Gen Con 2026 was the first place you could get your hands on the new Daggerheart Hope & Fear expansion set, and we got to check in once again with Rowan Hall and Spenser Starke (in what is becoming a regular tradition), this time joined by Rob Hebert. We dig into what prompted some of the decisions they made while designing Hope & Fear, and also talk a bit about what people ask for vs. what they really want.
Advertisement ăƒ» Go Ad Free
Daggerheart Hope & Fear is pushing the game into new genres of play
Daggerheart devs elaborate on how the game isn't just about heroic fantasy anymore
By
Mike Dunn
Mike Dunn
Tabletop Editor-in-Chief for GamingTrend and lover of vinyl, comics, and Ween
All articlesMore in Interviews
See allMore from Mike Dunn
See allAdvertisement ăƒ» Go Ad Free
Sponsored content
Exclusive first look at Wheel of Time: War of the Dragon production copy
We got some hands-on time with the epic game!
By
Mark Streed
/
ALTERA is a brilliant twist on worker placement and bag building
Check out our preview of the latest from IV Studios
By
Mark Streed
/
En-Nichi—This festival game just clicks
Mark Streed takes a look at En-Nichi: Japanese Summer Festival
By
Mark Streed
/
20 Strong: Nemesis, Tainted Grail, & Etherfields preview
We've got the skinny on this new collab with Awaken Realms
By
Mark Streed
/







