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Editorials   -   Mar 11, 2015 The Top 5 Games Niko DelValle played at PAX East
The Top 5 Games Niko DelValle played at PAX East

Returning from PAX East 2015, I was completely exhausted. It was an awesome experience, and I learned a lot about tons of different video games and even some nifty technology.  I know you want to know which of these upcoming titles you should be keeping an eye on, so without

by Niko DelValle
Reviews   -   Mar 11, 2015 Full Steam Ahead — Code Name S.T.E.A.M. Review
Full Steam Ahead — Code Name S.T.E.A.M. Review

A good strategy game is often defined by the balance of the tools at your disposal, a nice mix of utility and damage options, and a well-designed interface and mission structure. A great strategy game is when all those tenets go out the window in moments of sheer panic, cringing

by Eric Van Allen
Reviews   -   Mar 10, 2015 Release the Yetis — Far Cry 4 – Valley of the Yetis review
Release the Yetis — Far Cry 4 – Valley of the Yetis review

Far Cry 4 was one hell of a product upon its release last November, and it has remained something players hop back into just to get up to nonsensical business. The DLC direction of Far Cry 4 has been interesting to follow as many were curious if Ubisoft would head

by Jay Malone
Editorials   -   Mar 10, 2015 Beyond the controller — A discussion on postmodern gaming
Beyond the controller — A discussion on postmodern gaming

There’s no arguing that this week is a stacked week in gaming, as many releases have hit that are creating a great deal of buzz in the gaming community. Today, two very different games are on the digital shelves, with two very different stories told very differently. Yet they

by Eric Van Allen
Reviews   -   Mar 10, 2015 “A Hell of a Time” – DmC: Devil May Cry Definitive Edition (XB1)
“A Hell of a Time” – DmC: Devil May Cry Definitive Edition (XB1)

I was never much of a fan of the original Devil May Cry series, so when DmC: Devil May Cry rebooted the franchise in 2013, I was surprised to find myself instantly hooked and drawn into the dark, gritty world. DmC: Devil May Cry Definitive Edition reintroduces fans to the

by Travis Northup
Reviews   -   Mar 09, 2015 “Platforming Perfection” – Ori and the Blind Forest Review (XB1)

Five minutes into Moon Studios’ Ori and the Blind Forest, I knew it was something special–and I hadn’t even begun playing yet. The opening sequence is powerful, emotional, and comparable in quality to any of Disney’s best animated films, and sets a very high bar for the

by Travis Northup
Previews   -   Mar 09, 2015 The gem of PAX East 2015 — Twelve Minutes hands-on impressions
The gem of PAX East 2015 — Twelve Minutes hands-on impressions

Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while

by Jay Malone
Podcast   -   Mar 08, 2015 Metatheory Podcast Ep. 16 – Disney, Helldivers, and GDC in one conversation
Metatheory Podcast Ep. 16 – Disney, Helldivers, and GDC in one conversation

This week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie

by Sean Lama
The Top 5 Games Niko DelValle played at PAX East
Editorials   -   Mar 11, 2015 The Top 5 Games Niko DelValle played at PAX East

Returning from PAX East 2015, I was completely exhausted. It was an awesome experience, and I learned a lot about tons of different video games and even some nifty technology.  I know you want to know which of these upcoming titles you should be keeping an eye on, so without

by Niko DelValle
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Editorials   -   Mar 11, 2015 The Top 5 Games Niko DelValle played at PAX East
The Top 5 Games Niko DelValle played at PAX East

Returning from PAX East 2015, I was completely exhausted. It was an awesome experience, and I learned a lot about tons of different video games and even some nifty technology.  I know you want to know which of these upcoming titles you should be keeping an eye on, so without

by Niko DelValle
Reviews   -   Mar 11, 2015 Full Steam Ahead — Code Name S.T.E.A.M. Review
Full Steam Ahead — Code Name S.T.E.A.M. Review

A good strategy game is often defined by the balance of the tools at your disposal, a nice mix of utility and damage options, and a well-designed interface and mission structure. A great strategy game is when all those tenets go out the window in moments of sheer panic, cringing

by Eric Van Allen
Reviews   -   Mar 10, 2015 Release the Yetis — Far Cry 4 – Valley of the Yetis review
Release the Yetis — Far Cry 4 – Valley of the Yetis review

Far Cry 4 was one hell of a product upon its release last November, and it has remained something players hop back into just to get up to nonsensical business. The DLC direction of Far Cry 4 has been interesting to follow as many were curious if Ubisoft would head

by Jay Malone
Editorials   -   Mar 10, 2015 Beyond the controller — A discussion on postmodern gaming
Beyond the controller — A discussion on postmodern gaming

There’s no arguing that this week is a stacked week in gaming, as many releases have hit that are creating a great deal of buzz in the gaming community. Today, two very different games are on the digital shelves, with two very different stories told very differently. Yet they

by Eric Van Allen
Reviews   -   Mar 10, 2015 “A Hell of a Time” – DmC: Devil May Cry Definitive Edition (XB1)
“A Hell of a Time” – DmC: Devil May Cry Definitive Edition (XB1)

I was never much of a fan of the original Devil May Cry series, so when DmC: Devil May Cry rebooted the franchise in 2013, I was surprised to find myself instantly hooked and drawn into the dark, gritty world. DmC: Devil May Cry Definitive Edition reintroduces fans to the

by Travis Northup
Reviews   -   Mar 09, 2015 “Platforming Perfection” – Ori and the Blind Forest Review (XB1)

Five minutes into Moon Studios’ Ori and the Blind Forest, I knew it was something special–and I hadn’t even begun playing yet. The opening sequence is powerful, emotional, and comparable in quality to any of Disney’s best animated films, and sets a very high bar for the

by Travis Northup
Previews   -   Mar 09, 2015 The gem of PAX East 2015 — Twelve Minutes hands-on impressions
The gem of PAX East 2015 — Twelve Minutes hands-on impressions

Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while

by Jay Malone
Podcast   -   Mar 08, 2015 Metatheory Podcast Ep. 16 – Disney, Helldivers, and GDC in one conversation
Metatheory Podcast Ep. 16 – Disney, Helldivers, and GDC in one conversation

This week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie

by Sean Lama
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