Publishing a game from a new designer is often a risky proposition. However, even Richard Garfield, Eric Lang, and Reiner Knizia had to start somewhere. James Wilson’s first game
I may be dating myself a bit here, but in college, the hours I spent pining away on term papers was significantly lengthened by the time I spent pining away
Wits and Wagers Party Edition has been an outstanding, family-friendly party experience for a long time, and the new Vegas edition only makes the game better. Adding in new wagering
Twogether Studios is something special in the gaming world. Keith Baker and Jenn Ellis manage to balance married life with game design, and that design covers a lot of ground.
Blurble is a game of words and shouting, and there is something attractive in that directness. There isn’t anything deep in this game, but depth isn’t its goal.
It’s rare to see a new combat card game make such responsible decisions as Gruff. While the two player combat card genre is a crowded field, Gruff’s design
I still remember being lucky enough being asked to try out a prototype of a deck-building game one day before Origins at a hotel nearby. That day I was introduced
Nauvoo Games is a relatively new entry into the tabletop scene, but has already made something of a splash. Starting in 2014, it has two promising games under its belt
This year’s Gen Con was one of busiest ever since it was the 50th Anniversary and completely sold out for the entire show. While most people are there to
Happy Salmon is the kind of perfection that defies typical analysis. My reviews usually focus on the nuance of a game; how its mechanisms translate the emotional weight of its
The political deduction genre may be starting to feel like a crowded field, but Cursed Court justifies attention with the flair and elegance of its design. Not everything comes together
Dinosaurs have an amount of mystery to them, as no living human being has seen one for real. Jurassic Park made us wonder what it would be like if they