“Happy people have no history.” – Leo Tolstoy
This chilling quote opens the We Happy Few demo and immediately sets the tone for what is shaping up to be one of
Since 2000, I’ve been anxiously awaiting another Banjo-Kazooie platformer. As a series that helped define my early gaming years, Rare’s pair of Nintendo 64 collect-a-thons enthralled me with
Ghost Recon: Wildlands feels like a liberating evolution of the Tom Clancy series’ mission-based structure. It retains familiar themes of the series – preparation, teamwork, and stealth – while opening the possibilities
Teenage Mutant Ninja Turtles: Mutants in Manhattan is a game which seems appealing on its surface, but one that I enjoyed considerably less each time I played. A visually-attractive four-player
Severed is the first touch-based action game I’ve ever loved. It carries itself with intelligence and fluidity, using a hybrid of thumbsticks and touch controls in ways that are
Star Fox Guard presents a concept that sounds great on paper, but seemingly loses something along the way. Capitalizing on the touch input and two-screen experience of Wii U sounds
Star Fox Zero is the purest entry in the series in nearly two decades. Ditching on-foot sequences and overly complicated plotlines in favor of the excellent ship combat, Star Fox
Dogfights. Space battles. Helpless toads.
Star Fox Zero is shaping up to recapture some of the series best elements. While the game is not set to fly into stores for
The fighting genre often feels like one of the most intimidating game types of all. Despite a relatively simple concept, deep mechanics, steep learning curves and intense competition can make
The original Legend of Zelda: Twilight Princess is very much a product of its time. Created with an art style designed to look gritty and mature after early fan backlash
By now, most gamers are familiar with the whimsical nature of LEGO games. TT Games takes popular franchises and gives them the LEGO treatment, respecting the source material while adding