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Reviews   -   Nov 15, 2014 Endless deaths; Dungeon of the Endless review
Endless deaths; Dungeon of the Endless review

I thought everything was perfect. I had strategically placed turrets and healing modules along my path to freedom. I had the rooms along my escape route lit up. I was sitting happily in the tenth out of twelve dungeons and was ready to set my adventurers free on the surface.

by Bryan Ertmer
Reviews   -   Nov 08, 2014 Rediscovering Sound — Wicked Audio’s Reverb Headphones
Rediscovering Sound — Wicked Audio’s Reverb Headphones

I so often find myself utilizing less­ than ­ideal mechanisms for the enjoyment of music and game audio (my buzzing car stereo, rattling TV speakers, or the tinny whistles of my smartphone), so Wicked Audio’s Reverb Headphones appeared as nothing short of a godsend for my ears that hungered

by Spencer Campbell
Reviews   -   Nov 07, 2014 A linage of strategy – Crowntakers review
A linage of strategy – Crowntakers review

I made a lot of strange and entertaining comparisons during my time with Crowntakers. Among the first was Infinity Blade, where I originally encountered the now popular theme of playing a bloodline of characters who perpetually took up the sword and crusade of their predecessors. Soon afterward (and particularly when

by Lucious Barnes
Reviews   -   Nov 07, 2014 Crude repetition — Randal’s Monday Review
Crude repetition — Randal’s Monday Review

Nostalgia isn’t always a good goal for a game. In some cases, it’s better to take past ideas and expand on them, innovate on them, rather than simply recreate them. The issue with nostalgia is that it keeps us from seeing faults. In many ways, Randal’s Monday

by Eric Van Allen
Reviews   -   Nov 06, 2014 Starpoint Gemini 2 – the spacefarer’s guide to the galaxy
Starpoint Gemini 2 – the spacefarer’s guide to the galaxy

Exploring space is an endeavor for the patient; there’s a vast amount of area to cover and the scenery doesn’t change very often. But when you do see something unique and interesting, it’s usually enough to leave you wide-eyed and slack-jawed.  That’s representative of the overarching

by Sean Lama
Reviews   -   Nov 04, 2014 Souls for newbies — Lords of the Fallen Review
Souls for newbies — Lords of the Fallen Review

Imitation is the sincerest form of flattery, and the developers of Lords of the Fallen have made it no secret that they aim to recreate the magic of the Souls franchise. A series defined by brutal difficulty, ambient storytelling and a constant sense of despair, fear, and loneliness; Lords of

by Eric Van Allen
Reviews   -   Oct 31, 2014 Shadowrun: Dragonfall – Director’s Cut – Time to ante up, Chummer
Shadowrun: Dragonfall – Director’s Cut – Time to ante up, Chummer

I’ve never felt more confident in the Shadowrun gaming revival than after having played Dragonfall Director’s Cut. It seemed that Harebrained Schemes were on the right track after successfully Kickstarting their game Shadowrun Returns, but its DLC expansion Dragonfall included a superior narrative, better characters, and a save

by Matt Buckley
Reviews   -   Oct 28, 2014 A strong start to a long journey — Dreamfall Chapters: Book One Review
A strong start to a long journey — Dreamfall Chapters: Book One Review

Episodic games are a challenge to evaluate on a by-release basis. The sagas are usually a sum of their parts rather than standalone works, and so it’s hard to understand it fully without seeing what the intended end result is. That being said, the first release of Dreamfall Chapters

by Eric Van Allen
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