Sarah Marchant



Dungelot: Shattered Lands is a fun little game that doesn’t take itself too seriously, yet at the same time manages to pack some wicked challenges. It’s highly enjoyable, slightly irritating, and probably deserves a spot in your library. Both Dungelot and Dungelot 2 were only released on Android
by Sarah Marchant
I will admit, the premise of Hero and Daughter+ intrigued me. “A weak guy who needs a bunch of strong women to fight his battles for him? Sounds like something I could approach from a feminist angle!” And honestly, viewing it through that lens was one of the only things
by Sarah Marchant
As a creative, I was instantly fascinated by the premise of Layers of Fear. It’s easy to empathize with a painter on a quest to complete his magnum opus; we all have that one project we want so badly to get right. This game goes beyond themes of creative
by Sarah Marchant
The Preposterous Awesomeness of Everything is the first commercial game put out by solo developer Joe Richardson. It’s a point-and-click title with an inventory system, a verb panel, and the promise of “intellectually stimulating satirical shenanigans.” In the beginning of the game, your character wakes up on the beach,
by Sarah Marchant
Slybots: Frantic Zone is a top-down shooter with robots by indie studio Team ERROR. It originally launched on Steam Early Access last summer under the name FATAL ERROR, connecting the developers to the community to find bugs and gather suggestions, and its official release was on January 18. When you
by Sarah Marchant
Being that I am from St. Louis and have a vested interest in video games, last year I decided to research indie studios in the St. Louis area. I browsed through websites and followed a few of them on Twitter to see what they’re up to. Then one day
by Sarah Marchant
When I first heard about Punch Club, I thought it sounded pretty cool, but I wasn’t sure if I would enjoy playing it myself because I’m not much of a sports fan. However, for those like me who might be hesitant, it is more of a management game
by Sarah Marchant
I’ve been exposed to tons of excellent games throughout the year, but in the end, it’s largely the indies that have my heart. As numerous other outlets have expressed, I feel that 2015 was the year of the indie. It’s easy to believe that the trend of
by Sarah Marchant