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Ron Burke

Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!

Location Texas
Number of Articles 1533
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Ron Burke's Work 1533 Articles
Features   -   Mar 01, 2016 Ashes of the Singularity + DX12 = Incredible
Ashes of the Singularity + DX12 = Incredible

I sat down with Derek Paxton, VP of Stardock Entertainment to get a quick look at Ashes of the Singularity and what the power of Windows 10 and DirectX 12 bring to the table. I was already watching the game pretty closely, but after this demonstration I knew I needed

by Ron Burke
Features   -   Mar 01, 2016 Ori and the Blind Forest Definitive Edition Interview
Ori and the Blind Forest Definitive Edition Interview

When Travis reviewed Ori and the Blind Forest a year ago, he regarded it as Platforming Perfection. He stated that “the opening sequence was powerful, emotional, and comparable in quality to any of Disney’s best animated films,” but somehow it just never ended up on my radar. When I

by Ron Burke
Features   -   Mar 01, 2016 Dark Souls III gameplay demo – Xbox Spring Showcase
Dark Souls III gameplay demo – Xbox Spring Showcase

Ok, I admit it — I never really played much Dark Souls.  I did, however, recently get a chance to try out a near-final version of Dark Souls III at the Xbox Spring Showcase!  While I am fairly terrible at it, I did get a good look at the game, and

by Ron Burke
Features   -   Mar 01, 2016 Forza Motorsport 6 Porsche expansion hands-on preview
Forza Motorsport 6 Porsche expansion hands-on preview

You probably already know that Forza Motorsport 6 is a pretty amazing racer from my review last year, and very shortly we’ll have our hands on the Porsche expansion.  I got a personal tour courtesy of the team at Turn 10 Studios.   The expansion pack will give us access

by Ron Burke
Features   -   Mar 01, 2016 Below – hands-on with a unique roguelike
Below – hands-on with a unique roguelike

Tis the season for brutal roguelikes, it seems. After a long period of silence since it was announced at E3 2013, I finally got my hands on Below. While we still don’t have a release date (though the developers are hinting that we’ll have an announcement “soon”), I

by Ron Burke
Previews   -   Feb 29, 2016 A triptych of target termination — hands-on with Hitman’s Beta on PC

This past weekend we finally got our hands on the near-final beta test of Hitman — the reboot of the franchise from IO Interactive and SquareEnix.  I ran the game on my PC at medium settings for one run, and Ultra for the final two, encountering nary a framerate hitch.  All

by Ron Burke
Reviews   -   Feb 24, 2016 The Flame in the Flood review – Unique Dangerous
The Flame in the Flood review – Unique Dangerous

Survival is about understanding your environment. It’s about understanding the trees, the plants, the animals, the heat, the cold — and knowing, deep in your bones, that all of it is trying to kill you. It’s a little hard to quantify The Flame in the Flood, and as a

by Ron Burke
Reviews   -   Feb 23, 2016 Hitman GO: Definitive Edition review – maquettes, murder, and must-play
Hitman GO: Definitive Edition review – maquettes, murder, and must-play

Hitman GO came out in April of 2014, and our own Spencer Campbell had high praise for it in his review — his only con being that he was left wanting more. Addressing the shortness of the game, Square-Enix Montreal is back with what it is calling the Definitive Edition of

by Ron Burke
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