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The west is a lawless place. Even in the steampunk Western Hover Junkers, your only friend and companion is the gun strapped to your side and the horse you rode in on. Luckily, your horse is a giant hovering platform of metal that can block a decent number of bullets.
by Eric Van AllenIt’s hard to quantify and define the experience of virtual reality to an outside party. Words like “presence” and “immersion” come to mind, but don’t capture the effect of what it’s truly like to lose yourself in a mystical world, and the sensation of pulling off the
by Eric Van AllenWe’re still in the infantile stages of modern virtual reality, where developers are wrapping their heads around the tech and what it can do. In some cases, this means inventive and new ideas; in others, a slap-shod game with a novel-at-best VR feature hanging on like a sidecar. After
by Eric Van AllenE3 is less than a month away, so it’s time to place our annual bets for what we think is going down at this years’ conferences. Eric, Kenneth, Matt, and Travis all came up with five predictions about the conferences (and EA Play), and whoever gets the most predictions
by Kenneth ShepardThrustmaster has been making peripherals for the gaming enthusiast for a long time, but I’ve not had a chance to check out their more recent racing wheel options. When the Thrustmaster T150 arrived, and I saw that it was compatible with PC, PlayStation 4, and PlayStation 3, I knew
by Ron BurkeWith growing consistency, video games have been seeping out of their prior constraints and appearing in other forms of media. From films, to novels, to comics- there seems to be fewer and fewer limitations on how a person can enjoy their favorite creative content. It’s a very exciting and
by Lucious Barnes“Before there is a game, we must dream about the dream itself” This forward, from Massive Entertainment’s Managing Director David Polfeldt, is a great way to open The Art of The Division. In it, he talks about how the creation of something like The Division is the exploration of
by Ron BurkeThere are few games in the last 20 years that hold such a tender place in the hearts of gamers as Final Fantasy X and X-2. After seeing a release on PlayStation 3, 4, and Vita, now PC players can enjoy the HD Remaster of this incredible and amazing adventure.
by Ron BurkeThe west is a lawless place. Even in the steampunk Western Hover Junkers, your only friend and companion is the gun strapped to your side and the horse you rode in on. Luckily, your horse is a giant hovering platform of metal that can block a decent number of bullets.
by Eric Van AllenThe 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
They don't call it "Steel City" for nothing
Can the Barbarian stop Thoth-Amon’s vile plans for Keshatta?
One of Marvel Crisis Protocol’s easiest models can be made beautiful with a few tricks
Find out just how much fits in a small pagecount
The west is a lawless place. Even in the steampunk Western Hover Junkers, your only friend and companion is the gun strapped to your side and the horse you rode in on. Luckily, your horse is a giant hovering platform of metal that can block a decent number of bullets.
by Eric Van AllenIt’s hard to quantify and define the experience of virtual reality to an outside party. Words like “presence” and “immersion” come to mind, but don’t capture the effect of what it’s truly like to lose yourself in a mystical world, and the sensation of pulling off the
by Eric Van AllenWe’re still in the infantile stages of modern virtual reality, where developers are wrapping their heads around the tech and what it can do. In some cases, this means inventive and new ideas; in others, a slap-shod game with a novel-at-best VR feature hanging on like a sidecar. After
by Eric Van AllenE3 is less than a month away, so it’s time to place our annual bets for what we think is going down at this years’ conferences. Eric, Kenneth, Matt, and Travis all came up with five predictions about the conferences (and EA Play), and whoever gets the most predictions
by Kenneth ShepardThrustmaster has been making peripherals for the gaming enthusiast for a long time, but I’ve not had a chance to check out their more recent racing wheel options. When the Thrustmaster T150 arrived, and I saw that it was compatible with PC, PlayStation 4, and PlayStation 3, I knew
by Ron BurkeWith growing consistency, video games have been seeping out of their prior constraints and appearing in other forms of media. From films, to novels, to comics- there seems to be fewer and fewer limitations on how a person can enjoy their favorite creative content. It’s a very exciting and
by Lucious Barnes“Before there is a game, we must dream about the dream itself” This forward, from Massive Entertainment’s Managing Director David Polfeldt, is a great way to open The Art of The Division. In it, he talks about how the creation of something like The Division is the exploration of
by Ron BurkeThere are few games in the last 20 years that hold such a tender place in the hearts of gamers as Final Fantasy X and X-2. After seeing a release on PlayStation 3, 4, and Vita, now PC players can enjoy the HD Remaster of this incredible and amazing adventure.
by Ron Burke