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Games have been relying on user-created content for years now with games like LittleBigPlanet and Super Mario Maker making a killing off the concept. When The Golf Club released in 2014, its unique means of generating created courses made it clear that the franchise was heading in a different direction
by Jay MaloneWhen I got a chance to check out Elex at E3 2017, the first thing I thought was wow, if somebody asked me to describe a perfect game this is probably what it would be. Monsters, laser guns, jetpacks, battle axes, and magic all thrown into a massive post-apocalyptic open-world
by Zach FaberThe show floor at E3 can get a little loud, and after a while you can find yourself tired and looking for an escape from all the craziness. I got to this point during a long first day at E3 2017 and decided to leave the show floor and listen
by Zach FaberI got to see a lot of fun and interesting things during my time at E3 2017, but easily one of the most unique things that I saw was Starlink: Battle for Atlas. By placing one of Starlink’s ships on your controller, you are able to play with that
by Zach FaberThis week, Christian DeCoster and Hunter Wolfe join Joe DeClara to look over Nintendo’s newly announced SNES Classic Edition and its stellar lineup of games. The crew also discusses the fan-made Halo game Installation 01, Arkane Studios’ co-founder, and Hunter’s review of Get Even. Every week, Mike Pearce
by Joe DeClaraAt E3 2017 I got to spend some time with A Plague Tale: Innocence. In this medieval world, France has a rat problem, and it’s a big one. The sheer amount of rats that could be on screen at one time was impressive in itself, and it was astonishing
by Zach FaberAt E3 2017 I had a chance to sit down with developer Grimlore games and get a look at their upcoming game, Spellforce 3. Spellforce 3 is a prequel to the previous two Spellforce titles by EA Phenomic and is the first in the series developed by Grimlore games. The
by Zach FaberIt is rare for a modern JRPG to stray too far from the formula, and the result is a stagnation that is staining the formerly rich and deep genre. Many point to content shifts away from “legendary adventures” towards a more comical style, but a more powerful detriment to the
by Patrick RostGames have been relying on user-created content for years now with games like LittleBigPlanet and Super Mario Maker making a killing off the concept. When The Golf Club released in 2014, its unique means of generating created courses made it clear that the franchise was heading in a different direction
by Jay MaloneGortyn Code build an amazing high seas world with a fun rhythmic take on combat
Two exciting new maps for the stealth action hit
A streamlined, tense emulation of the video game franchise
Even the stars will bleed
Speed is important. Being able to game at blistering speeds, wringing frames out of every bit of the hardware you’ve installed, is what every gamer strives to achieve. There’s another use case that might not require as much speed, with a far greater emphasis on stability and capacity.
I’ve always thought SteelSeries mice were great, but the Aerox 3 is on another level
With a new Call of Duty only a half a year away, it’s time to think on what I want it to look like
Games have been relying on user-created content for years now with games like LittleBigPlanet and Super Mario Maker making a killing off the concept. When The Golf Club released in 2014, its unique means of generating created courses made it clear that the franchise was heading in a different direction
by Jay MaloneWhen I got a chance to check out Elex at E3 2017, the first thing I thought was wow, if somebody asked me to describe a perfect game this is probably what it would be. Monsters, laser guns, jetpacks, battle axes, and magic all thrown into a massive post-apocalyptic open-world
by Zach FaberThe show floor at E3 can get a little loud, and after a while you can find yourself tired and looking for an escape from all the craziness. I got to this point during a long first day at E3 2017 and decided to leave the show floor and listen
by Zach FaberI got to see a lot of fun and interesting things during my time at E3 2017, but easily one of the most unique things that I saw was Starlink: Battle for Atlas. By placing one of Starlink’s ships on your controller, you are able to play with that
by Zach FaberThis week, Christian DeCoster and Hunter Wolfe join Joe DeClara to look over Nintendo’s newly announced SNES Classic Edition and its stellar lineup of games. The crew also discusses the fan-made Halo game Installation 01, Arkane Studios’ co-founder, and Hunter’s review of Get Even. Every week, Mike Pearce
by Joe DeClaraAt E3 2017 I got to spend some time with A Plague Tale: Innocence. In this medieval world, France has a rat problem, and it’s a big one. The sheer amount of rats that could be on screen at one time was impressive in itself, and it was astonishing
by Zach FaberAt E3 2017 I had a chance to sit down with developer Grimlore games and get a look at their upcoming game, Spellforce 3. Spellforce 3 is a prequel to the previous two Spellforce titles by EA Phenomic and is the first in the series developed by Grimlore games. The
by Zach FaberIt is rare for a modern JRPG to stray too far from the formula, and the result is a stagnation that is staining the formerly rich and deep genre. Many point to content shifts away from “legendary adventures” towards a more comical style, but a more powerful detriment to the
by Patrick Rost