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Previews   -   Mar 10, 2016 Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode
Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode

One of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call the game a “hero shooter,” a label that has stuck a little more. But after several matches of the new

by Eric Van Allen
Reviews   -   Mar 05, 2016 Good until you get them off the ground — SimplePlanes review
Good until you get them off the ground — SimplePlanes review

As someone who studied the humanities in college, let me just say that I know virtually nothing about engineering or building flyable planes. Even the one physics class I took in high school turned into gibberish in my brain. However, for the most part I can say that SimplePlanes is

by Sarah Marchant
Podcast   -   Mar 05, 2016 Gaming Trend Podcast: Nostalgia is a hell of a thing
Gaming Trend Podcast: Nostalgia is a hell of a thing

Normally when the GT Reboot Podcast experiences technical issues we damn these broken shows to “the abyss,” but not this week loyal listeners. Instead, we opted to break the show in half, sprinkle a little transitional music in there, and pick it up the next day. For the first half

by Kenneth Shepard
Previews   -   Mar 04, 2016 Bringing isometric platformers back – Lumo preview
Bringing isometric platformers back – Lumo preview

Gareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the Crackdown series. Since departing from Ruffian, Gareth has spent the last few years of his time working on his first indie

by Travis Northup
Reviews   -   Mar 04, 2016 “Child’s play” – Wondershot review
“Child’s play” – Wondershot review

Wondershot feels like it comes from a different time. It’s offline-only, meant to be played with friends in the same room, has extremely simple gameplay and is best played in small periods of time. It’s a game that’s best played at a social gathering, and does a

by Travis Northup
Previews   -   Mar 03, 2016 Quantum Breakthrough? Hands-on with Remedy’s Quantum Break
Quantum Breakthrough?  Hands-on with Remedy’s Quantum Break

At a recent event in San Francisco, I went hands-on with Remedy’s upcoming time-bending shooter/puzzler, Quantum Break.  After a three year wait since it was unveiled at the Xbox One announcement event, the game is just a few weeks away from launch. With Remedy’s pedigree backing it,

by Ron Burke
Features   -   Mar 03, 2016 Top Tabletop Games of 2015 — Scott’s List
Top Tabletop Games of 2015 — Scott’s List

With the book on 2015 freshly closed, taking a look back at the year gives a specific sense of excitement. The boardgaming hobby is riding a roller coaster that is only going up. Year after year things keep getting better. Innovative game play, immersive themes and stellar components keep the

by Scott Griffith
Interviews   -   Mar 02, 2016 Gaming Trend interviews Milestone about Sébastien Loeb Rally EVO
Gaming Trend interviews Milestone about Sébastien Loeb Rally EVO

GT: For those who don’t follow the rally scene, who’s Sébastien Loeb, and how is he involved in this game? Milestone: Sébastien Loeb is the 9 time World Rally Champion, and he’s the owner of the Pikes Peak Hill Climbing world Record. He represents the soul of

by Ron Burke
Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode
Previews   -   Mar 10, 2016 Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode

One of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call the game a “hero shooter,” a label that has stuck a little more. But after several matches of the new

by Eric Van Allen
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Previews   -   Mar 10, 2016 Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode
Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode

One of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call the game a “hero shooter,” a label that has stuck a little more. But after several matches of the new

by Eric Van Allen
Reviews   -   Mar 05, 2016 Good until you get them off the ground — SimplePlanes review
Good until you get them off the ground — SimplePlanes review

As someone who studied the humanities in college, let me just say that I know virtually nothing about engineering or building flyable planes. Even the one physics class I took in high school turned into gibberish in my brain. However, for the most part I can say that SimplePlanes is

by Sarah Marchant
Podcast   -   Mar 05, 2016 Gaming Trend Podcast: Nostalgia is a hell of a thing
Gaming Trend Podcast: Nostalgia is a hell of a thing

Normally when the GT Reboot Podcast experiences technical issues we damn these broken shows to “the abyss,” but not this week loyal listeners. Instead, we opted to break the show in half, sprinkle a little transitional music in there, and pick it up the next day. For the first half

by Kenneth Shepard
Previews   -   Mar 04, 2016 Bringing isometric platformers back – Lumo preview
Bringing isometric platformers back – Lumo preview

Gareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the Crackdown series. Since departing from Ruffian, Gareth has spent the last few years of his time working on his first indie

by Travis Northup
Reviews   -   Mar 04, 2016 “Child’s play” – Wondershot review
“Child’s play” – Wondershot review

Wondershot feels like it comes from a different time. It’s offline-only, meant to be played with friends in the same room, has extremely simple gameplay and is best played in small periods of time. It’s a game that’s best played at a social gathering, and does a

by Travis Northup
Previews   -   Mar 03, 2016 Quantum Breakthrough? Hands-on with Remedy’s Quantum Break
Quantum Breakthrough?  Hands-on with Remedy’s Quantum Break

At a recent event in San Francisco, I went hands-on with Remedy’s upcoming time-bending shooter/puzzler, Quantum Break.  After a three year wait since it was unveiled at the Xbox One announcement event, the game is just a few weeks away from launch. With Remedy’s pedigree backing it,

by Ron Burke
Features   -   Mar 03, 2016 Top Tabletop Games of 2015 — Scott’s List
Top Tabletop Games of 2015 — Scott’s List

With the book on 2015 freshly closed, taking a look back at the year gives a specific sense of excitement. The boardgaming hobby is riding a roller coaster that is only going up. Year after year things keep getting better. Innovative game play, immersive themes and stellar components keep the

by Scott Griffith
Interviews   -   Mar 02, 2016 Gaming Trend interviews Milestone about Sébastien Loeb Rally EVO
Gaming Trend interviews Milestone about Sébastien Loeb Rally EVO

GT: For those who don’t follow the rally scene, who’s Sébastien Loeb, and how is he involved in this game? Milestone: Sébastien Loeb is the 9 time World Rally Champion, and he’s the owner of the Pikes Peak Hill Climbing world Record. He represents the soul of

by Ron Burke
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