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Returning from PAX East 2015, I was completely exhausted. It was an awesome experience, and I learned a lot about tons of different video games and even some nifty technology. I know you want to know which of these upcoming titles you should be keeping an eye on, so without
by Niko DelValleA good strategy game is often defined by the balance of the tools at your disposal, a nice mix of utility and damage options, and a well-designed interface and mission structure. A great strategy game is when all those tenets go out the window in moments of sheer panic, cringing
by Eric Van AllenFar Cry 4 was one hell of a product upon its release last November, and it has remained something players hop back into just to get up to nonsensical business. The DLC direction of Far Cry 4 has been interesting to follow as many were curious if Ubisoft would head
by Jay MaloneThere’s no arguing that this week is a stacked week in gaming, as many releases have hit that are creating a great deal of buzz in the gaming community. Today, two very different games are on the digital shelves, with two very different stories told very differently. Yet they
by Eric Van AllenI was never much of a fan of the original Devil May Cry series, so when DmC: Devil May Cry rebooted the franchise in 2013, I was surprised to find myself instantly hooked and drawn into the dark, gritty world. DmC: Devil May Cry Definitive Edition reintroduces fans to the
by Travis NorthupFive minutes into Moon Studios’ Ori and the Blind Forest, I knew it was something special–and I hadn’t even begun playing yet. The opening sequence is powerful, emotional, and comparable in quality to any of Disney’s best animated films, and sets a very high bar for the
by Travis NorthupRestarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while
by Jay MaloneThis week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie
by Sean LamaReturning from PAX East 2015, I was completely exhausted. It was an awesome experience, and I learned a lot about tons of different video games and even some nifty technology. I know you want to know which of these upcoming titles you should be keeping an eye on, so without
by Niko DelValleSandfall Interactive drops an award-worthy turn-based RPG on their first try
If you’re familiar with Formlabs, it’s probably in the commercial space. As a manufacturer of 3D printers, they have mostly focused on professional printers that put anything in the consumer space to shame. They have printers that use Stereolithography, just like printers from the likes of Elegoo or
Corsair adds a light and audially lethal weapon to their arsenal
Memories of Star Wars, Warhammer Fantasy, and a love of obscure radio help inspire one of tabletop gaming's most creative minds
The latest season of Call of Duty brings its big guns, and to devastating effect
The oldest school of war-games.
Incredible features, impossible price
Returning from PAX East 2015, I was completely exhausted. It was an awesome experience, and I learned a lot about tons of different video games and even some nifty technology. I know you want to know which of these upcoming titles you should be keeping an eye on, so without
by Niko DelValleA good strategy game is often defined by the balance of the tools at your disposal, a nice mix of utility and damage options, and a well-designed interface and mission structure. A great strategy game is when all those tenets go out the window in moments of sheer panic, cringing
by Eric Van AllenFar Cry 4 was one hell of a product upon its release last November, and it has remained something players hop back into just to get up to nonsensical business. The DLC direction of Far Cry 4 has been interesting to follow as many were curious if Ubisoft would head
by Jay MaloneThere’s no arguing that this week is a stacked week in gaming, as many releases have hit that are creating a great deal of buzz in the gaming community. Today, two very different games are on the digital shelves, with two very different stories told very differently. Yet they
by Eric Van AllenI was never much of a fan of the original Devil May Cry series, so when DmC: Devil May Cry rebooted the franchise in 2013, I was surprised to find myself instantly hooked and drawn into the dark, gritty world. DmC: Devil May Cry Definitive Edition reintroduces fans to the
by Travis NorthupFive minutes into Moon Studios’ Ori and the Blind Forest, I knew it was something special–and I hadn’t even begun playing yet. The opening sequence is powerful, emotional, and comparable in quality to any of Disney’s best animated films, and sets a very high bar for the
by Travis NorthupRestarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while
by Jay MaloneThis week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie
by Sean Lama