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Interviews   -   Nov 03, 2016 Crazy Eights: Kevin Young on Legends Untold
Crazy Eights: Kevin Young on Legends Untold

When you think of RPGs, you probably think of stacks of books, paper and pencils, and multiple odd shaped dice.  That changed a bit with the creation of the Pathfinder Adventure Card Game.  While it was innovative, it seemed to focus mainly on combat.  However, it doesn’t do much

by Keith Schleicher
Features   -   Nov 03, 2016 Watch the first fifteen minutes of Call of Duty: Infinite Warfare
Watch the first fifteen minutes of Call of Duty: Infinite Warfare

Not excited about the campaign mode of Call of Duty: Infinite Warfare? You should be! We’ve got a full review of the game coming later today, but to tide you over take a look at the tumultuous first fifteen minutes of the epic space opera’s campaign: Call of

by Mike Dunn
Reviews   -   Nov 03, 2016 Bad treads- Battlezone VR review
Bad treads- Battlezone VR review

It’s always a shame when a game shows a lot of promise and doesn’t deliver. It’s even worse when that lack of delivery is largely due to balancing issues and poor gameplay design decisions. Rebellion’s Battlezone for the PSVR is one such game, and the hint

by Mike Dunn
Reviews   -   Nov 02, 2016 Vomit comet – Super Stardust Ultra VR
Vomit comet – Super Stardust Ultra VR

Super Stardust Ultra VR is what would happen if you strapped a pinwheel firework to a firecracker and jammed it directly into your eye. A cacophony of color and sound, the game’s predecessor, Super Stardust Ultra was a staple of the PlayStation 3, with the newest version by the

by Ron Burke
Reviews   -   Nov 02, 2016 Feeling a little drunk – Sports Bar VR review
Feeling a little drunk – Sports Bar VR review

Admittedly, I’m a little out of my element. Studying martial arts never put me in the jock category, so I don’t exactly frequent sports bars, not even to watch UFC. That said, I have racked a ton of hours behind the pool cue, thrown plenty of darts, both

by Ron Burke
Reviews   -   Nov 01, 2016 Step right up! Carnival Games VR review
Step right up! Carnival Games VR review

Carnival Games may feel like familiar territory, but that’s because it is. Warping in from 2007, Carnival Games VR does a bit of an update and brings its pickup-and-play experience to the PlayStation VR. Can the simple nature of carnival distractions work on the new platform? Carnival Games VR

by Ron Burke
Interviews   -   Nov 01, 2016 Crazy Eights: Leonidas Vesperini and Benoit Vogt on Mythic Battles: Pantheon
Crazy Eights: Leonidas Vesperini and Benoit Vogt on Mythic Battles: Pantheon

A few years ago Mythic Battles was released.  While it looked like a typical skirmish game, it had several interesting concepts, like several cards that represented the characters’ statistics.  As the character took damage, the current stat card would be replaced by one with lower stats.  However, it was difficult

by Keith Schleicher
Reviews   -   Oct 31, 2016 No Pixie Dust Required: Owlboy review
No Pixie Dust Required: Owlboy review

Normally I would open up with a generic statement about platformers and how to make them stand out. But holy great gaming goodness in the sky, batman: a concrete flying mechanic without an exhaustion meter or being limited to a mount? I’m hooked. Granted, during the tutorial I completely

by Rachel "Rei" Berry
Crazy Eights: Kevin Young on Legends Untold
Interviews   -   Nov 03, 2016 Crazy Eights: Kevin Young on Legends Untold

When you think of RPGs, you probably think of stacks of books, paper and pencils, and multiple odd shaped dice.  That changed a bit with the creation of the Pathfinder Adventure Card Game.  While it was innovative, it seemed to focus mainly on combat.  However, it doesn’t do much

by Keith Schleicher
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Interviews   -   Nov 03, 2016 Crazy Eights: Kevin Young on Legends Untold
Crazy Eights: Kevin Young on Legends Untold

When you think of RPGs, you probably think of stacks of books, paper and pencils, and multiple odd shaped dice.  That changed a bit with the creation of the Pathfinder Adventure Card Game.  While it was innovative, it seemed to focus mainly on combat.  However, it doesn’t do much

by Keith Schleicher
Features   -   Nov 03, 2016 Watch the first fifteen minutes of Call of Duty: Infinite Warfare
Watch the first fifteen minutes of Call of Duty: Infinite Warfare

Not excited about the campaign mode of Call of Duty: Infinite Warfare? You should be! We’ve got a full review of the game coming later today, but to tide you over take a look at the tumultuous first fifteen minutes of the epic space opera’s campaign: Call of

by Mike Dunn
Reviews   -   Nov 03, 2016 Bad treads- Battlezone VR review
Bad treads- Battlezone VR review

It’s always a shame when a game shows a lot of promise and doesn’t deliver. It’s even worse when that lack of delivery is largely due to balancing issues and poor gameplay design decisions. Rebellion’s Battlezone for the PSVR is one such game, and the hint

by Mike Dunn
Reviews   -   Nov 02, 2016 Vomit comet – Super Stardust Ultra VR
Vomit comet – Super Stardust Ultra VR

Super Stardust Ultra VR is what would happen if you strapped a pinwheel firework to a firecracker and jammed it directly into your eye. A cacophony of color and sound, the game’s predecessor, Super Stardust Ultra was a staple of the PlayStation 3, with the newest version by the

by Ron Burke
Reviews   -   Nov 02, 2016 Feeling a little drunk – Sports Bar VR review
Feeling a little drunk – Sports Bar VR review

Admittedly, I’m a little out of my element. Studying martial arts never put me in the jock category, so I don’t exactly frequent sports bars, not even to watch UFC. That said, I have racked a ton of hours behind the pool cue, thrown plenty of darts, both

by Ron Burke
Reviews   -   Nov 01, 2016 Step right up! Carnival Games VR review
Step right up! Carnival Games VR review

Carnival Games may feel like familiar territory, but that’s because it is. Warping in from 2007, Carnival Games VR does a bit of an update and brings its pickup-and-play experience to the PlayStation VR. Can the simple nature of carnival distractions work on the new platform? Carnival Games VR

by Ron Burke
Interviews   -   Nov 01, 2016 Crazy Eights: Leonidas Vesperini and Benoit Vogt on Mythic Battles: Pantheon
Crazy Eights: Leonidas Vesperini and Benoit Vogt on Mythic Battles: Pantheon

A few years ago Mythic Battles was released.  While it looked like a typical skirmish game, it had several interesting concepts, like several cards that represented the characters’ statistics.  As the character took damage, the current stat card would be replaced by one with lower stats.  However, it was difficult

by Keith Schleicher
Reviews   -   Oct 31, 2016 No Pixie Dust Required: Owlboy review
No Pixie Dust Required: Owlboy review

Normally I would open up with a generic statement about platformers and how to make them stand out. But holy great gaming goodness in the sky, batman: a concrete flying mechanic without an exhaustion meter or being limited to a mount? I’m hooked. Granted, during the tutorial I completely

by Rachel "Rei" Berry
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