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Danganronpa’s story is one that should, in theory, lend itself to an animated adaptation. Even without the investigations and trials to partake in, the core of the story Spike Chunsoft tells is riveting, and one that could be emulated in an episodic series for those without the time to
by Kenneth Shepard
For as much rich lore and cultures that the Dragon Age series boasts, you’d think at this point we’d have more stories to tell that don’t involve the world of Thedas’ perception of mages. Dragon Age: Magekiller’s first issue does little to differentiate the comic from
by Kenneth Shepard
StarCraft II: Wings of Liberty rebuilt a great deal of the StarCraft formula. Cutscenes were better, interactions within missions were more frequent, and the mission structures were vastly improved, but some fans were unconvinced by James Raynor’s story. Heart of the Swarm shored up the story, giving us an
by Ron Burke
The following is part six of our review of Game of Thrones, and covers the season finale “The Ice Dragon.” As such, it also contains our final verdict on the season. Check out part five of our thoughts here. With “The Ice Dragon,” Telltale has managed to make a hard
by Kenneth Shepard
Mario Tennis: Ultra Smash has all the markings of a great Mario sports title. Its easy controls and straightforward presentation mix perfectly with lighthearted, arcade-style gameplay to create an experience that is hugely appealing and hard to put down. Of all of Mario’s athletic ventures, tennis is the one
by Matt Welsh
Fatal flaws are not a new pitfall for gaming developers, going back to the quite literal pitfalls of E.T. on the Atari and even further. Not all fatal gaming flaws are quite as bombastic or historically bad as the previously mentioned one, but no matter how large or slight,
by Patrick Rost
“So seek peace, but prepare for war, because war, war never changes” — Ulysses S. Grant This may be true, unless you’re talking about video game war, in which case war changes every year. From the Cold War to the Vietnam War, from modern war to advanced war, and from
by Blake Hester
We all wanted Japan, but Ubisoft wanted to make another trip to Europe for a pivotal event in modern history — the Industrial Revolution. In the period between 1760 and 1840, everything changed. It sounds hyperbolic, but it couldn’t be more true. The basis for manufacturing of goods moved from
by Ron Burke
Danganronpa’s story is one that should, in theory, lend itself to an animated adaptation. Even without the investigations and trials to partake in, the core of the story Spike Chunsoft tells is riveting, and one that could be emulated in an episodic series for those without the time to
by Kenneth Shepard
We don't reach out that often for charity, but today I want to introduce you to the Call of Duty Endowment. Call of Duty Endowment, or C.O.D.E. is an essential organization that provides critical job placement support to veterans, helping them transition from military to
For $13, AK Interactive can get you into more advanced weathering techniques!
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
Danganronpa’s story is one that should, in theory, lend itself to an animated adaptation. Even without the investigations and trials to partake in, the core of the story Spike Chunsoft tells is riveting, and one that could be emulated in an episodic series for those without the time to
by Kenneth Shepard
For as much rich lore and cultures that the Dragon Age series boasts, you’d think at this point we’d have more stories to tell that don’t involve the world of Thedas’ perception of mages. Dragon Age: Magekiller’s first issue does little to differentiate the comic from
by Kenneth Shepard
StarCraft II: Wings of Liberty rebuilt a great deal of the StarCraft formula. Cutscenes were better, interactions within missions were more frequent, and the mission structures were vastly improved, but some fans were unconvinced by James Raynor’s story. Heart of the Swarm shored up the story, giving us an
by Ron Burke
The following is part six of our review of Game of Thrones, and covers the season finale “The Ice Dragon.” As such, it also contains our final verdict on the season. Check out part five of our thoughts here. With “The Ice Dragon,” Telltale has managed to make a hard
by Kenneth Shepard
Mario Tennis: Ultra Smash has all the markings of a great Mario sports title. Its easy controls and straightforward presentation mix perfectly with lighthearted, arcade-style gameplay to create an experience that is hugely appealing and hard to put down. Of all of Mario’s athletic ventures, tennis is the one
by Matt Welsh
Fatal flaws are not a new pitfall for gaming developers, going back to the quite literal pitfalls of E.T. on the Atari and even further. Not all fatal gaming flaws are quite as bombastic or historically bad as the previously mentioned one, but no matter how large or slight,
by Patrick Rost
“So seek peace, but prepare for war, because war, war never changes” — Ulysses S. Grant This may be true, unless you’re talking about video game war, in which case war changes every year. From the Cold War to the Vietnam War, from modern war to advanced war, and from
by Blake Hester
We all wanted Japan, but Ubisoft wanted to make another trip to Europe for a pivotal event in modern history — the Industrial Revolution. In the period between 1760 and 1840, everything changed. It sounds hyperbolic, but it couldn’t be more true. The basis for manufacturing of goods moved from
by Ron Burke