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Every once in awhile, I come across a game that makes me think about deep, philosophical questions. Am I a good person? How can I make better choices? Do I really hate myself this much? The latter is a question I ask myself in tough-as-nails platformers, and Super Rude Bear
by Sean AnthonyDungeons and Dragons defines itself by growth. You and your companions striving forward towards strength, unity, and the biggest hoard of treasure to loot. Now, your miniatures can experience this same growth. The Icons of the Realm starter set released with heroes early in their journey, and the Epic Level
by John FarrellNoticing a lone Phantom Typhon lumbering across the narrow room I’m currently scavenging for materials, I quickly hunker down behind some cover and check my inventory. I only have four spare shotgun shells, but it should suffice to down the shadowy monster. And if I were to slow it
by Joe DeClaraTower defense and wave-based games aren’t really my go-to, even on mobile devices, but there’s something about VR that makes them insanely fun. Maybe it’s the way virtual reality makes everything larger than life, or just how novel the whole platform is, but even something as mundane
by Ron BurkeStormborn Studio has something amazing on their hands. If you’ve been riding this wave of VR you might feel a little worn out on early access and Kickstarter efforts, but I found an exception to the rule. Runes: The Forgotten Path takes elements of some of the best VR
by Ron BurkePathfinder has been going strong for nearly ten years now, which in RPG terms is fairly long in the tooth. Its bevy of supplements and adventure paths have grown so prolific that it is now releasing not its second or third or even fourth bestiary, but its sixth, and clocking
by John FarrellMy office celebrated surviving yet another week with a Friday afternoon Mario Kart 8 Deluxe party. Joy-Cons jumped from hand to hand, banana peels and colorful turtle shells were flying around, and customizations seemingly unlocked after every race. I could think of no better way to conclude this evening than
by A Kay PurcellGamers, both serious and casual alike, are constantly seeking to customize their experiences, aiming to improve their performance or to simply make their play sessions more convenient and more comfortable. A new company, Bionik Gaming, has made it their mission to provide improved experiences and immersion in gaming by bringing
by A Kay PurcellEvery once in awhile, I come across a game that makes me think about deep, philosophical questions. Am I a good person? How can I make better choices? Do I really hate myself this much? The latter is a question I ask myself in tough-as-nails platformers, and Super Rude Bear
by Sean AnthonyIt’s hard to find as peaceful of an experience as Sword of the Sea
Bringing everything you love from the 90’s back for one night only!
Cubit Studios comes out fast with their new game, Infinitesimals
Onimusha looks to make the leap into a new generation, and so far, it’s landing
No scare tactics here; Resident Evil Requiem is terrifying
In the midst of Capcom’s big titles, Pragmata stands out with its unique vision
Fumi Games says cheese in their debut title
Every once in awhile, I come across a game that makes me think about deep, philosophical questions. Am I a good person? How can I make better choices? Do I really hate myself this much? The latter is a question I ask myself in tough-as-nails platformers, and Super Rude Bear
by Sean AnthonyDungeons and Dragons defines itself by growth. You and your companions striving forward towards strength, unity, and the biggest hoard of treasure to loot. Now, your miniatures can experience this same growth. The Icons of the Realm starter set released with heroes early in their journey, and the Epic Level
by John FarrellNoticing a lone Phantom Typhon lumbering across the narrow room I’m currently scavenging for materials, I quickly hunker down behind some cover and check my inventory. I only have four spare shotgun shells, but it should suffice to down the shadowy monster. And if I were to slow it
by Joe DeClaraTower defense and wave-based games aren’t really my go-to, even on mobile devices, but there’s something about VR that makes them insanely fun. Maybe it’s the way virtual reality makes everything larger than life, or just how novel the whole platform is, but even something as mundane
by Ron BurkeStormborn Studio has something amazing on their hands. If you’ve been riding this wave of VR you might feel a little worn out on early access and Kickstarter efforts, but I found an exception to the rule. Runes: The Forgotten Path takes elements of some of the best VR
by Ron BurkePathfinder has been going strong for nearly ten years now, which in RPG terms is fairly long in the tooth. Its bevy of supplements and adventure paths have grown so prolific that it is now releasing not its second or third or even fourth bestiary, but its sixth, and clocking
by John FarrellMy office celebrated surviving yet another week with a Friday afternoon Mario Kart 8 Deluxe party. Joy-Cons jumped from hand to hand, banana peels and colorful turtle shells were flying around, and customizations seemingly unlocked after every race. I could think of no better way to conclude this evening than
by A Kay PurcellGamers, both serious and casual alike, are constantly seeking to customize their experiences, aiming to improve their performance or to simply make their play sessions more convenient and more comfortable. A new company, Bionik Gaming, has made it their mission to provide improved experiences and immersion in gaming by bringing
by A Kay Purcell