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The Metatheory podcast returns! After a short hiatus, we’re back and ready to get jiggy with the video game world again. Life is strange, man. That’s why developer DONTNOD has brought us a game that encompasses those awkward moments in life, like being the new kid in high
by Sean LamaThe Witcher series is known for its fantastic storytelling, interesting characters, and solid action, all of which have permeated not only the stories by Andrzej Sapkowski, but also the hugely popular video games developed by CD Projekt RED. The lore is strong, the characters are deep, and the land is
by Adam KenneyThe idea of a prison break does nothing but excite me. There aren’t many prospects more thrilling than sticking it to the man using only your wits and the limited tools offered up by your oppressors, so naturally I quickly snatched up the chance to play The Escapists. Sadly
by Spencer CampbellSimplicity can spawn brilliant products; thus are the hopes for many of Ubisoft’s new smaller projects that have been recently released such as Child of Light and Valiant Hearts. Grow Home is another game that lives in that same vein. It is clear that the game blossomed from a
by Jay MaloneThe Battlefield: Hardline beta feels familiar, and I don’t know how I feel about that. My biggest complaint was it looked and felt like a reskinned version of Battlefield 4. It is looking polished, especially for a beta, and the controls felt well-thought-out and tight. It has the ability
by Bryan ErtmerFebruary is the shortest month of the year, but that doesn’t stop us from playing a lot of video games. This weekend’s TGIF won’t just be focusing on what games we’re playing over the next few days, but what games we’ll be playing over the
by Josh DevlinSometimes you’re not in the mood to wrestle with complicated controls, to struggle with difficult segments of a level that have you grinding your teeth, or to battle it out with stiff competition online. In Gravity Ghost, you’re seldom inhibited by complications and it’s easy to get
by Sean LamaSince I woke up this morning, I must have watched the new footage of Persona 5 a dozen times already. We knew it was likely coming during Atlus’ 30-hour long Persona livestream, and as a huge Persona fan, I am really excited to see this trailer hint at a return
by Kenneth ShepardThe Metatheory podcast returns! After a short hiatus, we’re back and ready to get jiggy with the video game world again. Life is strange, man. That’s why developer DONTNOD has brought us a game that encompasses those awkward moments in life, like being the new kid in high
by Sean LamaSCUF changes the attachments on the Valor Pro loadout
Battlefield is back in a big way!
More details revealed about the game's economic engine.
Journey through the incredible life of the legendary barbarian
Multiplayer and Zombies impress, but I'm worried about Warzone
After Activision and Treyarch announced that the Call of Duty: Black Ops 7 beta would be extended by one day—one day closer to the launch of Battlefield 6—it became clear that Activision wants to engrave Black Ops 7 into our psyche before the launch of what would be
A gathering of some of the most magical players, creators, and artists!
The Metatheory podcast returns! After a short hiatus, we’re back and ready to get jiggy with the video game world again. Life is strange, man. That’s why developer DONTNOD has brought us a game that encompasses those awkward moments in life, like being the new kid in high
by Sean LamaThe Witcher series is known for its fantastic storytelling, interesting characters, and solid action, all of which have permeated not only the stories by Andrzej Sapkowski, but also the hugely popular video games developed by CD Projekt RED. The lore is strong, the characters are deep, and the land is
by Adam KenneyThe idea of a prison break does nothing but excite me. There aren’t many prospects more thrilling than sticking it to the man using only your wits and the limited tools offered up by your oppressors, so naturally I quickly snatched up the chance to play The Escapists. Sadly
by Spencer CampbellSimplicity can spawn brilliant products; thus are the hopes for many of Ubisoft’s new smaller projects that have been recently released such as Child of Light and Valiant Hearts. Grow Home is another game that lives in that same vein. It is clear that the game blossomed from a
by Jay MaloneThe Battlefield: Hardline beta feels familiar, and I don’t know how I feel about that. My biggest complaint was it looked and felt like a reskinned version of Battlefield 4. It is looking polished, especially for a beta, and the controls felt well-thought-out and tight. It has the ability
by Bryan ErtmerFebruary is the shortest month of the year, but that doesn’t stop us from playing a lot of video games. This weekend’s TGIF won’t just be focusing on what games we’re playing over the next few days, but what games we’ll be playing over the
by Josh DevlinSometimes you’re not in the mood to wrestle with complicated controls, to struggle with difficult segments of a level that have you grinding your teeth, or to battle it out with stiff competition online. In Gravity Ghost, you’re seldom inhibited by complications and it’s easy to get
by Sean LamaSince I woke up this morning, I must have watched the new footage of Persona 5 a dozen times already. We knew it was likely coming during Atlus’ 30-hour long Persona livestream, and as a huge Persona fan, I am really excited to see this trailer hint at a return
by Kenneth Shepard