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I’m always a little leery of Early Access in VR. Titles tend to be more tech demo than game, and many of them end up sitting in that Early Access state in perpetuity with little plan or hint of a full release date. Tackling Gunheart on the day it
by Ron Burke
Many people, gamers especially, neglect their peripherals. They stick with that ancient Dell mouse their PC game with, or they rock the $20 impulse-buy keyboard in the exit row at Fry’s Electronics. It’s unfortunate as, even as they spend upwards of $600 on a shiny new video card,
by Ron Burke
We review a lot of hardware around here, and oftentimes it tends to be the bleeding edge. That said, there are more than a few of you asking for something more value-priced or mid-range when it comes to peripherals. I’ve recently found myself in the market for a new
by Ron Burke
Purrrlock Holmes sets its aims high, attempting to straddle several lines that send similar games into well-known pitfalls. It tries to be a deduction game that is both cerebral and approachable. It tries to be semi-cooperative, encouraging players to work together but granting ultimate victory to a sole player. Most
by John Farrell
Tacoma immediately harkens back to the meditative exploration of its Fullbright Company predecessor, Gone Home. In essence, both games are walking simulators that ask players to construct an understanding of specific settings and the characters who inhabit them. But as much as Tacoma attempts to deviate from its predecessor — invigorating
by Hunter Wolfe
For definitions on formats and archetypes referenced in this article, go to Issue 1, The Mana Curve – Magic: The Gathering for Casual Players How was your first tournament? Exhilarating and frustrating, if it was anything like mine. I went into a local Vintage event thinking I might actually have a
by Michael Eyre
Namco Museum seems like one of those games that was on every console. There are 5 entries on the original Playstation, as well as compilations on the Nintendo 64, Gamecube, Playstation 2, Xbox and more. Each release brought a new mix of games along with the familiar trinity of favorites,
by Sean Anthony
Cthulhu Wars looks great, and the large pieces give it a high table presence. Each faction plays differently with unique figures and special abilities. Without any expansions Cthulhu Wars offers great replayability. However, Petersen Games has added several new expansions for those players wanting to enhance the gameplay. The High
by Keith Schleicher
I’m always a little leery of Early Access in VR. Titles tend to be more tech demo than game, and many of them end up sitting in that Early Access state in perpetuity with little plan or hint of a full release date. Tackling Gunheart on the day it
by Ron Burke
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Here are GamingTrend's picks for your next gaming headset
2025 is coming to and end, and wow, there were a lot of comic books this year!
Assault with the Empire or defend with the Rebels in this easy-to-learn, quick-to-play tactical tabletop board game.
I’m always a little leery of Early Access in VR. Titles tend to be more tech demo than game, and many of them end up sitting in that Early Access state in perpetuity with little plan or hint of a full release date. Tackling Gunheart on the day it
by Ron Burke
Many people, gamers especially, neglect their peripherals. They stick with that ancient Dell mouse their PC game with, or they rock the $20 impulse-buy keyboard in the exit row at Fry’s Electronics. It’s unfortunate as, even as they spend upwards of $600 on a shiny new video card,
by Ron Burke
We review a lot of hardware around here, and oftentimes it tends to be the bleeding edge. That said, there are more than a few of you asking for something more value-priced or mid-range when it comes to peripherals. I’ve recently found myself in the market for a new
by Ron Burke
Purrrlock Holmes sets its aims high, attempting to straddle several lines that send similar games into well-known pitfalls. It tries to be a deduction game that is both cerebral and approachable. It tries to be semi-cooperative, encouraging players to work together but granting ultimate victory to a sole player. Most
by John Farrell
Tacoma immediately harkens back to the meditative exploration of its Fullbright Company predecessor, Gone Home. In essence, both games are walking simulators that ask players to construct an understanding of specific settings and the characters who inhabit them. But as much as Tacoma attempts to deviate from its predecessor — invigorating
by Hunter Wolfe
For definitions on formats and archetypes referenced in this article, go to Issue 1, The Mana Curve – Magic: The Gathering for Casual Players How was your first tournament? Exhilarating and frustrating, if it was anything like mine. I went into a local Vintage event thinking I might actually have a
by Michael Eyre
Namco Museum seems like one of those games that was on every console. There are 5 entries on the original Playstation, as well as compilations on the Nintendo 64, Gamecube, Playstation 2, Xbox and more. Each release brought a new mix of games along with the familiar trinity of favorites,
by Sean Anthony
Cthulhu Wars looks great, and the large pieces give it a high table presence. Each faction plays differently with unique figures and special abilities. Without any expansions Cthulhu Wars offers great replayability. However, Petersen Games has added several new expansions for those players wanting to enhance the gameplay. The High
by Keith Schleicher