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When you look at Shooting Stars’ Steam page, the description for the title is, “This game is the answer to one of the most important questions in life: ‘I can haz lazer kitty?’ Yes you can!” From that bit of text, you either chuckle or roll your eyes in the
by Jay Malone
Eric’s review of Rise of the Tomb Raider echoed how I felt about the game’s motivation undercurrents. It was as much about Lara’s hunt for the Divine Source as it was about her own growth after the events of Yamatai Island. Coming to grips with the mystical,
by Ron Burke
Slybots: Frantic Zone is a top-down shooter with robots by indie studio Team ERROR. It originally launched on Steam Early Access last summer under the name FATAL ERROR, connecting the developers to the community to find bugs and gather suggestions, and its official release was on January 18. When you
by Sarah Marchant
Civilization building games have always held a certain fascination with gamers. The ability to play an immortal leader, bringing a fledgling empire to ultimate glory, has long been a staple of both computer and board gaming with great titles like Sid Meier’s Civilization or Through the Ages. Lautapelit’s
by Nick South
For once the nations of the Earth will work together against the incoming threat. We are being bombarded by meteors. Humanity has but five minutes to blow up all these meteors, needing to coordinate or else face certain doom. Meteor is a light, five-minute, real-time cooperative game, in which players
by Joshua Davis
I’m gonna start this article with a bit of an admission — I’m terrified of electricity. I was electrified and heavily scarred as a kid when a capacitor exploded in my face, shredding the left side and requiring multiple skin graft surgeries to repair. I’m comfortable putting my
by Ron Burke
For any game to journey from a fledgling idea to a full-blown product is an arduous task at the best of times, and HEX Entertainment has certainly seen more than their fair share of difficulties since their initial Kickstarter success of Shards of Fate back in June of 2013. Legal
by Nick South
It’s hard to believe that we’ve been playing Fable since 2004. Sure, they might not always meet the outlandish and occasionally unrealistic goals that Peter Molyneux set, but there’s simply nothing else like them. It’s been over five years since our last visit to Albion, but
by Ron Burke
When you look at Shooting Stars’ Steam page, the description for the title is, “This game is the answer to one of the most important questions in life: ‘I can haz lazer kitty?’ Yes you can!” From that bit of text, you either chuckle or roll your eyes in the
by Jay Malone
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Here are GamingTrend's picks for your next gaming headset
When you look at Shooting Stars’ Steam page, the description for the title is, “This game is the answer to one of the most important questions in life: ‘I can haz lazer kitty?’ Yes you can!” From that bit of text, you either chuckle or roll your eyes in the
by Jay Malone
Eric’s review of Rise of the Tomb Raider echoed how I felt about the game’s motivation undercurrents. It was as much about Lara’s hunt for the Divine Source as it was about her own growth after the events of Yamatai Island. Coming to grips with the mystical,
by Ron Burke
Slybots: Frantic Zone is a top-down shooter with robots by indie studio Team ERROR. It originally launched on Steam Early Access last summer under the name FATAL ERROR, connecting the developers to the community to find bugs and gather suggestions, and its official release was on January 18. When you
by Sarah Marchant
Civilization building games have always held a certain fascination with gamers. The ability to play an immortal leader, bringing a fledgling empire to ultimate glory, has long been a staple of both computer and board gaming with great titles like Sid Meier’s Civilization or Through the Ages. Lautapelit’s
by Nick South
For once the nations of the Earth will work together against the incoming threat. We are being bombarded by meteors. Humanity has but five minutes to blow up all these meteors, needing to coordinate or else face certain doom. Meteor is a light, five-minute, real-time cooperative game, in which players
by Joshua Davis
I’m gonna start this article with a bit of an admission — I’m terrified of electricity. I was electrified and heavily scarred as a kid when a capacitor exploded in my face, shredding the left side and requiring multiple skin graft surgeries to repair. I’m comfortable putting my
by Ron Burke
For any game to journey from a fledgling idea to a full-blown product is an arduous task at the best of times, and HEX Entertainment has certainly seen more than their fair share of difficulties since their initial Kickstarter success of Shards of Fate back in June of 2013. Legal
by Nick South
It’s hard to believe that we’ve been playing Fable since 2004. Sure, they might not always meet the outlandish and occasionally unrealistic goals that Peter Molyneux set, but there’s simply nothing else like them. It’s been over five years since our last visit to Albion, but
by Ron Burke