When I first watched the trailer for Albino Lullaby, I remember thinking, “this could be the perfect game for me.” I like games that will creep me out and give me a bit of a scare, but not at the expense of my nerves or my stomach. The promise of
As a gamer in a relationship with a gamer, I’m always on the lookout for excellent co-op games. Some inspire good-natured competition, some require a high level of coordination, and some are best forgotten because they don’t feel rewarding for either player.
Lovers in a Dangerous Spacetime is
I was ready to upgrade my TV. My then current TV, a 50’ Panasonic plasma, had served me well over the years with its deep colors and high refresh rates. The problem is that I started feeling the image it produced was not sharp enough. The issue was exacerbated by
When I was contacted by HABA before Origins, I was excited to talk to them since they are known for great kids’ games in Germany. While some of their games have become popular here, many of them are still hard to find. That said, they are pushing to increase their
Player’s Log: Turn 242
I wanted to like the North Sea Alliance when their craft first touched down on our new world. The populations of the other sponsored spacecraft which had followed close behind my own had been friendly and accommodating, although perhaps a bit reticent. They had assisted
Defeat was imminent. Despite my team’s best efforts, Imperial troops had continued to push forward. The snowy battlefields of Hoth had been littered with destroyed vehicles and defeated soldiers, but the enemy showed no signs of stopping. Airships soared overhead, keeping my team’s forces at bay. Our firepower
While the politics surrounding criminal punishment and the prison system remain controversial and deeply dividing, the one thing that we can all agree on is that prisons are a necessity. No one wants to live surrounded by murderers, thieves, and frauds, and so when we identify those foul characters in
Sean Murray of Hello Games sat down recently at The New Yorker Festival to talk about No Man’s Sky and to show a world being built from scratch to include life, vegetation, and water. Check it out above.
This video is part two of two-part interview The New Yorker
When I first watched the trailer for Albino Lullaby, I remember thinking, “this could be the perfect game for me.” I like games that will creep me out and give me a bit of a scare, but not at the expense of my nerves or my stomach. The promise of
When I first watched the trailer for Albino Lullaby, I remember thinking, “this could be the perfect game for me.” I like games that will creep me out and give me a bit of a scare, but not at the expense of my nerves or my stomach. The promise of
As a gamer in a relationship with a gamer, I’m always on the lookout for excellent co-op games. Some inspire good-natured competition, some require a high level of coordination, and some are best forgotten because they don’t feel rewarding for either player.
Lovers in a Dangerous Spacetime is
I was ready to upgrade my TV. My then current TV, a 50’ Panasonic plasma, had served me well over the years with its deep colors and high refresh rates. The problem is that I started feeling the image it produced was not sharp enough. The issue was exacerbated by
When I was contacted by HABA before Origins, I was excited to talk to them since they are known for great kids’ games in Germany. While some of their games have become popular here, many of them are still hard to find. That said, they are pushing to increase their
Player’s Log: Turn 242
I wanted to like the North Sea Alliance when their craft first touched down on our new world. The populations of the other sponsored spacecraft which had followed close behind my own had been friendly and accommodating, although perhaps a bit reticent. They had assisted
Defeat was imminent. Despite my team’s best efforts, Imperial troops had continued to push forward. The snowy battlefields of Hoth had been littered with destroyed vehicles and defeated soldiers, but the enemy showed no signs of stopping. Airships soared overhead, keeping my team’s forces at bay. Our firepower
While the politics surrounding criminal punishment and the prison system remain controversial and deeply dividing, the one thing that we can all agree on is that prisons are a necessity. No one wants to live surrounded by murderers, thieves, and frauds, and so when we identify those foul characters in
Sean Murray of Hello Games sat down recently at The New Yorker Festival to talk about No Man’s Sky and to show a world being built from scratch to include life, vegetation, and water. Check it out above.
This video is part two of two-part interview The New Yorker