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Folklore and myth combine in this adorable looking new card game, Rabbit Rabbit

There are all moments where we “just can’t even”, and after seeing the packaging for upcoming card game Rabbit Rabbit: A Game of Superstitions, those are my sentiments exactly. Supported by your Kickstarter dollars, Rabbit Rabbit: A Game of Superstitions is ever so close to their goal, with 20 days to go as of the time of this writing. They’ve sent us a wonderful press release, and we’ve added in just what Rabbit Rabbit is about below that.

Portland, Oregon, February 2021 — Now funding on Kickstarter, Rabbit Rabbit: A Game of Superstitions is the third card game from Pink Tiger Games, the studio of Portland-based game designer Ami Baio, and the followup to her conversational card games You Think You Know Me and Flatter Me.

Rabbit Rabbit is a trivia card game of superstitions, myths, and folklore for 1-10 players, providing a peek into the stories told and passed down through the ages to make sense of a complicated world and to help us feel in control of our own destiny.

Each deck is 350 unique cards collecting superstitions from around the world, ancient and modern, with bonus trivia, context, and history on the back of each card. The black and gold foil box was illustrated by renowned tattoo artist Kirsten Holliday, and includes an instruction booklet with gameplay rules and variants. Pink Tiger Games’ first two games, You Think You Know Me and Flatter Me have been featured in print, television, and gift guides, including Portland Monthly, Uncommon Goods, and Alicia Silverstone’s The Kind Life. Collectively, her games have sold over 12,000 copies around the world, published entirely independently.

What Is It?

Do you carry a lucky charm? Knock on wood? Cross your fingers? Wish on a lucky star? Ever wondered where your favorite superstitions come from and what inspired them? What mysterious and mythical traditions and stories form our perceptions of luck and fate?

Rabbit Rabbit is a trivia card game of superstitions, myths, and folklore for 1-10 players, providing a peek into the stories told and passed down through the ages to make sense of a complicated world and to help us feel in control of our own destiny.

Each deck is 350 unique cards collecting superstitions from around the world, ancient and modern, with bonus trivia, context, and history on the back of each card. The black and gold foil box was illustrated by renowned tattoo artist Kirsten Holliday, and includes an instruction booklet with gameplay rules and variants.

Card design

I spent thousands of hours researching beliefs, customs, and traditions, and brought the most delightful, interesting, and profound into this deck for you to play with friends, family, partners, or coworkers.

In the chaos of the last year, I found reassurance and optimism through discovering these charming and fascinating superstitions. I hope you love Rabbit Rabbit as much as I’ve enjoyed creating it, and I hope (knock on wood!) we can make it real with your support here on Kickstarter.

 

Prototype box and cards

How Do I Play?

Each Rabbit Rabbit card has a light side with the question and four answers, and a dark side with the correct answer and a tidbit of context.

The goal of Rabbit Rabbit is to be the first to collect seven cards by answering questions correctly, and play starts with the person whose birthday is closest to the current date.

In clockwise order, players take turns answering question cards pulled from the top of the deck by the person to their right, taking care to keep the answer hidden. If the player answers it correctly, they keep the card. If they don’t, it’s discarded.

When you win your sixth card and are one card away from winning, you must say “Rabbit Rabbit” out loud. If you forget and another player notices and says it first, skip your next turn, giving everyone else a chance to catch up.

350 unique cards

There are multiple ways to play:

Team Play. If you’re playing with four or more players, you can optionally split up into teams of equal size.

Host Mode. Playing with three or more, and have an odd number of players? Designate one player as the Trivia Host, who opts out of answering cards, and instead has card reading duties.

Scored Play. If you’d like a faster pace, the host can open up each question card to all players, and everyone who answers correctly each round gets a point. The first to reach seven points wins.

Solo Play. Playing by yourself? Read the cards, challenge yourself to answer them correctly, and see if you’re right.

Important Note: Superstitions, like all folklore, can vary wildly and change over time, with multiple variations even in the same small region. If you find a superstition in Rabbit Rabbit described differently than one that you grew up with and hold close to your heart, you’re strongly encouraged to share your version with everyone. That storytelling is part of the game!

Who Can Play? 

Rabbit Rabbit was designed for 1-10 players. Officially, Rabbit Rabbit is for ages 13 and up, though none of the cards in the deck are inappropriate. Gameplay takes 30-90 minutes, and is well suited for virtual or physical play.

If you like what you see, please head over to the Kickstarter page by clicking this link, and pledge your support to help this game get out the door! You can also follow the team behind Rabbit Rabbit, Pink Tiger Games in a multitude of ways we’ll list below. Stay tuned to Gaming Trend for more coverage of Rabbit Rabbit, as well as other tabletop news.

 

Rabbit Rabbit

Official Website: rabbitrabbitgame.com

Kickstarter: http://kck.st/3cSKO4V

Instagram: @rabbitrabbitgame

Twitter: @rabbitrabbitgo

Pink Tiger Games

Homepage/Store: pinktigergames.com

Instagram: @pinktigergames

Twitter: @pinktigergames

Facebook: @pinktigergames

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