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[The following is part two of our ongoing review of The Walking Dead: Michonne. Check out part one here] In its second act, The Walking Dead: Michonne manages to pull itself ahead of its weak debut by tapping into stronger emotional beats and compelling moral conundrums. Episode two, “Give No
by Kenneth ShepardThe Ghost is one of the more intriguing unit types in the Starcraft universe, as evidenced by the fact that there was almost a full-fledged game produced around it called Starcraft: Ghost. Though the game ended up being cancelled,it’s not difficult to imagine the intriguing tales of espionage
by Ron BurkeWhen Remedy Entertainment hits, they hit hard. Max Payne was fantastic, Alan Wake sent shivers up our spines, and now the studio has delivered their most ambitious game to date. Part game, and part TV show, Quantum Break is, by a large margin, the best Remedy game yet. Quantum Break
by Ron BurkeOne of the most important aspects of playing a sport is to get up after falling on your face. Last year, Sony’s beloved MLB franchise The Show took its first step backwards in a long time. When you are the only competitor in the market, you can become complacent,
by Jay MaloneThe Elder Scrolls V: Skyrim is as much an open world as it is a story you craft for yourself. Bethesda doesn’t pin you down to any particular path beyond the main story threads, instead leaving you to explore Tamriel as you see fit. To make that world worth
by Ron BurkeThough I consider myself a pretty big baby, I’m a sucker for a good horror game. Any time I have the opportunity to review a game that promises to scare me, I pounce on it with equal parts fear and excitement. Unfortunately, not only is UnderDread not very frightening,
by Sarah MarchantIn the later part of 2015 Titan comics introduced us to the Assassin’s Creed comic series, which told us the tale of Charlotte ‘Char’ de la Cruz and her adventures as the Assassin Brotherhood’s newest draftee in their clandestine war against the Templar Order. This monthly five part
by Lucious BarnesGaming Trend Editor-in-Chief Ron Burke sat down with Lewis Shaw, the creator of a Kickstart-in-motion called Downsize to find out what this corporate greed simulator is all about. The game is nearly half funded and has only been live for a few days, so we had to find out more.
by Ron Burke[The following is part two of our ongoing review of The Walking Dead: Michonne. Check out part one here] In its second act, The Walking Dead: Michonne manages to pull itself ahead of its weak debut by tapping into stronger emotional beats and compelling moral conundrums. Episode two, “Give No
by Kenneth Shepard8K polling rate improves an already great mouse
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[The following is part two of our ongoing review of The Walking Dead: Michonne. Check out part one here] In its second act, The Walking Dead: Michonne manages to pull itself ahead of its weak debut by tapping into stronger emotional beats and compelling moral conundrums. Episode two, “Give No
by Kenneth ShepardThe Ghost is one of the more intriguing unit types in the Starcraft universe, as evidenced by the fact that there was almost a full-fledged game produced around it called Starcraft: Ghost. Though the game ended up being cancelled,it’s not difficult to imagine the intriguing tales of espionage
by Ron BurkeWhen Remedy Entertainment hits, they hit hard. Max Payne was fantastic, Alan Wake sent shivers up our spines, and now the studio has delivered their most ambitious game to date. Part game, and part TV show, Quantum Break is, by a large margin, the best Remedy game yet. Quantum Break
by Ron BurkeOne of the most important aspects of playing a sport is to get up after falling on your face. Last year, Sony’s beloved MLB franchise The Show took its first step backwards in a long time. When you are the only competitor in the market, you can become complacent,
by Jay MaloneThe Elder Scrolls V: Skyrim is as much an open world as it is a story you craft for yourself. Bethesda doesn’t pin you down to any particular path beyond the main story threads, instead leaving you to explore Tamriel as you see fit. To make that world worth
by Ron BurkeThough I consider myself a pretty big baby, I’m a sucker for a good horror game. Any time I have the opportunity to review a game that promises to scare me, I pounce on it with equal parts fear and excitement. Unfortunately, not only is UnderDread not very frightening,
by Sarah MarchantIn the later part of 2015 Titan comics introduced us to the Assassin’s Creed comic series, which told us the tale of Charlotte ‘Char’ de la Cruz and her adventures as the Assassin Brotherhood’s newest draftee in their clandestine war against the Templar Order. This monthly five part
by Lucious BarnesGaming Trend Editor-in-Chief Ron Burke sat down with Lewis Shaw, the creator of a Kickstart-in-motion called Downsize to find out what this corporate greed simulator is all about. The game is nearly half funded and has only been live for a few days, so we had to find out more.
by Ron Burke