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Reviews   -   Feb 04, 2016 XCOM 2 review – deeper, more dangerous, and better in every way
XCOM 2 review – deeper, more dangerous, and better in every way

The year is 2035, and today we mark the 20th year anniversary of our liberation from Self. Advent soldiers keep our beautiful cities bright and clean from those who would reject the helping hand offered to us by our alien benefactors. As we stand here in New Providence, under its

by Ron Burke
Reviews   -   Feb 04, 2016 Stop the Martian invasion – Fortified! review
Stop the Martian invasion – Fortified! review

Fortified!, a 1960’s sci-fi themed tower defense game made by Clapfoot, is at its essence a balancing act. A capable third-person shooter combined with the strategy of placing defensive structures, both between and during waves of Martian invaders, works quite well but it isn’t all good news. Our

by Justin Pauls
Reviews   -   Feb 04, 2016 “Good on paper” – Mario & Luigi: Paper Jam review
“Good on paper” – Mario & Luigi: Paper Jam review

We’ve seen a lot of Mario crossovers over the years, but Mario & Luigi: Paper Jam takes a very unique approach by crossing Mario, with, well…Mario. The Paper Mario and Mario & Luigi series are both known for their RPG mechanics, so Paper Jam attempts to combine the

by Travis Northup
Contests   -   Feb 04, 2016 Win a copy of Grey Goo Definitive Edition
Win a copy of Grey Goo Definitive Edition

Last year Grey Box injected fresh blood into a stagnant RTS genre with the visually stunning Grey Goo. One year and two high stakes tournaments later they chose to celebrate the title’s birthday with the free expansion ‘Descent of the Shroud’, adding a considerable amount of new content not

by Mike Dunn
Previews   -   Feb 03, 2016 Walking a different path with Stories: The Path of Destinies
Walking a different path with Stories: The Path of Destinies

Here’s an honest confession: I try to avoid making appointments for the same game two shows in a row. It becomes a little odd to play through the same bits of game again, with the same people, only months or sometimes weeks apart. You know all the motions, the

by Eric Van Allen
Interviews   -   Feb 03, 2016 PAX South: We check out the prototype of Zombie Tower 3D
PAX South: We check out the prototype of Zombie Tower 3D

Laura stumbled on a prototype game that caught her eye at PAX South in San Antonio.  The game, Zombie Tower 3D, is already a hit in Japan, but this Summer the developers are going to take a shot at bringing it to North American shores.   We sat down with developers

by Ron Burke
Reviews   -   Feb 03, 2016 A little less than bewitched — Rise of the Tomb Raider: Baba Yaga review
A little less than bewitched — Rise of the Tomb Raider: Baba Yaga review

Though last year’s Rise of the Tomb Raider wrapped with a satisfying conclusion and a cliffhanger for events to come, there’s still a great deal to do in the massive playground of the Russian mountains. The first story-based downloadable content for Rise, about the witch Baba Yaga, is

by Eric Van Allen
Features   -   Feb 01, 2016 PAX South: The XCOM 2 mod panel shows a world of possibilities
PAX South: The XCOM 2 mod panel shows a world of possibilities

The XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what

by Ron Burke
XCOM 2 review – deeper, more dangerous, and better in every way
Reviews   -   Feb 04, 2016 XCOM 2 review – deeper, more dangerous, and better in every way

The year is 2035, and today we mark the 20th year anniversary of our liberation from Self. Advent soldiers keep our beautiful cities bright and clean from those who would reject the helping hand offered to us by our alien benefactors. As we stand here in New Providence, under its

by Ron Burke
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Reviews   -   Feb 04, 2016 XCOM 2 review – deeper, more dangerous, and better in every way
XCOM 2 review – deeper, more dangerous, and better in every way

The year is 2035, and today we mark the 20th year anniversary of our liberation from Self. Advent soldiers keep our beautiful cities bright and clean from those who would reject the helping hand offered to us by our alien benefactors. As we stand here in New Providence, under its

by Ron Burke
Reviews   -   Feb 04, 2016 Stop the Martian invasion – Fortified! review
Stop the Martian invasion – Fortified! review

Fortified!, a 1960’s sci-fi themed tower defense game made by Clapfoot, is at its essence a balancing act. A capable third-person shooter combined with the strategy of placing defensive structures, both between and during waves of Martian invaders, works quite well but it isn’t all good news. Our

by Justin Pauls
Reviews   -   Feb 04, 2016 “Good on paper” – Mario & Luigi: Paper Jam review
“Good on paper” – Mario & Luigi: Paper Jam review

We’ve seen a lot of Mario crossovers over the years, but Mario & Luigi: Paper Jam takes a very unique approach by crossing Mario, with, well…Mario. The Paper Mario and Mario & Luigi series are both known for their RPG mechanics, so Paper Jam attempts to combine the

by Travis Northup
Contests   -   Feb 04, 2016 Win a copy of Grey Goo Definitive Edition
Win a copy of Grey Goo Definitive Edition

Last year Grey Box injected fresh blood into a stagnant RTS genre with the visually stunning Grey Goo. One year and two high stakes tournaments later they chose to celebrate the title’s birthday with the free expansion ‘Descent of the Shroud’, adding a considerable amount of new content not

by Mike Dunn
Previews   -   Feb 03, 2016 Walking a different path with Stories: The Path of Destinies
Walking a different path with Stories: The Path of Destinies

Here’s an honest confession: I try to avoid making appointments for the same game two shows in a row. It becomes a little odd to play through the same bits of game again, with the same people, only months or sometimes weeks apart. You know all the motions, the

by Eric Van Allen
Interviews   -   Feb 03, 2016 PAX South: We check out the prototype of Zombie Tower 3D
PAX South: We check out the prototype of Zombie Tower 3D

Laura stumbled on a prototype game that caught her eye at PAX South in San Antonio.  The game, Zombie Tower 3D, is already a hit in Japan, but this Summer the developers are going to take a shot at bringing it to North American shores.   We sat down with developers

by Ron Burke
Reviews   -   Feb 03, 2016 A little less than bewitched — Rise of the Tomb Raider: Baba Yaga review
A little less than bewitched — Rise of the Tomb Raider: Baba Yaga review

Though last year’s Rise of the Tomb Raider wrapped with a satisfying conclusion and a cliffhanger for events to come, there’s still a great deal to do in the massive playground of the Russian mountains. The first story-based downloadable content for Rise, about the witch Baba Yaga, is

by Eric Van Allen
Features   -   Feb 01, 2016 PAX South: The XCOM 2 mod panel shows a world of possibilities
PAX South: The XCOM 2 mod panel shows a world of possibilities

The XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what

by Ron Burke
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