Advertisement ・ Go Ad Free
Latest Articles
Advertisement ・ Go Ad Free
Snipperclips was one of the perfect ways to introduce the Joy-cons to the world. Here you had a co-op game that can be played without purchasing any additional controllers where you’re tasked with working together to solve various obstacles. You complete each other, as much as the Joy-cons completed
by Sean Anthony
I have been playing Super Mario Odyssey regularly since its release last month, and I have yet to grow tired of the seemingly endless hunt for Power Moons. The longer I play, the more interesting the puzzles and obstacles seem to become. I especially appreciate each Kingdom’s Goombette puzzles;
by Joe DeClara
During the 90’s, I spent countless hours into RPG Maker, customizing sprite sheets, building maps, and trying again and again and again to ensure the sound effect synced up perfectly with the animation of the curtains opening. It was vital. Now, Degica Games, the studio behind RPG Maker, is
by A Kay Purcell
The year of the microtransactions culminates in the release of Battlefront II, rife with loot boxes, unlockable heroes, and Reddit downvotes. Mike Pearce and I discuss this and other stories alongside editor Hunter Wolfe. Later, Travis Northup joins me to talk about Destiny 2’s next expansion, Curse of Osiris.
by Joe DeClara
I’ve sunk over 300 hours into The Elder Scrolls V: Skyrim when it came out six years ago on 11-11-11, playing the game on several platforms, spanning two console generations, and several flavors on PC. I’ll even tackle it in virtual reality soon. Even after all that, I
by Ron Burke
Like most of the titles in the Assassin’s Creed universe, the real-world locations are as much a character of the game as the title’s protagonist. Bringing France, colonial America, England, and the Holy Land to life gave us a world that most players recognize, but few places are
by Ron Burke
Recently, we went hands-on with Destiny 2’s upcoming expansion: The Curse of Osiris. Right now, we can only share footage from the first story mission called, “Gateway,” but will have plenty of coverage to follow in the next few weeks. Enjoy!
by Travis Northup
Sunday funnies (and, by extension, 4-panel Japanese comedy) are a throwback to a simpler time, back when lighthearted and straightforward plots warmed the hearts of readers every week. While I do enjoy complex comics and manga, I love going back to basics, and Mato’s The Emperor and I satisfies
by Elisha Deogracias
Snipperclips was one of the perfect ways to introduce the Joy-cons to the world. Here you had a co-op game that can be played without purchasing any additional controllers where you’re tasked with working together to solve various obstacles. You complete each other, as much as the Joy-cons completed
by Sean Anthony
From sprawling magical jungles and plains to fire and ash caused by Sky People’s greed and the Mangkwan’s grief; Pandora has changed.
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Snipperclips was one of the perfect ways to introduce the Joy-cons to the world. Here you had a co-op game that can be played without purchasing any additional controllers where you’re tasked with working together to solve various obstacles. You complete each other, as much as the Joy-cons completed
by Sean Anthony
I have been playing Super Mario Odyssey regularly since its release last month, and I have yet to grow tired of the seemingly endless hunt for Power Moons. The longer I play, the more interesting the puzzles and obstacles seem to become. I especially appreciate each Kingdom’s Goombette puzzles;
by Joe DeClara
During the 90’s, I spent countless hours into RPG Maker, customizing sprite sheets, building maps, and trying again and again and again to ensure the sound effect synced up perfectly with the animation of the curtains opening. It was vital. Now, Degica Games, the studio behind RPG Maker, is
by A Kay Purcell
The year of the microtransactions culminates in the release of Battlefront II, rife with loot boxes, unlockable heroes, and Reddit downvotes. Mike Pearce and I discuss this and other stories alongside editor Hunter Wolfe. Later, Travis Northup joins me to talk about Destiny 2’s next expansion, Curse of Osiris.
by Joe DeClara
I’ve sunk over 300 hours into The Elder Scrolls V: Skyrim when it came out six years ago on 11-11-11, playing the game on several platforms, spanning two console generations, and several flavors on PC. I’ll even tackle it in virtual reality soon. Even after all that, I
by Ron Burke
Like most of the titles in the Assassin’s Creed universe, the real-world locations are as much a character of the game as the title’s protagonist. Bringing France, colonial America, England, and the Holy Land to life gave us a world that most players recognize, but few places are
by Ron Burke
Recently, we went hands-on with Destiny 2’s upcoming expansion: The Curse of Osiris. Right now, we can only share footage from the first story mission called, “Gateway,” but will have plenty of coverage to follow in the next few weeks. Enjoy!
by Travis Northup
Sunday funnies (and, by extension, 4-panel Japanese comedy) are a throwback to a simpler time, back when lighthearted and straightforward plots warmed the hearts of readers every week. While I do enjoy complex comics and manga, I love going back to basics, and Mato’s The Emperor and I satisfies
by Elisha Deogracias