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Like most everyone else watching the Xbox E3 Briefing, I was blown away by the trailer for The Last Night. This cyberpunk pixel art game felt reminiscent of Blade Runner, while looking like nothing I’ve ever seen. I’m a pixel art junkie and was beyond excited to see
by A Kay Purcell
Imagine a world without a sun, yet one still bright, glowing thanks to the luminescence of a mysterious ash. Invision a world of secrets, one bursting with monsters to be vanquished, saturated with mysteries, a seemingly solitary place where you can, on occasion, cross paths with other wanderers. Welcome to
by A Kay Purcell
It’s impossible to understate the popularity of card games. For a medium that has been around for hundreds of years, it’s amazing to see the versatility a deck of cards can have; it proves the creativity that can be unleashed with the right combination of cards and imagination.
by Nick South
During my time with the United States Air Force I was stationed in Montana, and let me assure you — Ubisoft is not exaggerating. Montana is the state where I saw the most beautiful seasonal foliage of my life. Forests are alive with colors that only a painter could imagine, and
by Ron Burke
The 15-year Tropico party has happened at a few houses over the years. PopTop Software tackled the original, and teamed up with Frog City Software for the sequel. Tropico 3, 4, 5, and all of the expansions for those games were handled by Haemimont Games. The party for Tropico 6
by Ron Burke
Confession time – I have enough Cthulhu-related shirts in my closet to wear a different one every day of the month without repeating. I guess what I’m saying is that I’m a bit of a fan. When Focus Home and Cyanide Studios announced that they’d be tackling the
by Ron Burke
Editor in Chief Ron Burke and Editor Hunter Wolfe stop by to talk about their experience on the E3 show floor, telling tales of massive crowds, legal assault, and (most importantly) video games like Sea of Theives, Assassin’s Creed: Origins, Super Mario Odyssey and more! Every week, Mike Pearce
by Joe DeClara
I have played quite a few VR games, but I have never had the chance to play a platformer in VR. To me, the idea of a platformer in VR seemed like it would be a waste of the tech. When I play a VR game I want to feel
by Zach Faber
Like most everyone else watching the Xbox E3 Briefing, I was blown away by the trailer for The Last Night. This cyberpunk pixel art game felt reminiscent of Blade Runner, while looking like nothing I’ve ever seen. I’m a pixel art junkie and was beyond excited to see
by A Kay Purcell
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Like most everyone else watching the Xbox E3 Briefing, I was blown away by the trailer for The Last Night. This cyberpunk pixel art game felt reminiscent of Blade Runner, while looking like nothing I’ve ever seen. I’m a pixel art junkie and was beyond excited to see
by A Kay Purcell
Imagine a world without a sun, yet one still bright, glowing thanks to the luminescence of a mysterious ash. Invision a world of secrets, one bursting with monsters to be vanquished, saturated with mysteries, a seemingly solitary place where you can, on occasion, cross paths with other wanderers. Welcome to
by A Kay Purcell
It’s impossible to understate the popularity of card games. For a medium that has been around for hundreds of years, it’s amazing to see the versatility a deck of cards can have; it proves the creativity that can be unleashed with the right combination of cards and imagination.
by Nick South
During my time with the United States Air Force I was stationed in Montana, and let me assure you — Ubisoft is not exaggerating. Montana is the state where I saw the most beautiful seasonal foliage of my life. Forests are alive with colors that only a painter could imagine, and
by Ron Burke
The 15-year Tropico party has happened at a few houses over the years. PopTop Software tackled the original, and teamed up with Frog City Software for the sequel. Tropico 3, 4, 5, and all of the expansions for those games were handled by Haemimont Games. The party for Tropico 6
by Ron Burke
Confession time – I have enough Cthulhu-related shirts in my closet to wear a different one every day of the month without repeating. I guess what I’m saying is that I’m a bit of a fan. When Focus Home and Cyanide Studios announced that they’d be tackling the
by Ron Burke
Editor in Chief Ron Burke and Editor Hunter Wolfe stop by to talk about their experience on the E3 show floor, telling tales of massive crowds, legal assault, and (most importantly) video games like Sea of Theives, Assassin’s Creed: Origins, Super Mario Odyssey and more! Every week, Mike Pearce
by Joe DeClara
I have played quite a few VR games, but I have never had the chance to play a platformer in VR. To me, the idea of a platformer in VR seemed like it would be a waste of the tech. When I play a VR game I want to feel
by Zach Faber