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When I was at Origins at the Cryptozoic booth, I saw a giant mech statue. While awaiting my appointment I started talking with someone who was very excited to tell me about the project he was working on, and it happened to involve the giant robot statue. He showed me
by Keith Schleicher
Since its release in 2010, Apocalypse World by D. Vincent Baker has been inspiring numerous new roleplaying games. These games (collectively known as Powered by the Apocalypse, or PBTA) range from telling near-historic tales of Icelandic settlers to focusing on the messy emotional lives of teenage monsters. Currently on Kickstarter,
by Ben Mandall
It’s midnight. Somehow, it’s always midnight here, but that suits the undead citizens just fine. In a purely figurative sense, the street looks rather lively. Vendors run a variety of businesses. Ghouls and skeletons walk around making friendly conversation. Dark flames provide a dim, atmospheric illumination. A banquet
by Kyle Movius
Have you ever wondered what it would be like to travel into cyberspace as an elite hacker and take over highly defended computer networks all while hearing the voice of Duke Nukem himself, Jon St. John? Well, then Darknet might be just the puzzle/strategy game you have been looking
by Zach Faber
I’m naked again. I’d made it a good distance away from the crucifix where the game begins, but exertion combined with exhaustion took its toll. Frantically scrounging for grass reeds just to make some clothes to shield myself from the burning sun, I found out very quickly that
by Ron Burke
Nintendo fans have always shown a nearly unconditional passion and excitement for any launch of a new console, and as such, the Nintendo Switch launch brought an expected fervor to New York. Fans of the brand rallied together to claim their place in line outside the Nintendo World Store in
by Joe DeClara
Gust, the developers of the Atelier series, seem to approach each game with the same philosophy that goes into their trademark alchemy process found in each game. Taking the ingredients of a fun JRPG and tinkering with them in subtle ways, Atelier games come out similar, but always slightly improved
by Patrick Rost
We all have our own ways of unwinding. For some, it’s blowing off stress in a shooter; for others, it’s challenging friends to fighting or racing games, but nothing helps me relax like getting lost in a bright, low-pressure, cartoony world of repetition. I discovered the Bokujō Monogatari
by A Kay Purcell
When I was at Origins at the Cryptozoic booth, I saw a giant mech statue. While awaiting my appointment I started talking with someone who was very excited to tell me about the project he was working on, and it happened to involve the giant robot statue. He showed me
by Keith Schleicher
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Here are GamingTrend's picks for your next gaming headset
When I was at Origins at the Cryptozoic booth, I saw a giant mech statue. While awaiting my appointment I started talking with someone who was very excited to tell me about the project he was working on, and it happened to involve the giant robot statue. He showed me
by Keith Schleicher
Since its release in 2010, Apocalypse World by D. Vincent Baker has been inspiring numerous new roleplaying games. These games (collectively known as Powered by the Apocalypse, or PBTA) range from telling near-historic tales of Icelandic settlers to focusing on the messy emotional lives of teenage monsters. Currently on Kickstarter,
by Ben Mandall
It’s midnight. Somehow, it’s always midnight here, but that suits the undead citizens just fine. In a purely figurative sense, the street looks rather lively. Vendors run a variety of businesses. Ghouls and skeletons walk around making friendly conversation. Dark flames provide a dim, atmospheric illumination. A banquet
by Kyle Movius
Have you ever wondered what it would be like to travel into cyberspace as an elite hacker and take over highly defended computer networks all while hearing the voice of Duke Nukem himself, Jon St. John? Well, then Darknet might be just the puzzle/strategy game you have been looking
by Zach Faber
I’m naked again. I’d made it a good distance away from the crucifix where the game begins, but exertion combined with exhaustion took its toll. Frantically scrounging for grass reeds just to make some clothes to shield myself from the burning sun, I found out very quickly that
by Ron Burke
Nintendo fans have always shown a nearly unconditional passion and excitement for any launch of a new console, and as such, the Nintendo Switch launch brought an expected fervor to New York. Fans of the brand rallied together to claim their place in line outside the Nintendo World Store in
by Joe DeClara
Gust, the developers of the Atelier series, seem to approach each game with the same philosophy that goes into their trademark alchemy process found in each game. Taking the ingredients of a fun JRPG and tinkering with them in subtle ways, Atelier games come out similar, but always slightly improved
by Patrick Rost
We all have our own ways of unwinding. For some, it’s blowing off stress in a shooter; for others, it’s challenging friends to fighting or racing games, but nothing helps me relax like getting lost in a bright, low-pressure, cartoony world of repetition. I discovered the Bokujō Monogatari
by A Kay Purcell