When I booted up Uncharted: The Nathan Drake Collection and heard the series’ prolific main theme, I was overcome with a nostalgia for Naughty Dog’s generation-defining trilogy. As the
If something ain’t broke, don’t fix it. That was the thought that kept returning to me every time I booted up Disgaea 5: Alliance of Vengeance. Everything from
Telling a story is something video games have attempted to do since their inception. For years, people have worked tirelessly on providing a narrative through-line within their projects. However, one
Being the total gaming nerd that I am, it should come as no surprise that I consider the first gaming moments my children have as important milestones in their life.
When Bungie debuted Destiny a year ago, it was about as divisive as a game could get. Some players criticized Destiny for its poor storytelling and glaring endgame flaws, while
I remember the joy, confusion and irritation of playing Monopoly as a young child. Despite the nebulous and convoluted interpretation of rules that kids play by, each game usually featured
I went to the E3 reveal for Disney Infinity 1.0 (just called Disney Infinity at that point) and came away impressed, but David Roberts handled that review. Disney Infinity:
Dragon Age: Inquisition’s final DLC “Trespasser” is an example of Bioware properly painting a picture of what comes next in the way the original game didn’t.
By the
Open-world video games have been very prevalent in the past few years. They are a great way to bring life to a bustling world to quickly entrench the player. One
Lost out in the cold grippings of space, left with only a laser pistol and a limited health support system, most beings would crumble to frightened pieces and remain there