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Sarah Marchant

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Sarah Marchant's Work 48 Articles
Reviews   -   Mar 01, 2016 Careful where you click — Dungelot: Shattered Lands review
Careful where you click — Dungelot: Shattered Lands review

Dungelot: Shattered Lands is a fun little game that doesn’t take itself too seriously, yet at the same time manages to pack some wicked challenges. It’s highly enjoyable, slightly irritating, and probably deserves a spot in your library. Both Dungelot and Dungelot 2 were only released on Android

by Sarah Marchant
Reviews   -   Feb 18, 2016 Paper dolls – Hero and Daughter + review
Paper dolls – Hero and Daughter + review

I will admit, the premise of Hero and Daughter+ intrigued me. “A weak guy who needs a bunch of strong women to fight his battles for him? Sounds like something I could approach from a feminist angle!” And honestly, viewing it through that lens was one of the only things

by Sarah Marchant
Reviews   -   Feb 14, 2016 A dark portrait — Layers of Fear review
A dark portrait — Layers of Fear review

As a creative, I was instantly fascinated by the premise of Layers of Fear. It’s easy to empathize with a painter on a quest to complete his magnum opus; we all have that one project we want so badly to get right. This game goes beyond themes of creative

by Sarah Marchant
Reviews   -   Feb 08, 2016 The difficult venture of writing a successful satire — The Preposterous Awesomeness of Everything review
The difficult venture of writing a successful satire — The Preposterous Awesomeness of Everything review

The Preposterous Awesomeness of Everything is the first commercial game put out by solo developer Joe Richardson. It’s a point-and-click title with an inventory system, a verb panel, and the promise of “intellectually stimulating satirical shenanigans.” In the beginning of the game, your character wakes up on the beach,

by Sarah Marchant
Reviews   -   Jan 29, 2016 One-trick robots — Slybots: Frantic Zone review
One-trick robots — Slybots: Frantic Zone review

Slybots: Frantic Zone is a top-down shooter with robots by indie studio Team ERROR. It originally launched on Steam Early Access last summer under the name FATAL ERROR, connecting the developers to the community to find bugs and gather suggestions, and its official release was on January 18. When you

by Sarah Marchant
Reviews   -   Jan 21, 2016 Taking an extended detour — Crashlands review
Taking an extended detour — Crashlands review

Being that I am from St. Louis and have a vested interest in video games, last year I decided to research indie studios in the St. Louis area. I browsed through websites and followed a few of them on Twitter to see what they’re up to. Then one day

by Sarah Marchant
Reviews   -   Jan 15, 2016 Put up your dukes — Punch Club review
Put up your dukes — Punch Club review

When I first heard about Punch Club, I thought it sounded pretty cool, but I wasn’t sure if I would enjoy playing it myself because I’m not much of a sports fan. However, for those like me who might be hesitant, it is more of a management game

by Sarah Marchant
Features   -   Dec 28, 2015 GT Game of the Year 2015 — Sarah’s Top 10
GT Game of the Year 2015 — Sarah’s Top 10

I’ve been exposed to tons of excellent games throughout the year, but in the end, it’s largely the indies that have my heart. As numerous other outlets have expressed, I feel that 2015 was the year of the indie. It’s easy to believe that the trend of

by Sarah Marchant
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