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This week on Gaming Trend Reboot, Monolith’s Shadow of Mordor gets delayed to October of this year, Square Enix takes over development for the Final Fantasy VII remake, and Walking Dead Season 3 disappoints our crew. Also, editor Travis Northup joins us to talk about his time with Destiny
by Joe DeClaraDominoes has been popular across the globe for centuries. While the depth of Go and Chess have made them timeless, it’s the simplicity and versatility of dominoes that has made it an endearing classic. Many variations of the game exist, and Blue Orange’s Kingdomino is the latest to
by Nick SouthSince its release in 2011, Mutants and Masterminds Third Edition has been one of the go-to games for anyone interested in superhero roleplay. Its blend of flexible character creation, fast resolution, and modifiable powers has helped to cement it as a game that is both deep and approachable. Since then,
by John FarrellMagikarp Jump captures both the charm and frustration of everybody’s least favorite splash-happy Pokémon. At this point, I’ve raised 11 generations of Magikarp, yet despite having poured hours into The Pokémon Company’s free-to-play mobile game, I haven’t accomplished anything at all. Inherently, the game is nothing
by Hunter WolfeThe people at Harebrained Schemes are taking their time to get things right, and that’s a great thing. After all, we have not had our last PC Mechwarrior title since 2002 (MechWarrior Online notwithstanding), and a year prior to that since our last tactical title – MechCommander 2. To really
by Ron BurkeThe trap king is back…again. Editor Hunter Wolfe returned this week to help Mike stem the tide of mindless monsters in Orcs Must Die! Unchained. Make sure you read Hunter’s review of this great free-to-play tower/trap defense game. Enjoy!
by Mike PearceThanks to a love of Star Trek, I’m the proud owner of a PlayStation VR headset, as well as the HTC Vive. As solitary as VR looks on the surface, it’s a highly social event in my house, and the velcro strap adjustments and forward-weighted Vive made longer
by Ron BurkeLet’s get one thing straight: The first real rhythm violence game was Space Channel 5 because you had to shoot aliens to rescue civilians to the beat of music. In all seriousness, however, Drool’s Thumper is probably the subgenre’s codifier, with an innate sense of speed and
by Elisha DeograciasThis week on Gaming Trend Reboot, Monolith’s Shadow of Mordor gets delayed to October of this year, Square Enix takes over development for the Final Fantasy VII remake, and Walking Dead Season 3 disappoints our crew. Also, editor Travis Northup joins us to talk about his time with Destiny
by Joe DeClaraIf you’re familiar with Formlabs, it’s probably in the commercial space. As a manufacturer of 3D printers, they have mostly focused on professional printers that put anything in the consumer space to shame. They have printers that use Stereolithography, just like printers from the likes of Elegoo or
Corsair adds a light and audially lethal weapon to their arsenal
Memories of Star Wars, Warhammer Fantasy, and a love of obscure radio help inspire one of tabletop gaming's most creative minds
The latest season of Call of Duty brings its big guns, and to devastating effect
The oldest school of war-games.
Incredible features, impossible price
Full size helmet prints? Yes please.
This week on Gaming Trend Reboot, Monolith’s Shadow of Mordor gets delayed to October of this year, Square Enix takes over development for the Final Fantasy VII remake, and Walking Dead Season 3 disappoints our crew. Also, editor Travis Northup joins us to talk about his time with Destiny
by Joe DeClaraDominoes has been popular across the globe for centuries. While the depth of Go and Chess have made them timeless, it’s the simplicity and versatility of dominoes that has made it an endearing classic. Many variations of the game exist, and Blue Orange’s Kingdomino is the latest to
by Nick SouthSince its release in 2011, Mutants and Masterminds Third Edition has been one of the go-to games for anyone interested in superhero roleplay. Its blend of flexible character creation, fast resolution, and modifiable powers has helped to cement it as a game that is both deep and approachable. Since then,
by John FarrellMagikarp Jump captures both the charm and frustration of everybody’s least favorite splash-happy Pokémon. At this point, I’ve raised 11 generations of Magikarp, yet despite having poured hours into The Pokémon Company’s free-to-play mobile game, I haven’t accomplished anything at all. Inherently, the game is nothing
by Hunter WolfeThe people at Harebrained Schemes are taking their time to get things right, and that’s a great thing. After all, we have not had our last PC Mechwarrior title since 2002 (MechWarrior Online notwithstanding), and a year prior to that since our last tactical title – MechCommander 2. To really
by Ron BurkeThe trap king is back…again. Editor Hunter Wolfe returned this week to help Mike stem the tide of mindless monsters in Orcs Must Die! Unchained. Make sure you read Hunter’s review of this great free-to-play tower/trap defense game. Enjoy!
by Mike PearceThanks to a love of Star Trek, I’m the proud owner of a PlayStation VR headset, as well as the HTC Vive. As solitary as VR looks on the surface, it’s a highly social event in my house, and the velcro strap adjustments and forward-weighted Vive made longer
by Ron BurkeLet’s get one thing straight: The first real rhythm violence game was Space Channel 5 because you had to shoot aliens to rescue civilians to the beat of music. In all seriousness, however, Drool’s Thumper is probably the subgenre’s codifier, with an innate sense of speed and
by Elisha Deogracias