Sarah Marchant



Zombie games are what I would consider my bread and butter. They don’t have to be flawless creations, but if they have an interesting story and decent weapon variety, I’ll play them and have fun with them. I would say I have a soft spot for the Dead
by Sarah Marchant
The power has gone out all across Electro City. It’s up to you, a tiny spark of electricity, to bring light back to the homes and businesses of the town. Will you be able to save the day? In TurnOn, you play as an electrified alien who crash lands
by Sarah Marchant
Renee isn’t a criminal; she’s a confused and afraid 16-year-old girl who’s struggled with mental illness from a young age. However, even as recent as the early 20th century, the remedy for mental health issues felt more like a punishment: being locked away in an asylum. The
by Sarah Marchant
Cyber City 2157: The Visual Novel plays in a storybook style, much like other visual novels. You can save your progress on whichever scene you choose, and you can skip through sections you’ve already read. One difference is it’s bathed in an old-school tech aesthetic, complete with a
by Sarah Marchant
LOUD on Planet X is a fun and quirky addition to the rhythm game genre. It features music from all across the indie spectrum, everything from pop by Lights and CHVRCHES to alternative rock by July Talk and hip hop by Shad. While not without its drawbacks, it has a
by Sarah Marchant
Though I consider myself a pretty big baby, I’m a sucker for a good horror game. Any time I have the opportunity to review a game that promises to scare me, I pounce on it with equal parts fear and excitement. Unfortunately, not only is UnderDread not very frightening,
by Sarah Marchant
Sometimes a story can be simple, or have elements that are predictable, but the way that it’s told makes it come alive. That is how DISTRAINT struck me; it might seem like a fairly straightforward game, but it really does have its own personality. DISTRAINT is a 2D adventure
by Sarah Marchant
As someone who studied the humanities in college, let me just say that I know virtually nothing about engineering or building flyable planes. Even the one physics class I took in high school turned into gibberish in my brain. However, for the most part I can say that SimplePlanes is
by Sarah Marchant