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The year is 2035, and today we mark the 20th year anniversary of our liberation from Self. Advent soldiers keep our beautiful cities bright and clean from those who would reject the helping hand offered to us by our alien benefactors. As we stand here in New Providence, under its
by Ron BurkeFortified!, a 1960’s sci-fi themed tower defense game made by Clapfoot, is at its essence a balancing act. A capable third-person shooter combined with the strategy of placing defensive structures, both between and during waves of Martian invaders, works quite well but it isn’t all good news. Our
by Justin PaulsWe’ve seen a lot of Mario crossovers over the years, but Mario & Luigi: Paper Jam takes a very unique approach by crossing Mario, with, well…Mario. The Paper Mario and Mario & Luigi series are both known for their RPG mechanics, so Paper Jam attempts to combine the
by Travis NorthupLast year Grey Box injected fresh blood into a stagnant RTS genre with the visually stunning Grey Goo. One year and two high stakes tournaments later they chose to celebrate the title’s birthday with the free expansion ‘Descent of the Shroud’, adding a considerable amount of new content not
by Mike DunnHere’s an honest confession: I try to avoid making appointments for the same game two shows in a row. It becomes a little odd to play through the same bits of game again, with the same people, only months or sometimes weeks apart. You know all the motions, the
by Eric Van AllenLaura stumbled on a prototype game that caught her eye at PAX South in San Antonio. The game, Zombie Tower 3D, is already a hit in Japan, but this Summer the developers are going to take a shot at bringing it to North American shores. We sat down with developers
by Ron BurkeThough last year’s Rise of the Tomb Raider wrapped with a satisfying conclusion and a cliffhanger for events to come, there’s still a great deal to do in the massive playground of the Russian mountains. The first story-based downloadable content for Rise, about the witch Baba Yaga, is
by Eric Van AllenThe XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what
by Ron BurkeThe year is 2035, and today we mark the 20th year anniversary of our liberation from Self. Advent soldiers keep our beautiful cities bright and clean from those who would reject the helping hand offered to us by our alien benefactors. As we stand here in New Providence, under its
by Ron BurkeSandfall Interactive drops an award-worthy turn-based RPG on their first try
If you’re familiar with Formlabs, it’s probably in the commercial space. As a manufacturer of 3D printers, they have mostly focused on professional printers that put anything in the consumer space to shame. They have printers that use Stereolithography, just like printers from the likes of Elegoo or
Corsair adds a light and audially lethal weapon to their arsenal
Memories of Star Wars, Warhammer Fantasy, and a love of obscure radio help inspire one of tabletop gaming's most creative minds
The latest season of Call of Duty brings its big guns, and to devastating effect
The oldest school of war-games.
Incredible features, impossible price
The year is 2035, and today we mark the 20th year anniversary of our liberation from Self. Advent soldiers keep our beautiful cities bright and clean from those who would reject the helping hand offered to us by our alien benefactors. As we stand here in New Providence, under its
by Ron BurkeFortified!, a 1960’s sci-fi themed tower defense game made by Clapfoot, is at its essence a balancing act. A capable third-person shooter combined with the strategy of placing defensive structures, both between and during waves of Martian invaders, works quite well but it isn’t all good news. Our
by Justin PaulsWe’ve seen a lot of Mario crossovers over the years, but Mario & Luigi: Paper Jam takes a very unique approach by crossing Mario, with, well…Mario. The Paper Mario and Mario & Luigi series are both known for their RPG mechanics, so Paper Jam attempts to combine the
by Travis NorthupLast year Grey Box injected fresh blood into a stagnant RTS genre with the visually stunning Grey Goo. One year and two high stakes tournaments later they chose to celebrate the title’s birthday with the free expansion ‘Descent of the Shroud’, adding a considerable amount of new content not
by Mike DunnHere’s an honest confession: I try to avoid making appointments for the same game two shows in a row. It becomes a little odd to play through the same bits of game again, with the same people, only months or sometimes weeks apart. You know all the motions, the
by Eric Van AllenLaura stumbled on a prototype game that caught her eye at PAX South in San Antonio. The game, Zombie Tower 3D, is already a hit in Japan, but this Summer the developers are going to take a shot at bringing it to North American shores. We sat down with developers
by Ron BurkeThough last year’s Rise of the Tomb Raider wrapped with a satisfying conclusion and a cliffhanger for events to come, there’s still a great deal to do in the massive playground of the Russian mountains. The first story-based downloadable content for Rise, about the witch Baba Yaga, is
by Eric Van AllenThe XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what
by Ron Burke