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Previews   -   May 08, 2015 Concrete jungle — hands-on with Operation Abyss: New Tokyo Legacy
Concrete jungle — hands-on with Operation Abyss: New Tokyo Legacy

My first hour with Operation Abyss was spent lazily reading over screen after screen of text, trying to best absorb the heavy amounts of info dumped at the outset of the game. My first dungeon was similar, trouncing enemy after enemy until I reached the correct square in the grid

Reviews   -   Apr 28, 2015 Dig it! — Shovel Knight (PS4/Vita) review
Dig it! — Shovel Knight (PS4/Vita) review

What made the games of our childhood so special to us? Was it the straightforward nature mixed with brutal difficulty? Or perhaps it was the simplistic 8-bit visuals that allowed a game’s story to play out in our imaginations? Whatever that magic formula was, 2014’s Shovel Knight nailed

The terrorism shuffle — Breach and Clear review
Reviews   -   May 12, 2015 The terrorism shuffle — Breach and Clear review

War may never change, but strategy most certainly does.  For members of the world’s elite Special Operations, you’ve only got one shot to get in, kill, and get back out again.  While real-world soldiers only have that one shot, we video gaming fare are given a few more

by Patrick Rost
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Reviews   -   May 12, 2015 The terrorism shuffle — Breach and Clear review
The terrorism shuffle — Breach and Clear review

War may never change, but strategy most certainly does.  For members of the world’s elite Special Operations, you’ve only got one shot to get in, kill, and get back out again.  While real-world soldiers only have that one shot, we video gaming fare are given a few more

by Patrick Rost
Previews   -   May 08, 2015 Concrete jungle — hands-on with Operation Abyss: New Tokyo Legacy
Concrete jungle — hands-on with Operation Abyss: New Tokyo Legacy

My first hour with Operation Abyss was spent lazily reading over screen after screen of text, trying to best absorb the heavy amounts of info dumped at the outset of the game. My first dungeon was similar, trouncing enemy after enemy until I reached the correct square in the grid

by Eric Van Allen
Reviews   -   Apr 28, 2015 Dig it! — Shovel Knight (PS4/Vita) review
Dig it! — Shovel Knight (PS4/Vita) review

What made the games of our childhood so special to us? Was it the straightforward nature mixed with brutal difficulty? Or perhaps it was the simplistic 8-bit visuals that allowed a game’s story to play out in our imaginations? Whatever that magic formula was, 2014’s Shovel Knight nailed

by Matt Welsh
Editorials   -   Apr 22, 2015 Remote Play’s compatibility issues are damaging its usefulness
Remote Play’s compatibility issues are damaging its usefulness

Every evangelist of the PlayStation Vita knows it’s a hard sell. Despite unparalleled power from a dedicated handheld gaming device, the Vita’s lack of mainstream appeal has been no secret since its launch in 2011. What was once pitched to consumers as a “console-quality” handheld has become something

by Kenneth Shepard
Reviews   -   Apr 02, 2015 Shooting for the skies — Soldner X-2 Review
Shooting for the skies — Soldner X-2 Review

The shoot-em-up genre has become an underappreciated genre these days, but it is one I enjoy going back to. I remember going to an arcade and putting several quarters in the Raiden II machine. I keep the Gradius Collection with my PSP because of the variety each Gradius game provides.

by Keith Schleicher
Editorials   -   Mar 11, 2015 The Top 5 Games Niko DelValle played at PAX East
The Top 5 Games Niko DelValle played at PAX East

Returning from PAX East 2015, I was completely exhausted. It was an awesome experience, and I learned a lot about tons of different video games and even some nifty technology.  I know you want to know which of these upcoming titles you should be keeping an eye on, so without

by Niko DelValle
Reviews   -   Mar 03, 2015 A Legacy Worth Reviving — Oreshika: Tainted Bloodlines Review
A Legacy Worth Reviving — Oreshika: Tainted Bloodlines Review

Family. Loss. Revenge. Sacrifice. These themes are the tenets of Oreshika, a way of life for a game about a house cursed to charge relentlessly into the slaughter. Even in the opening segments, I knew I was in for a vastly unique experience. Greeted with images of a clan sobbing

by Eric Van Allen
Reviews   -   Feb 25, 2015 Anime, strategy, and lots of fan service — Hyperdevotion Noire: Goddess Black Heart review
Anime, strategy, and lots of fan service — Hyperdevotion Noire: Goddess Black Heart review

The Hyperdimension series is a concept that has always looked interesting from the outside looking in. An entire series of games based around parodying the console wars and the popular franchises from throughout history, with lots of wacky antics and great anime-style animations for the characters. This was what was

by Eric Van Allen
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