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Despite its prevalence across the video game world, I had never played a virtual reality game. That is, until my hands were upon Crytek’s newest foray into virtual reality. The folks at Crytek have been hard at work building their virtual reality prevalence. It began when they showed off
by Jay Malone
It wasn’t long after setting foot on the dark, dreary moon of Phobos that I began to feel that something wasn’t right. Cabal starships flew overhead, but instead of engaging me per their usual unsubtle methods, they sped away. My Titan crept down a mountainside and into a
by Travis Northup
I expected Persona 4: Dancing All Night to be a lot of things, but the haphazard and random rhythm game I felt like I was playing at E3 this year wasn’t one of them. Atlus has taken the excellent soundtrack of Persona 4 proper and based an entire game
by Kenneth Shepard
Mighty No. 9 is one of the original Kickstarter darlings, and it looks like we’re finally going to be able to get our hands on it. I was able to get some hands-on time with the title at Deep Silver’s E3 2015 booth, and I have to say
by Spencer Campbell
Frankly, season two of Halt And Catch Fire is taking its sweet time living up to the inaugural season. The first season followed a standard algorithm. Rapidly increase dramatic tension through complex character motivations and clever dialog, allow a scene to boil over, briefly cool and repeat. No relationship or
by Michael Eyre
Ubisoft’s For Honor debuted this week and was easily one of the biggest surprise announcements to come out of E3. As a brand new IP with an emphasis on sword fighting combat, the action gameplay of For Honor looked appealing, but after getting some hands-on time with the game,
by Matt Welsh
There have been multiple things revealed during E3 2015, but one of the most overlooked is the actual release date for The Division, March 8th. After years of speculation as to what The Division actually is, it was finally playable and confirmed to be releasing sometime before the Cubs win
by Jay Malone
After what many considered to be an ill-advised departure from classic arena combat in recent Halo games, Halo 5’s beta showed players that the series would be returning to its roots. Many fans rejoiced at the end of loadouts, ordnance drops, and armor abilities–myself included. But surely not
by Travis Northup
Despite its prevalence across the video game world, I had never played a virtual reality game. That is, until my hands were upon Crytek’s newest foray into virtual reality. The folks at Crytek have been hard at work building their virtual reality prevalence. It began when they showed off
by Jay Malone
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
Despite its prevalence across the video game world, I had never played a virtual reality game. That is, until my hands were upon Crytek’s newest foray into virtual reality. The folks at Crytek have been hard at work building their virtual reality prevalence. It began when they showed off
by Jay Malone
It wasn’t long after setting foot on the dark, dreary moon of Phobos that I began to feel that something wasn’t right. Cabal starships flew overhead, but instead of engaging me per their usual unsubtle methods, they sped away. My Titan crept down a mountainside and into a
by Travis Northup
I expected Persona 4: Dancing All Night to be a lot of things, but the haphazard and random rhythm game I felt like I was playing at E3 this year wasn’t one of them. Atlus has taken the excellent soundtrack of Persona 4 proper and based an entire game
by Kenneth Shepard
Mighty No. 9 is one of the original Kickstarter darlings, and it looks like we’re finally going to be able to get our hands on it. I was able to get some hands-on time with the title at Deep Silver’s E3 2015 booth, and I have to say
by Spencer Campbell
Frankly, season two of Halt And Catch Fire is taking its sweet time living up to the inaugural season. The first season followed a standard algorithm. Rapidly increase dramatic tension through complex character motivations and clever dialog, allow a scene to boil over, briefly cool and repeat. No relationship or
by Michael Eyre
Ubisoft’s For Honor debuted this week and was easily one of the biggest surprise announcements to come out of E3. As a brand new IP with an emphasis on sword fighting combat, the action gameplay of For Honor looked appealing, but after getting some hands-on time with the game,
by Matt Welsh
There have been multiple things revealed during E3 2015, but one of the most overlooked is the actual release date for The Division, March 8th. After years of speculation as to what The Division actually is, it was finally playable and confirmed to be releasing sometime before the Cubs win
by Jay Malone
After what many considered to be an ill-advised departure from classic arena combat in recent Halo games, Halo 5’s beta showed players that the series would be returning to its roots. Many fans rejoiced at the end of loadouts, ordnance drops, and armor abilities–myself included. But surely not
by Travis Northup