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As I mentioned in my review for the Nintendo Switch version of The Elder Scrolls V: Skyrim, I’ve put hundreds of hours into the game. As my rickety cart rolls through the intro for the second time in under a week, you can imagine my surprise when I saw
by Ron BurkeRecently, we went hands-on with Destiny 2’s upcoming expansion: The Curse of Osiris. Today we can share footage from our time patrolling Mercury, including the heroic version of an all-new public event! We will have plenty more to share in the next few weeks. Enjoy!
by Travis NorthupMy parents don’t play video games. Not because they’re ancient (they’re young) or because they’re “traditional” (they once dressed as a plug and outlet for Halloween). But because video games, largely, don’t interest them. This doesn’t bother me (much). Mom sometimes raves to me
by Hunter WolfeIf there’s anything that can kill your love of a job, it’s the monotony of the day to day grind. When that happens, you often have to spice up the workplace with practical jokes or silly contests that hopefully stay on the right side of the line between
by Nick SouthIt’s said that a poor workman blames his tools, but when you’re given Tyranny of Dragons to work with, there is only so much anyone can expect from you. Maybe I’m going too far, but the general consensus is on the mark in thinking that Hoard of
by John FarrellSnipperclips was one of the perfect ways to introduce the Joy-cons to the world. Here you had a co-op game that can be played without purchasing any additional controllers where you’re tasked with working together to solve various obstacles. You complete each other, as much as the Joy-cons completed
by Sean AnthonyI have been playing Super Mario Odyssey regularly since its release last month, and I have yet to grow tired of the seemingly endless hunt for Power Moons. The longer I play, the more interesting the puzzles and obstacles seem to become. I especially appreciate each Kingdom’s Goombette puzzles;
by Joe DeClaraDuring the 90’s, I spent countless hours into RPG Maker, customizing sprite sheets, building maps, and trying again and again and again to ensure the sound effect synced up perfectly with the animation of the curtains opening. It was vital. Now, Degica Games, the studio behind RPG Maker, is
by A Kay PurcellAs I mentioned in my review for the Nintendo Switch version of The Elder Scrolls V: Skyrim, I’ve put hundreds of hours into the game. As my rickety cart rolls through the intro for the second time in under a week, you can imagine my surprise when I saw
by Ron BurkeThe 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
They don't call it "Steel City" for nothing
Can the Barbarian stop Thoth-Amon’s vile plans for Keshatta?
One of Marvel Crisis Protocol’s easiest models can be made beautiful with a few tricks
Find out just how much fits in a small pagecount
As I mentioned in my review for the Nintendo Switch version of The Elder Scrolls V: Skyrim, I’ve put hundreds of hours into the game. As my rickety cart rolls through the intro for the second time in under a week, you can imagine my surprise when I saw
by Ron BurkeRecently, we went hands-on with Destiny 2’s upcoming expansion: The Curse of Osiris. Today we can share footage from our time patrolling Mercury, including the heroic version of an all-new public event! We will have plenty more to share in the next few weeks. Enjoy!
by Travis NorthupMy parents don’t play video games. Not because they’re ancient (they’re young) or because they’re “traditional” (they once dressed as a plug and outlet for Halloween). But because video games, largely, don’t interest them. This doesn’t bother me (much). Mom sometimes raves to me
by Hunter WolfeIf there’s anything that can kill your love of a job, it’s the monotony of the day to day grind. When that happens, you often have to spice up the workplace with practical jokes or silly contests that hopefully stay on the right side of the line between
by Nick SouthIt’s said that a poor workman blames his tools, but when you’re given Tyranny of Dragons to work with, there is only so much anyone can expect from you. Maybe I’m going too far, but the general consensus is on the mark in thinking that Hoard of
by John FarrellSnipperclips was one of the perfect ways to introduce the Joy-cons to the world. Here you had a co-op game that can be played without purchasing any additional controllers where you’re tasked with working together to solve various obstacles. You complete each other, as much as the Joy-cons completed
by Sean AnthonyI have been playing Super Mario Odyssey regularly since its release last month, and I have yet to grow tired of the seemingly endless hunt for Power Moons. The longer I play, the more interesting the puzzles and obstacles seem to become. I especially appreciate each Kingdom’s Goombette puzzles;
by Joe DeClaraDuring the 90’s, I spent countless hours into RPG Maker, customizing sprite sheets, building maps, and trying again and again and again to ensure the sound effect synced up perfectly with the animation of the curtains opening. It was vital. Now, Degica Games, the studio behind RPG Maker, is
by A Kay Purcell