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Mario Tennis: Ultra Smash has all the markings of a great Mario sports title. Its easy controls and straightforward presentation mix perfectly with lighthearted, arcade-style gameplay to create an experience that is hugely appealing and hard to put down. Of all of Mario’s athletic ventures, tennis is the one
by Matt WelshFatal flaws are not a new pitfall for gaming developers, going back to the quite literal pitfalls of E.T. on the Atari and even further. Not all fatal gaming flaws are quite as bombastic or historically bad as the previously mentioned one, but no matter how large or slight,
by Patrick Rost“So seek peace, but prepare for war, because war, war never changes” — Ulysses S. Grant This may be true, unless you’re talking about video game war, in which case war changes every year. From the Cold War to the Vietnam War, from modern war to advanced war, and from
by Blake HesterWe all wanted Japan, but Ubisoft wanted to make another trip to Europe for a pivotal event in modern history — the Industrial Revolution. In the period between 1760 and 1840, everything changed. It sounds hyperbolic, but it couldn’t be more true. The basis for manufacturing of goods moved from
by Ron BurkeI had no idea what to expect when I fired up Stella Glow for the first time. I had no prior experience with the series it was connected to and outside of its anime stylings and promise of turn-based tactical action, I really didn’t know how much there would
by Lucious BarnesWe’ve got a packed show this week, as Kenneth and Eric are joined by Justin Pauls, Ron Burke, and even Sean Lama makes a surprise appearance. It’s a big week for games, so we’re talking about the biggest games. We talk what’s holding back Fallout 4
by Kenneth ShepardI don’t know what to think about indie games sometimes. On one hand, they’ve made it possible for some excellent games, including a spiritual successor to Myst, my favorite game of all time, to see the light of day. On the other hand, it’s like the era
by Sean LamaAs I hold my Day One controller from my launch Xbox One, it occurs to me that it has been two years since I’ve been able to chat with my readers via my console without frustration. My trusty Xbox 360 Chatpad was the key to my sanity entering in
by Ron BurkeMario Tennis: Ultra Smash has all the markings of a great Mario sports title. Its easy controls and straightforward presentation mix perfectly with lighthearted, arcade-style gameplay to create an experience that is hugely appealing and hard to put down. Of all of Mario’s athletic ventures, tennis is the one
by Matt WelshAnd they're available now in a fancy Glorange variant
A jam-packed week with a little bit for every type of fan!
Gortyn Code build an amazing high seas world with a fun rhythmic take on combat
Two exciting new maps for the stealth action hit
A streamlined, tense emulation of the video game franchise
Even the stars will bleed
Speed is important. Being able to game at blistering speeds, wringing frames out of every bit of the hardware you’ve installed, is what every gamer strives to achieve. There’s another use case that might not require as much speed, with a far greater emphasis on stability and capacity.
Mario Tennis: Ultra Smash has all the markings of a great Mario sports title. Its easy controls and straightforward presentation mix perfectly with lighthearted, arcade-style gameplay to create an experience that is hugely appealing and hard to put down. Of all of Mario’s athletic ventures, tennis is the one
by Matt WelshFatal flaws are not a new pitfall for gaming developers, going back to the quite literal pitfalls of E.T. on the Atari and even further. Not all fatal gaming flaws are quite as bombastic or historically bad as the previously mentioned one, but no matter how large or slight,
by Patrick Rost“So seek peace, but prepare for war, because war, war never changes” — Ulysses S. Grant This may be true, unless you’re talking about video game war, in which case war changes every year. From the Cold War to the Vietnam War, from modern war to advanced war, and from
by Blake HesterWe all wanted Japan, but Ubisoft wanted to make another trip to Europe for a pivotal event in modern history — the Industrial Revolution. In the period between 1760 and 1840, everything changed. It sounds hyperbolic, but it couldn’t be more true. The basis for manufacturing of goods moved from
by Ron BurkeI had no idea what to expect when I fired up Stella Glow for the first time. I had no prior experience with the series it was connected to and outside of its anime stylings and promise of turn-based tactical action, I really didn’t know how much there would
by Lucious BarnesWe’ve got a packed show this week, as Kenneth and Eric are joined by Justin Pauls, Ron Burke, and even Sean Lama makes a surprise appearance. It’s a big week for games, so we’re talking about the biggest games. We talk what’s holding back Fallout 4
by Kenneth ShepardI don’t know what to think about indie games sometimes. On one hand, they’ve made it possible for some excellent games, including a spiritual successor to Myst, my favorite game of all time, to see the light of day. On the other hand, it’s like the era
by Sean LamaAs I hold my Day One controller from my launch Xbox One, it occurs to me that it has been two years since I’ve been able to chat with my readers via my console without frustration. My trusty Xbox 360 Chatpad was the key to my sanity entering in
by Ron Burke