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Over here at Gaming Trend, we have a lot of staff members who are fans of choice-driven games. We’ve rambled on about Bioware games for hours, debated about TellTale choices, and have been pretty strongly moved by a lot of the decisions developers have asked us to make vicariously
While everyone here at Gaming Trend had plenty of games that they loved from last year, nearly all of us acknowledged that much of the broken games that came out in the latter half of 2014 ended it on a pretty sour note. So, I got everyone together to be
As we settle into the new year, we make our resolutions and vow to stick to them: go on a diet, exercise more, save money, and so forth. But sticking to those resolutions is always easier said than done, and by the third week of the year we usually slide
by Josh DevlinAs we settle into the new year, we make our resolutions and vow to stick to them: go on a diet, exercise more, save money, and so forth. But sticking to those resolutions is always easier said than done, and by the third week of the year we usually slide
by Josh DevlinOver here at Gaming Trend, we have a lot of staff members who are fans of choice-driven games. We’ve rambled on about Bioware games for hours, debated about TellTale choices, and have been pretty strongly moved by a lot of the decisions developers have asked us to make vicariously
by Kenneth ShepardWhile everyone here at Gaming Trend had plenty of games that they loved from last year, nearly all of us acknowledged that much of the broken games that came out in the latter half of 2014 ended it on a pretty sour note. So, I got everyone together to be
by Kenneth ShepardAnother year over and a new one just begun. Hopefully everyone had a wonderful holiday season with plenty of quality time spent with their family and friends, but let’s get serious here. 2015 is slated to be one of the most, if not the most, incredible year of video
by Josh DevlinEveryone on the Gaming Trend staff has had the opportunity to make a case for our personal top ten games of the year, but we still had to come to a consensus on what the site’s top ten was going to be. Below you’ll find the result of
by Kenneth ShepardComing up with our final category winners was a bit of an arduous process. First we all voted, but the raw numbers weren’t sitting well with many editors. Then we held a 3-and-a-half-hour-long podcast where we hashed out all our remaining issues. The result is the winners you’ll
by Kenneth ShepardIt’s fun being the boss. I get to make the rules, and then I get to break them. Why? Refer to the beginning of this paragraph. See? Awesome. Being frank, 2014 was the year of broken games. We saw unstable, buggy, and incomplete games pushed into the hands of
by Ron BurkeI played nearly every game this year, which is something I can only claim to have done for the past few years, and despite that, this year it actually wasn’t hard for me to pick a top ten, as more disappointments launched than surprising successes. It was kind of
by Travis Northup