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Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin’s Creed, Assassin’s Creed II, Metal Gear Solid: Peace Walker, Assassin’s Creed: Brotherhood, and now Assassin’s Creed: Unity. To say that stealth and tactical combat is in
by Ron BurkeI have a theory: None of the higher-ups at Nintendo own or have played a Sony or Microsoft console. I laugh at my joke, but it’s not like I say this without reason; the reason being that I find it hard to believe a company with such cumbersome and
by Kenneth ShepardWhen I saw the Gamescom trailer of The Vanishing of Ethan Carter, I was unreasonably pumped. The trailer presented an eerie detective game with puzzle mechanics and a supernatural aura. My friend and I sat together, theorizing over ramen noodles about what the game would play like. After all that
by Spencer CampbellWelcome, foolish mortals … to Shocktober. This weekend kicks off an entire month of gaming with ghosts, ghouls and gore. As a whirlwind of fallen leaves race across the streets, fleeing from the chilling grip of the Autumn breeze, we sit at home in the dark with our sweaty palms tensely-gripping
by Josh DevlinThe advent of indie gaming in the last few years has allowed for a great variety of games to come out. Genres and gameplay styles that would normally be overlooked by AAA studios can see the light of day through Kickstarter or Steam Early Access. The Sacred Tears True is
by Eric Van AllenThe original Wasteland debuted way back in 1988 – a primitive time, by most measures. The internet was really only a “thing” for universities (and the more tech-inclined attendees at that), video games were on the relatively scarce side compared to nowadays, and they were played on machines for which “more
by Victor GrunnSomewhere in the deepest inaccessible depths where no light from the sun has ever reached, rests the Kingdom of Abyss. Players vie for influence, explore incredible locations, fight ancient monsters, and court the lords of the deep in their quest to claim the throne. Abyss first appears wholly original, foreign
by Michael EyreMy first reaction toward Skylanders Trap Team is one of deep, unmitigated cynicism. “I know exactly what you’re trying to do to me,” I say to the game, as I walk past a door with a mysterious symbol on it. It’s a door I cannot open, hiding riches
by David RobertsVincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin’s Creed, Assassin’s Creed II, Metal Gear Solid: Peace Walker, Assassin’s Creed: Brotherhood, and now Assassin’s Creed: Unity. To say that stealth and tactical combat is in
by Ron BurkeFrom the world of Atomic Heart comes a new genre of game, and we had to learn about what makes Mundfish and this MMORPG tick
With an incredible sequel announcement in the rearview, we dive in to understand Mundfish's direction for Atomic Heart 2
Concert Series Celebrating 10 Years of the Critically Acclaimed Video Game “The Witcher 3: Wild Hunt”
Built from Sundays!
Bringing Football Saturdays to your living room!
Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin’s Creed, Assassin’s Creed II, Metal Gear Solid: Peace Walker, Assassin’s Creed: Brotherhood, and now Assassin’s Creed: Unity. To say that stealth and tactical combat is in
by Ron BurkeI have a theory: None of the higher-ups at Nintendo own or have played a Sony or Microsoft console. I laugh at my joke, but it’s not like I say this without reason; the reason being that I find it hard to believe a company with such cumbersome and
by Kenneth ShepardWhen I saw the Gamescom trailer of The Vanishing of Ethan Carter, I was unreasonably pumped. The trailer presented an eerie detective game with puzzle mechanics and a supernatural aura. My friend and I sat together, theorizing over ramen noodles about what the game would play like. After all that
by Spencer CampbellWelcome, foolish mortals … to Shocktober. This weekend kicks off an entire month of gaming with ghosts, ghouls and gore. As a whirlwind of fallen leaves race across the streets, fleeing from the chilling grip of the Autumn breeze, we sit at home in the dark with our sweaty palms tensely-gripping
by Josh DevlinThe advent of indie gaming in the last few years has allowed for a great variety of games to come out. Genres and gameplay styles that would normally be overlooked by AAA studios can see the light of day through Kickstarter or Steam Early Access. The Sacred Tears True is
by Eric Van AllenThe original Wasteland debuted way back in 1988 – a primitive time, by most measures. The internet was really only a “thing” for universities (and the more tech-inclined attendees at that), video games were on the relatively scarce side compared to nowadays, and they were played on machines for which “more
by Victor GrunnSomewhere in the deepest inaccessible depths where no light from the sun has ever reached, rests the Kingdom of Abyss. Players vie for influence, explore incredible locations, fight ancient monsters, and court the lords of the deep in their quest to claim the throne. Abyss first appears wholly original, foreign
by Michael EyreMy first reaction toward Skylanders Trap Team is one of deep, unmitigated cynicism. “I know exactly what you’re trying to do to me,” I say to the game, as I walk past a door with a mysterious symbol on it. It’s a door I cannot open, hiding riches
by David Roberts