nature mixed with brutal difficulty? Or perhaps it was the simplistic 8-bit visuals that allowed a game’s story to play out in our imaginations? Whatever that magic formula was, 2014’s Shovel Knight nailed
by Matt Welsh