Earlier this year, Infinite Fall released Night in the Woods, a charming and sometimes too-real adventure game that was well-received by a wide array of outlets. This indie game became
A six-degrees-of-freedom (6DoF) shooter named Descent came out in 1995. Parallax Software, the developer, went on to create the sequel, Descent II as well. Descent 3, however, was developed by
I didn’t think I’d ever be writing this. 2008 saw the release of Sudden Strike 3, but it wasn’t received well, having been criticized for terrible pathfinding
Vikings are badass. Full of giants, gods, elves, and dwarves, their mythology is too. These things are a natural foundation for video games. They provide a rich background and a
Okhlos reads like a tongue-in-cheek history lesson on Ancient Greece and plays like a surprisingly brutal roguelike that hinges on your ability to manage a horde of Greece’s more
I love martial arts.
I love movies about martial arts. I love the philosophy behind martial arts. And as a gamer, I obviously love video games about martial arts.
But
Aragami is a stealth action game that takes inspiration from other titles like Mark of the Ninja and Tenchu. What separates it from those titles are its beautiful art that
Since 2000, I’ve been anxiously awaiting another Banjo-Kazooie platformer. As a series that helped define my early gaming years, Rare’s pair of Nintendo 64 collect-a-thons enthralled me with
Gareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the Crackdown
There are plenty of games that include heists. Payday, Watch Dogs, and your pick of GTA’s are immediate and obvious examples. But all of these titles envision a very