Tomb Raider has a lot riding on it. Traditional film reviewers will praise or condemn it by elements like character development and...
In eighth grade, my music teacher bent over and ripped his pants. It wasn’t like one of those mini-tears you could hide...
Have you ever heard of spatial hearing loss? It’s a form of deafness where the person affected can’t discern the direction a...
Moonlighter is aptly named. After spending a few hours with the game, it’s clear that the title plugs the core gameplay loop:...
My parents don’t play video games. Not because they’re ancient (they’re young) or because they’re “traditional” (they once dressed as a plug...
When Assassin’s Creed: Syndicate launched in 2015, it came on the tail of six consecutive years of Assassin’s Creed titles. At that point, critics...
A Hat in Time immediately tickled that soft spot in my heart for classic character platformers, such as Spyro the Dragon or...
I expect Hellblade: Senua’s Sacrifice will be included in the ongoing games industry discussion — what qualifies as a “game” and what...
It’d be easy to dismiss LawBreakers’ slogan “Gravity Defying Combat” as sensationalized PR jargon. It is that, sure, but the phrase truly...
Tacoma immediately harkens back to the meditative exploration of its Fullbright Company predecessor, Gone Home. In essence, both games are walking simulators...
I don’t watch a lot of horror movies – I try to avoid things that are going to send my blood pressure...
“Save the girl.” This is your only instruction when Get Even begins. You play as Cole Black, an amnesiac who wakes...
I’m just a young whipper-snapper, so I don’t remember when the first game in the AquaNox series launched back in 1996. The...
I played a variety of VR games at E3, some that were amazing and some that need a little work, and unfortunately,...
I played some awesome VR titles at E3 last week (and some more), but the biggest and most ambitious of these titles...
In the sweet, short time I had with Sea of Thieves at E3, I looted bananas from a lonely island, scooped buckets...
I played Agents of Mayhem on the E3 showfloor last week — the follow-up to developer Volition’s Saints Row IV — and...
One of the more polished games I played at E3 took me back in time to the 1980s. Outreach, the first game...
Assassin’s Creed: Black Flag remains one of my favorite games in the series, largely because the game dispelled the typical flat cities...
When it announced Call of Duty: WWII, developer Sledgehammer Games made a promise: the game would return to the series’ roots with...
One thing you can always bank on at a Ubisoft E3 conference is new Just Dance, and this year was no exception....
Ubisoft’s extreme winter sports game Steep will receive its first major expansion later this year in conjunction with the 2018 Winter Olympic...
Because we can’t get enough of VR games in space, Ubisoft revealed its new competitive shooter today, Space Junkies — a 1v1...
Knack II, the sequel to SIE Japan Studio’s 2013 action-platformer, will launch exclusively on PS4 on Sep. 6, Sony announced during its...
The next entry in the Dishonored franchise isn’t DLC — it’s a standalone title, developer Arkane announced during Bethesda’s E3 press conference...
Bethesda announced during its E3 press conference that The Elder Scrolls: Legends, its free-to-play collectible card game, will receive a new Skyrim-themed...
Magikarp Jump captures both the charm and frustration of everybody’s least favorite splash-happy Pokémon. At this point, I’ve raised 11 generations of...
Mass Effect Andromeda was not the game we wanted. Across the board, critics and fans bemoaned Andromeda’s lack of polish and knocked...
What Remains of Edith Finch launched on PS4 and PC last week, which we gave a perfect score in our review. The...
It is a terrifying challenge to review this game. What Remains of Edith Finch doesn’t deserve to be watered down to typical...
Yesterday, I played Orcs Must Die! Unchained (OMDU) nearly 12 hours straight. At first, I thought this was because I had intentionally...