Take the battle between Heaven and Hell to your tabletop with the newly announced Diablo: The Roleplaying Game, which will be a direct companion to the upcoming Diablo: The Board Game. Diablo: The Roleplaying Game features an original core inspired by Diablo IV and will further explore the overworld and underworld of Sanctuary while Diablo: The Board Game will be a co-op adventure game slated to release in the fall of 2025. You can learn more about both games below:
IRVINE, CA – November 3, 2023 — Blizzard Entertainment, Glass Cannon Unplugged, and Genuine Entertainment are proud to announce a long-term tabletop gaming program delving into the Burning Hells of the genre-defining video game series, Diablo®.
Glass Cannon Unplugged’s multi-year agreement with Blizzard calls for a growing range of tabletop games drawing from the full scope of the Diablo series and universe. The first release drops next fall with an official Diablo tabletop roleplaying game, which will launch via a pre-order campaign on Kickstarter after its world debut at BlizzCon® 2024.
“We’ve spent the past year living the dream with Blizzard. Collaborating with game directors, producers, and loremasters. Testing our demon-fighting skills. Reading endless tomes. We couldn’t have asked for more access, enthusiasm, and support,” says GCU CEO Jakub Wiśniewski. “Going to hell has never been so much fun.”
Diablo®: The Roleplaying Game features an original core engine inspired by Diablo IV, the recent blockbuster that pioneers new ground for open-world, non-linear exploration. The Diablo RPG will further explore the overworld and underworld of Sanctuary, embarking on adventures above and below with fan-favorite mechanics torn straight from the screen.
The Core Rulebook is thematically set alongside Diablo IV, with future tabletop supplements planned throughout Diablo’s timeline. Moreover, the TTRPG is a direct companion to the upcoming Diablo: The Board Game, a co-op adventure board game slated for fall 2025. The TTRPG and board game will fuel one another with interchangeable game components, shared accessories, and complementary expansions with overarching events in a fully integrated product line.
Rounding out the party is Joe LeFavi of Genuine Entertainment, GCU’s sorcerer who conjured up the Diablo collaboration and serves as their line producer and brand manager on the program. LeFavi also sits in the managing editor chair on the Diablo RPG, leveraging his prior experience working on other high-profile RPGs (including Alien, Altered Carbon, Blade Runner, The Dragon Prince, Dune, and The Walking Dead) to steer the series with GCU. “Diablo plunged a soulstone into the hearts and minds of an entire generation of gamers and game makers – myself included,” says LeFavi. “It’s been a life-long dream to work and play in Sanctuary.”
To learn more, all aspiring adventurers can subscribe to the Diablo RPG newsletter via GCU’s official website, then stay awhile on GCU’s social channels and listen for the latest updates on tabletop quests to come. Anyone who signs up for the newsletter may later opt-in to the closed Beta Test for the upcoming TTRPG, receiving exclusive playtests, news, and previews over the next year.
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Richard Allen is a freelance writer and contributing editor for various publications. While he enjoys modern gaming, he is a retro gamer at heart, having been raised on a steady diet of Contra, Mario, and Dragon's Lair. Chat with him via @thricetheartist on Twitter.
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