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Reviews   -   Mar 12, 2016 A lot in a little — Hitman: Episode One review
A lot in a little — Hitman: Episode One review

Ironically, it is its size that both benefits and hinders Hitman. Taking an episodic format, the recent entry into the long-running Hitman series aims to deliver a AAA experience in a truncated, staggered envelope. The first episode achieves a massive scale in both setting and player agency, but that scale

by Blake Hester
Reviews   -   Mar 11, 2016 Still the most adorable side of evil – Witch and the Hundred Knight Revival Editon review
Still the most adorable side of evil – Witch and the Hundred Knight Revival Editon review

It’s been a couple years since I first took on the role of the torch-headed familiar, Hundred Knight, and clumsily (borderline inaudibly) swore my allegiance to the excitable swamp witch Metallia, beginning my lonesome quest to free her from her self-described undeserved captivity. It was an ironically cheerful story

by Lucious Barnes
Reviews   -   Mar 11, 2016 When I move, you move — Superhot review
When I move, you move — Superhot review

It’s exciting to see a game challenge ideas like Superhot does. Taking the constraints of an action-packed, adrenaline-pumping first-person shooter and slowing it down, pinpointing every minute and second in detail that cuts the chaff in an ecstatic pulse; that high, though, doesn’t always last. Inside the world

by Eric Van Allen
Reviews   -   Mar 11, 2016 Crossing the franchises — Project X-Zone 2 review
Crossing the franchises — Project X-Zone 2 review

Expectations are usually high when major franchises meet: Batman and Superman, Crosby, Stills and Nash, Family Guy and The Simpsons. The results can be erratic, a resounding success or a massive failure, but sometimes it just meanders around. Project X-Zone 2 is both exactly what you might expect from a

by Eric Van Allen
Reviews   -   Mar 11, 2016 The bloody elephant in the room — DISTRAINT review
The bloody elephant in the room — DISTRAINT review

Sometimes a story can be simple, or have elements that are predictable, but the way that it’s told makes it come alive. That is how DISTRAINT struck me; it might seem like a fairly straightforward game, but it really does have its own personality. DISTRAINT is a 2D adventure

by Sarah Marchant
Podcast   -   Mar 11, 2016 Gaming Trend Podcast: Marveling at forgotten legends
Gaming Trend Podcast: Marveling at forgotten legends

We’re talking about a lot more than games in this week’s episode of the GT Reboot, as Marvel, Disney, and airplane-related trauma are all on the show’s docket. But in terms of the stuff you probably came here for, Eric just got back from seeing Battleborn, but

by Kenneth Shepard
Previews   -   Mar 10, 2016 Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode
Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode

One of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call the game a “hero shooter,” a label that has stuck a little more. But after several matches of the new

by Eric Van Allen
Reviews   -   Mar 05, 2016 Good until you get them off the ground — SimplePlanes review
Good until you get them off the ground — SimplePlanes review

As someone who studied the humanities in college, let me just say that I know virtually nothing about engineering or building flyable planes. Even the one physics class I took in high school turned into gibberish in my brain. However, for the most part I can say that SimplePlanes is

by Sarah Marchant
A lot in a little — Hitman: Episode One review
Reviews   -   Mar 12, 2016 A lot in a little — Hitman: Episode One review

Ironically, it is its size that both benefits and hinders Hitman. Taking an episodic format, the recent entry into the long-running Hitman series aims to deliver a AAA experience in a truncated, staggered envelope. The first episode achieves a massive scale in both setting and player agency, but that scale

by Blake Hester
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Reviews   -   Mar 12, 2016 A lot in a little — Hitman: Episode One review
A lot in a little — Hitman: Episode One review

Ironically, it is its size that both benefits and hinders Hitman. Taking an episodic format, the recent entry into the long-running Hitman series aims to deliver a AAA experience in a truncated, staggered envelope. The first episode achieves a massive scale in both setting and player agency, but that scale

by Blake Hester
Reviews   -   Mar 11, 2016 Still the most adorable side of evil – Witch and the Hundred Knight Revival Editon review
Still the most adorable side of evil – Witch and the Hundred Knight Revival Editon review

It’s been a couple years since I first took on the role of the torch-headed familiar, Hundred Knight, and clumsily (borderline inaudibly) swore my allegiance to the excitable swamp witch Metallia, beginning my lonesome quest to free her from her self-described undeserved captivity. It was an ironically cheerful story

by Lucious Barnes
Reviews   -   Mar 11, 2016 When I move, you move — Superhot review
When I move, you move — Superhot review

It’s exciting to see a game challenge ideas like Superhot does. Taking the constraints of an action-packed, adrenaline-pumping first-person shooter and slowing it down, pinpointing every minute and second in detail that cuts the chaff in an ecstatic pulse; that high, though, doesn’t always last. Inside the world

by Eric Van Allen
Reviews   -   Mar 11, 2016 Crossing the franchises — Project X-Zone 2 review
Crossing the franchises — Project X-Zone 2 review

Expectations are usually high when major franchises meet: Batman and Superman, Crosby, Stills and Nash, Family Guy and The Simpsons. The results can be erratic, a resounding success or a massive failure, but sometimes it just meanders around. Project X-Zone 2 is both exactly what you might expect from a

by Eric Van Allen
Reviews   -   Mar 11, 2016 The bloody elephant in the room — DISTRAINT review
The bloody elephant in the room — DISTRAINT review

Sometimes a story can be simple, or have elements that are predictable, but the way that it’s told makes it come alive. That is how DISTRAINT struck me; it might seem like a fairly straightforward game, but it really does have its own personality. DISTRAINT is a 2D adventure

by Sarah Marchant
Podcast   -   Mar 11, 2016 Gaming Trend Podcast: Marveling at forgotten legends
Gaming Trend Podcast: Marveling at forgotten legends

We’re talking about a lot more than games in this week’s episode of the GT Reboot, as Marvel, Disney, and airplane-related trauma are all on the show’s docket. But in terms of the stuff you probably came here for, Eric just got back from seeing Battleborn, but

by Kenneth Shepard
Previews   -   Mar 10, 2016 Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode
Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode

One of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call the game a “hero shooter,” a label that has stuck a little more. But after several matches of the new

by Eric Van Allen
Reviews   -   Mar 05, 2016 Good until you get them off the ground — SimplePlanes review
Good until you get them off the ground — SimplePlanes review

As someone who studied the humanities in college, let me just say that I know virtually nothing about engineering or building flyable planes. Even the one physics class I took in high school turned into gibberish in my brain. However, for the most part I can say that SimplePlanes is

by Sarah Marchant
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