Back in April of 2015 I had some nice things to say about Dungeons 2 in my review. It improved on the somewhat-bumpy predecessor, Dungeons. At E3, I got my
Nothing will ever make NASCAR interesting despite the sport’s constant change. Crashes are violent and mesmerizing, but lack diversity. The races often fail to be compelling despite featuring futuristic
Ever since its June release, I’ve fallen in love with Tekken 7. From the diverse movesets and personalities of the characters to the joy of playing hours of multiplayer
Time Recoil is one of those games that does a single element exceedingly well to the detriment of everything else, and that’s not necessarily bad. Inspired by recent hits
Studio Wildcard’s Ark: Survival Evolved has a bit of a history with players. It had been in early access since 2015, and it even received downloadable content in September
While there have been many bold, experimental, and even bizarre creations within VR, an open world game is a huge undertaking, and one few studios have dared to tackle. Bethesda,
With a more focused narrative, more activities to do than ever before, and enormous quality of life improvements to the Destiny sandbox and economy, there isn’t much to dislike about this game.
Buried in a landslide of fantastic PlayStation 4 launch titles was a little game called Knack. Mark Cerny, Sony’s long-time lead architect for the PlayStation (and likely responsible for
Big and small, the additions to The Elder Scrolls Online have always come with a sense of newness and expanded the world in lore, location, and loot. The Horns of