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Three weeks after the announcement of Firesprite Limited joining PlayStation Studios, Firesprite announced that it has acquired Fabrik Games Limited, a close collaborator with the developer. Most recently, Fabrik Games Limited assisted with the development of Firesprite’s survival horror title, The Persistence. Regarding this new acquisition, Managing Director of
by Noah Anzaldua
You’ve “got gud” and Fornighted the magical Underground Players in the Warzone , you’ve raced all the Formula Horizon races, and you’ve Called the Duty of all the Battlefield Halos. Sometimes it’s great to slow down a bit and do something completely different. Since the VR industry
by Ron Burke
There are sequels that completely upset the apple cart and diverge from the original, making radical changes that polarize the fanbase. Then there are sequels that understand that they are onto something and just look to polish what they’ve already done. I Expect You To Die 2 is the
by Ron Burke
Pistol Whip is many things, but you won’t catch it standing still. Twice developer Cloudhead Games has upended their already-successful formula with something entirely different that shakes things up and makes it all fresh again. This newest expansion, Smoke & Thunder, gives us a rootin’ tootin’ six shooter fantasy
by Ron Burke
When I was seven, a teenage neighbor dared me to race down a hill in our trailer park. He said I could ride my bicycle while he planned to run so obviously I knew I could beat him. As a child, however, I didn’t think about the consequences of
by V Sonya Haskins
I guess the first thing I need to do is apologize for that horrible pun, but in all fairness it does mesh with the over the top nature of the game. I feel like I’ve been under the headset quite a bit recently, with this one being my third
by David Burdette
Team Cloudhead Games is bringing a second campaign to their fantastic VR rhythm-shooter Pistol Whip. Entitled Smoke & Thunder, this cinematic update is Western themed and brings with it a fully-voiced campaign. Alongside this new adventure are some new styles, a new sandbox modifier system to create your own challenges,
by Ron Burke
While people were running around battling evil (and each other) in Ultima Online, I was baking bread and banging out comfy furniture in town. I’m more at home crafting armor than wearing it in RPGs. I’m a crafter to my core. When developer Alta announced that their game
by Ron Burke