Matt Welsh, Editor
As The Legend of Zelda: Breath of the Wild’s first DLC pack, The Master Trials excellently capitalizes on the strong core mechanics that make up Link’
Sub-games have been a staple of the Kirby series ever since 1993’s Kirby’s Adventure. When you get a Kirby game, even a spin-off, you’re expected to receive
I’m secretly convinced that Nintendo wants us to break every relationship in our lives. While games like Mario Kart and Mario Party are great fun, who hasn’t wanted
I feel like there are two types of sports games out in the market today: those that aim for the most realism in mechanics (like the Forza series), and those
In an alternate universe, Mighty No. 9 was phenomenal. It shattered sales records, was showered with critical acclaim, and it became a franchise worthy of spinoffs and an anime series.
It’s easy to draw comparisons between ARMS and Splatoon, Nintendo’s paintball shoot-‘em-up that debuted on Wii U in 2015. Both games represent major new first-party IPs – a
Let’s get one thing straight: The first real rhythm violence game was Space Channel 5 because you had to shoot aliens to rescue civilians to the beat of music.
Whenever someone mentions “fighting games,” as a genre, there is always a franchise my mind goes to first: Street Fighter, the longest-lasting and oldest fighting game franchise. Thanks to Capcom’
The Wii U is dead, long live the Wii U. While the 3DS is still alive and kicking, a lot of well-established series on the handheld are saying their goodbyes
Punch a tree. Make some tools. Dig a hole. Every new playthrough of Minecraft begins as such, and though numerous changes and additions have come over the years, the core
I was 12 years old when the Fire Emblem series came to North America for the first time. The seventh game in the series, simply called “Fire Emblem” at the