It’s got daddy’s looks and mommy’s attitude.
I’ve never been a huge fan of racing games that take place in realistic environments, such as modern cities
After two excellent action-RPGs, developer Runic Games is ready to make something different. It’s a game they say takes inspiration from the likes of Zelda, Ico, and Journey. After
Here is another video in our series of tabletop interviews at PAX East, where we talk with Chris Cieslik about his company Asmadi Games. First and foremost was Adorable Pandaring,
At PAX East 2015, we got the chance to meet with Nicole Kline of Cardboard Fortress. We got to talk about their game RESISTOR_, how its doing on Kickstarter, and
More PAX East goodness! The team behind Ninja Division and Soda Pop Miniatures are working hard to pump out high quality tabletop games from favorites Relic Nights and Super Dungeon Explore to new products like Dead Fellas and Ninja All-stars.
While soaking in all of the awesome stuff at PAX East, we got a chance to talk with Spencer Reeve of Cool Mini or Not about upcoming projects and games.
Returning from PAX East 2015, I was completely exhausted. It was an awesome experience, and I learned a lot about tons of different video games and even some nifty technology.
Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations
With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try
“We wanted to show that things which are dark, can also be good…” is what Bishop Games said was one of the main stories behind Light Fall, their new 2D
PAX South is over and done, and there was plenty to see and do. While the show floor might have been a little small compared to the well-established East and