Games Workshop’s Warhammer 40,000 universe is massive in size and complexity. Its richness, diversity, thoroughly fleshed-out story, and overwhelming sense of mysterious intrigue have made it an obvious choice for video game adaptations. While many of these adaptations have been made (the Dawn of War franchise likely the
You’ll see a lot of reviews about PlayStation VR over the next few weeks, but very few from somebody who went in knowing that VR makes them sick. Since my injury in the military, I’ve had difficulty with any VR setup, but I could never put my finger
For episode 79 of the GT Reboot, Joe gushes over Super Mario Run’s surprisingly deep level design, Mike discusses his Space Hulk review in progress, and the pair talk about the recent reports concerning Crytek’s financial status. We’re coming close to the end of 2016, so it’
The launch window for the PlayStation VR has been pretty solid, but most of what was available at launch in October could easily be described as tech demos. As the PSVR rounds out its 2016 launch lineup, I was surprised to see such a fantastic game drop in my lap
Rollercoaster Tycoon is a franchise that consumed an obscene amount of my time over the years. From the Chris Sawyer days for RCT1 and 2, to the Frontier Development-powered RCT3 and its two expansion packs, the game was about creating an epic park that required care and attention as much
Hand of Fate 2 is a direct sequel to Defiant Development’s 2015 roguelike and we got our *ehem* hands on the follow-up at PSX. While we encountered some very forgivable bugs in our demo, Hand of Fate 2 felt fresh and fun.
In Hand of Fate 2 (HoF2), you
First, an admission — I’m a backer of Harebrained Schemes’ Battletech. As a self-described mech junkie, seeing what the team behind the turn-based Shadowrun revival had in store for the series had me scrambling to support them. I wasn’t alone as the Kickstarter campaign a year ago put $2,
I’ve been doing this reviewing gig for a while now, but never before have I been faced with such a difficult judgement as the one I have to give to Nobunaga’s Ambition: Sphere of Influence – Ascension. There is so much wonderful detail in this game that brings a
Games Workshop’s Warhammer 40,000 universe is massive in size and complexity. Its richness, diversity, thoroughly fleshed-out story, and overwhelming sense of mysterious intrigue have made it an obvious choice for video game adaptations. While many of these adaptations have been made (the Dawn of War franchise likely the
If you’re familiar with Formlabs, it’s probably in the commercial space. As a manufacturer of 3D printers, they have mostly focused on professional printers that put anything in the consumer space to shame. They have printers that use Stereolithography, just like printers from the likes of Elegoo or
Games Workshop’s Warhammer 40,000 universe is massive in size and complexity. Its richness, diversity, thoroughly fleshed-out story, and overwhelming sense of mysterious intrigue have made it an obvious choice for video game adaptations. While many of these adaptations have been made (the Dawn of War franchise likely the
You’ll see a lot of reviews about PlayStation VR over the next few weeks, but very few from somebody who went in knowing that VR makes them sick. Since my injury in the military, I’ve had difficulty with any VR setup, but I could never put my finger
For episode 79 of the GT Reboot, Joe gushes over Super Mario Run’s surprisingly deep level design, Mike discusses his Space Hulk review in progress, and the pair talk about the recent reports concerning Crytek’s financial status. We’re coming close to the end of 2016, so it’
The launch window for the PlayStation VR has been pretty solid, but most of what was available at launch in October could easily be described as tech demos. As the PSVR rounds out its 2016 launch lineup, I was surprised to see such a fantastic game drop in my lap
Rollercoaster Tycoon is a franchise that consumed an obscene amount of my time over the years. From the Chris Sawyer days for RCT1 and 2, to the Frontier Development-powered RCT3 and its two expansion packs, the game was about creating an epic park that required care and attention as much
Hand of Fate 2 is a direct sequel to Defiant Development’s 2015 roguelike and we got our *ehem* hands on the follow-up at PSX. While we encountered some very forgivable bugs in our demo, Hand of Fate 2 felt fresh and fun.
In Hand of Fate 2 (HoF2), you
First, an admission — I’m a backer of Harebrained Schemes’ Battletech. As a self-described mech junkie, seeing what the team behind the turn-based Shadowrun revival had in store for the series had me scrambling to support them. I wasn’t alone as the Kickstarter campaign a year ago put $2,
I’ve been doing this reviewing gig for a while now, but never before have I been faced with such a difficult judgement as the one I have to give to Nobunaga’s Ambition: Sphere of Influence – Ascension. There is so much wonderful detail in this game that brings a