I had some high praise for Ashes of the Singularity seven months ago, but noted that there were some weakness in the campaign mode. I also found the some of
When Steep was announced at Ubisoft’s E3 conference this year, it was a blade of grass in a field already dominated by AAA titles such as Ghost Recon: Wildlands,
Hitman is all about the process. It’s a defined line from point A to B: receive target, kill target. Through many years and iterations, Agent 47 acts as proxy
The boys are back in town! Former showrunners Kenneth Shephard and Eric Van Allen join Mike and Joe for episode 74 to share their thoughts on Bethesda’s new policy
Normally I would open up with a generic statement about platformers and how to make them stand out. But holy great gaming goodness in the sky, batman: a concrete flying
Put down your swords, take that grizzled look off your face, order a pint at your local tavern, and get ready for a round of Gwent. The popular mini-game
For episode 73 of the GT Reboot, Mike Pearce and Joe DeClara are joined by Gaming Trend editor Josh Devlin to talk about their reactions to the Nintendo Switch reveal,
With hacking playing a major role in our Presidential election cycle, the timing for Watch Dogs 2 and its “Sick of Spies and Lies” message is oddly appropriate. The premise
Titanfall 2’s multiplayer has a ton of new features, including a lot of different abilities and weapons. Here’s a quick look at the Bounty mode, where the goal
Shadow Warrior 2 is stuck between two points in time. In one, it’s the early days of Duke Nukem and Serious Sam, where rockets blew chunks of pixelated gore